From Tihocan dwarf cleric "Warpriest of Siberys" build I wanted to add the Radiant Servant enhancements, also added Vitality. The idea is a melee with some healing abilities. I made changes below but it seems not right.
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Lawful Good Dwarf Male
(1 Fighter / 19 Cleric)
Hit Points: 334
Spell Points: 1336
BAB: 15/15/20/2525
Fortitude: 18
Reflex: 6
Will: 18
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 18
Dexterity 8 10
Constitution 18 21
Intelligence 10 12
Wisdom 16 25
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 15
Bluff -2 -1
Concentration 8 28.5
Diplomacy -2 -1
Disable Device n/a n/a
Haggle -2 -1
Heal 3 9
Hide -1 0
Intimidate -2 -1
Jump 3 10
Listen 3 7
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 3
Spot 3 7
Swim 3 4
Tumble 0 1
Use Magic Device n/a n/a
Level 1 (Cleric)
Skill: Balance (+1)
Skill: Concentration (+4)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Extend Spell
Level 4 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 5 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 6 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Level 7 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Level 8 (Cleric)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Level 9 (Cleric)
Skill: Balance (+1)
Skill: Concentration (+1)
Feat: (Selected) Maximize Spell
Level 10 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 11 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 12 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 14 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 15 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Feat: (Selected) Quicken Spell
Level 16 (Cleric)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 17 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 18 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Feat: (Selected) Empower Healing Spell
Level 19 (Cleric)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Level 20 (Cleric)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Jump (+1)
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Faith I
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Cleric Improved Empower Healing I
Enhancement: Cleric Improved Empower Healing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Cleric Concentration I
Enhancement: Cleric Heal I
Enhancement: Cleric Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Divine Vitality II
Enhancement: Cleric Divine Vitality III
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II