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  1. #21
    Community Member Xyfiel's Avatar
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    Feb 2006
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    I went 2rogue to cover all trapsmithing skills, Umd, and stealth.

    If going ninja spy you already have dodge, making tempest require 2 feats for +4 to hit when moving, +2 shield AC when twf, and ~5% dps. 6Ranger already gives twf/itwf/rapid shot/manyshot/diehard, rams might, early healing wand access, and some favored enemy damage.

    If going handwraps, pure Monk is better. I wanted to use shortswords, specifically radience II, so 6Ranger fit well. Since I also wanted Drow, and Scorpion Wraith counts as a Rogue PrE, I chose against 13monk/7rogue or 13rogue/7monk. I believe Drow will overtake halfling and WF on damage when the PrE is released, emphasis on when...

  2. #22
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    May 2010
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    Quote Originally Posted by countesscrow View Post
    I am building a 2 monk, 6 radiant aura cleric and 12 acrobat rogue.

    Front line all the time healing!!

    Actually thats how I imagine Shintao Monks should be. Aura of healing.
    Would u mind sharing this build with us??? I'm curious now... Sounds like a great concept. Just curious on how the execution will go.

  3. #23
    The Mad Multiclasser Failedlegend's Avatar
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    May 2009
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    Quote Originally Posted by Plutocracy View Post
    Good splits for these are:

    1) 13rog/6monk/1fighter- 11 feats, improved evasion+crippling strike, 8d6+12 sneak attack (+2d6 if assassin), +1 monk AC, Tier II monk stances, monk speed II, fastest sneaking in game (+60%), rogue hasteboost IV, 10% healing amp

    Could go assassin II PrE with rogue here for extra 2d6 sneak attack, or thief-acrobat II for slip/trip immunity and quarterstaff speed/dex bonus to sneak attack, and super super movement speed.

    2) 12monk/7rogue/1fighter - 11 feats+free improved crit: piercing, improved evasion, 7d6+9 sneak attack(+1d6 if assassin), +2 monk AC, Tier III monk stances, touch of death, immunity to poison, monk speed IV, Rogue hasteboost III, 30% healing amp

    Pure rogues get 14d6+12 sneak attack (up to 17d6+12 with assassin), so if you want to do best DPS pure rogue is best. BUT, monk gives huge bonus to saving throws, AC, movement, immunities, healing amp, feats, and ki strikes.

    Best DPS will be pure rogue, but a sturdier faster build will be one of these ninja spy builds. If you want to be a quarterstaff user, go with option 1) and take thief acrobat. If you want to be a shortsword user, option 1) or 2) are both good.
    You forgot 13Rogue/7Monk
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  4. #24
    Community Member Orrowan's Avatar
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    Sep 2009
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    I've got this guy up to level 15 (see build posted above) so I guess its worth telling folks that hes doing quite well for himself. The way the build has worked out, I don't hit things hard, I just hit them a LOT. With 90% offhand strike and essentially permanent haste from wind stance II, I swing like crazy. Pair this up with weapons that have a small chance of a very useful effect, like paralyze, and you get the effect proccing all the time.

    No, he is not the statistically perfect dps machine; yes, its definitely a viable build. And fun to play!

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