So most (98 percent?) groups that want DPS don't have rogue in their listing. Instead, what's always there is the easy button (a.k.a. ranger).
Now this is somewhat understandable, because a proper rogue that can bring DPS just as well - or better than a ranger, takes skill and in-game experience. Not to mention that rogues are more squishy, and the fact that most people who don't play the "ideal" rogue start with a Constitution of 10 or 12 at the highest. But come on, eliminating rogues entirely?
So I'm here to ask you guys, what does a rogue need to do to prove him or herself? Rogues are more than trappers and skillers. Of all classes in Dungeons and Dragons Online, to me rogues are the most fun to play as because of their diversity, but also seem to be the least wanted.
And just in case anyone else won't read a few posts ahead...
Most of the time I run with my guild (Shadowblade Assassins in Ghallanda), I'm just making a point that some people don't give rogues enough credit. Oh well, maybe with the nerfing of the rangers, and the granting of doublestrike with Rogue Haste Boost, things may start to look up.