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Thread: PuG Hound

  1. #1
    Community Member bendover's Avatar
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    Default PuG Hound

    Now I don't often do a Hound raid because well it's near pointless for me but every now and then I help friends out and decide to do it and I'd like to inform any players who do PuG this raid that you can guard tank the big dog without intimidating her and maintaining agro. So before you run your mouth and spew out garbage you have no idea what you're talking about do some research. Non typed non elemental guards DO hit the big dog. Some of these include: Disintegration, Corrosive Salt, Steam, bludgeoning from Crushing Wave, and the DQ Bramble-Casters. Also, with a few procs of the disintegrate and a corrosive salt before the dogs are charmed (which I had 3 salts and 2 disintegrates before the dogs were charmed) it's very good likelines that you can maintain the agro. Especially considering Steam will proc every few hits. So before you attempt to join a PuG hound and spew out nonesense please make sure you know what you're talking about. Thanks, I hope this will further inform our community of alternative ways of tanking the main dog.

  2. #2
    Community Member Bacab's Avatar
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    All of this is correct...and those gaurds going off can be the difference of a one-rounder or a two-rounder...or a wipe.

    I have even had one raid get saved because the tank got her to "Time to Strike" with all the puppies dead and just Him (he was a Paladin) and I (Was on my FVS) were alive. The everyone else was dead. I tossed up a Blade Barrier and then raised a Cleric. He started getting people up and I kited her and we won somehow.

    I got into an arguement with someone about the gaurds going off.

    Though a word of warning. You can accidently kill a puppy with a gaurd too lol.
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  3. #3

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    meh a solid fog clicky in the center and you get all the puppies and the big dog doing nothing at all with no special gear at all.

    Anything with heavy fort, 400+ hp and a solid fog clicky can tank it no problem. Even with 0 ac and no guards.
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  4. #4
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Bacab View Post
    All of this is correct...and those gaurds going off can be the difference of a one-rounder or a two-rounder...or a wipe.

    I have even had one raid get saved because the tank got her to "Time to Strike" with all the puppies dead and just Him (he was a Paladin) and I (Was on my FVS) were alive. The everyone else was dead. I tossed up a Blade Barrier and then raised a Cleric. He started getting people up and I kited her and we won somehow.

    I got into an arguement with someone about the gaurds going off.

    Though a word of warning. You can accidently kill a puppy with a gaurd too lol.
    I was intimidating the puppies until they were charmed while he guard tanked big mama. It worked extremely well, just certain someone in the group actually told him he didn't do any damage to big mama and wouldn't listen to otherwise.
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    Community Member Sinni's Avatar
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    Quote Originally Posted by FluffyCalico View Post
    meh a solid fog clicky in the center and you get all the puppies and the big dog doing nothing at all with no special gear at all.

    Anything with heavy fort, 400+ hp and a solid fog clicky can tank it no problem. Even with 0 ac and no guards.
    i think what the others are talking about is keeping the aggro even after the small dogs are charmed.

    the solid fog method works for the initial part, but as soon as the dogs are charmed and attack their mommy they will get the aggro.

  6. #6
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by FluffyCalico View Post
    meh a solid fog clicky in the center and you get all the puppies and the big dog doing nothing at all with no special gear at all.

    Anything with heavy fort, 400+ hp and a solid fog clicky can tank it no problem. Even with 0 ac and no guards.
    You are correct and I normall use my solid fog clickies to tank. The OP happens to already have all these guards and used them quite well to hold the mama, better than solid fog I would say and without having to activate any clickies.

    The point isn't about what you need to tank HoX, but about telling us the guards did no damage when the one speaking obviously doesn't know what he's talking about.
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  7. #7
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Sinni View Post
    i think what the others are talking about is keeping the aggro even after the small dogs are charmed.

    the solid fog method works for the initial part, but as soon as the dogs are charmed and attack their mommy they will get the aggro.
    Actually i've never lost mama's aggro with solid fog, but I have enough clickies to last the entire fight easily.
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  8. #8
    Community Member bendover's Avatar
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    Quote Originally Posted by Quijonsith View Post
    I was intimidating the puppies until they were charmed while he guard tanked big mama. It worked extremely well, just certain someone in the group actually told him he didn't do any damage to big mama and wouldn't listen to otherwise.
    This ^^^ is the best way in my opinion to do the raid on hard/elite. You have one person intimidate and hold the little dogs while another can guard tank the hound dealing damage to her before and even after the dogs are charmed. Makes the raid go quicker and smoother.

  9. #9
    Hero LordPiglet's Avatar
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    Quote Originally Posted by Quijonsith View Post
    Actually i've never lost mama's aggro with solid fog, but I have enough clickies to last the entire fight easily.
    this is why I sell stuff with solid fog clickes for cheap on the AH. Just to help people with this raid.


    Question, does globe of invulnerability get rid of the bees? I heard someone mention having scroll of it the last raid I was in. If it does then I have a use for the staff of arcane power my ranger has (and can UMD) besides just messing with my friend who was on his ranger and not his caster when it dropped.

  10. #10
    Community Member Quikster's Avatar
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    Quote Originally Posted by LordPiglet View Post
    this is why I sell stuff with solid fog clickes for cheap on the AH. Just to help people with this raid.


    Question, does globe of invulnerability get rid of the bees? I heard someone mention having scroll of it the last raid I was in. If it does then I have a use for the staff of arcane power my ranger has (and can UMD) besides just messing with my friend who was on his ranger and not his caster when it dropped.
    Yes it does. Keep it far enough away from the puppy fight so they dont get in it, and close enough for healers to stand in it an heal.
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  11. #11
    Hero LordPiglet's Avatar
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    Quote Originally Posted by Quikster View Post
    Yes it does. Keep it far enough away from the puppy fight so they dont get in it, and close enough for healers to stand in it an heal.
    Thanks, normally i'm on the outside unless they're reavers inside or it's time to take her down, but it's handy to know.

  12. #12
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Quikster View Post
    Yes it does. Keep it far enough away from the puppy fight so they dont get in it, and close enough for healers to stand in it an heal.
    When I was checking scrolls at the portable hole I thought about trying globe scrolls while tanking for the bees. Up to now my 145% healing amp and 532hp (earth stance and raged) has been more than enough to smoothly wait out the bees. Are you saying that globe would be a bad idea on the tank?

    Definitely a good idea to keep one down for the healers I would say.
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  13. #13
    Hero LordPiglet's Avatar
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    Might be best for the bard to do after charming. I'll be checking the range on it to figure out if I can go in, drop it and then run as normal or if I need to stay close since it's a persistant spell.

  14. #14
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by LordPiglet View Post
    Might be best for the bard to do after charming. I'll be checking the range on it to figure out if I can go in, drop it and then run as normal or if I need to stay close since it's a persistant spell.
    The HoX room is about the same if not smaller than the shadow lord's room in part 2 of ToD. In part 2 of ToD casters have no problem maintaining firewalls to kite. The disappearing persistent spells needs a much further distance to come into play.
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  15. #15
    Community Member Quikster's Avatar
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    prolly be ok so long as your dropping them in the middle. AOE spells will dissapear now in hound if put on the outside.
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  16. #16
    Community Member pasterqb's Avatar
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    Quote Originally Posted by bendover View Post
    Now I don't often do a Hound raid because well it's near pointless for me but every now and then I help friends out and decide to do it and I'd like to inform any players who do PuG this raid that you can guard tank the big dog without intimidating her and maintaining agro. So before you run your mouth and spew out garbage you have no idea what you're talking about do some research. Non typed non elemental guards DO hit the big dog. Some of these include: Disintegration, Corrosive Salt, Steam, bludgeoning from Crushing Wave, and the DQ Bramble-Casters. Also, with a few procs of the disintegrate and a corrosive salt before the dogs are charmed (which I had 3 salts and 2 disintegrates before the dogs were charmed) it's very good likelines that you can maintain the agro. Especially considering Steam will proc every few hits. So before you attempt to join a PuG hound and spew out nonesense please make sure you know what you're talking about. Thanks, I hope this will further inform our community of alternative ways of tanking the main dog.
    Ty. I saw my Cleric's corrosive Salt go off off the big dog (think i accidently stepped too close) and i been telling my friends but they never believed me :/ and after telling them this i asked if disintegration guard worked on her and a lot of them said no. I been wondering how a hound would go with no charming or 1 round of charming with this method would go though.

    Also been thinking a person with Radiant Servant could tank the hound with proper heal amp.
    Last edited by pasterqb; 07-05-2010 at 02:54 PM.

  17. #17
    Community Member bendover's Avatar
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    Quote Originally Posted by pasterqb View Post
    Ty. I saw my Cleric's corrosive Salt go off off the big dog (think i accidently stepped too close) and i been telling my friends but they never believed me :/ and after telling them this i asked if disintegration guard worked on her and a lot of them said no. I been wondering how a hound would go with no charming or 1 round of charming with this method would go though.

    Also been thinking a person with Radiant Servant could tank the hound with proper heal amp.
    Well your friends are WRONG. Disintegration guard does hit her. The damage is untyped. She is only immune to typed, elemental damage.

  18. #18
    Community Member Dozen_Black_Roses's Avatar
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    Quote Originally Posted by Quijonsith View Post
    When I was checking scrolls at the portable hole I thought about trying globe scrolls while tanking for the bees. Up to now my 145% healing amp and 532hp (earth stance and raged) has been more than enough to smoothly wait out the bees. Are you saying that globe would be a bad idea on the tank?

    Definitely a good idea to keep one down for the healers I would say.

    While standing in the globe all spells below a certain level (I think 4 off the top of my head are removed, including buffs). Therefore if the dogs go in it, they will lose their charm, and most any other buffs that were cast on them, while they are in the ball. ONce you step out of the ball your buffs return, but in the meantime you could lose alot of ground. The globe does not remove the bee effect, but rather nulls it while you are standing in it, so that you can stand in the globe for the duration of the spell until it wears off, safely not taking any damage. Once you step out of it, if you still have any duration of the bee's breath, the spell will reactivate it. So to answer your question, globes off to the side, far enough that even with slight moving of Xyzzy and repositioning she sometimes does, it is out of harms way.
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  19. #19
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Dozen_Black_Roses View Post
    [/COLOR]
    While standing in the globe all spells below a certain level (I think 4 off the top of my head are removed, including buffs). Therefore if the dogs go in it, they will lose their charm, and most any other buffs that were cast on them, while they are in the ball. ONce you step out of the ball your buffs return, but in the meantime you could lose alot of ground. The globe does not remove the bee effect, but rather nulls it while you are standing in it, so that you can stand in the globe for the duration of the spell until it wears off, safely not taking any damage. Once you step out of it, if you still have any duration of the bee's breath, the spell will reactivate it. So to answer your question, globes off to the side, far enough that even with slight moving of Xyzzy and repositioning she sometimes does, it is out of harms way.
    I didn't realize the globe disabled your buffs too, thanks.
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  20. #20
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by bendover View Post
    Well your friends are WRONG. Disintegration guard does hit her. The damage is untyped. She is only immune to typed, elemental damage.
    Please show me some screen shots of this.
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    Maybe your forum name should be lord_of_halfling_rage then...

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