The Light fights on the front line and puts out decent melee DPS. She's also a kill donator - she stuns with handwraps of stunning +10 (I already miss the weighted notation) and lets the big guys with serious crits mop up stunned foes. All the while, she keeps an empowered healing aura up so she's constantly healing herself and other front line combatants. The Light uses the Sun Stance so she always has plenty of Ki; this lets her spam monk finishers, including empowered mass cure light without using any resources.
Highlights:
- Cleric 12 for Radiant Servant II
- Monk 8 for respectable unarmed damage (1d10)
- Fully combat specced- GTWF chain, power attack, improved crit
- Decent DPS with 30 unbuffed strength (14 base+2tome+2 stance+1AP+5levels+6item) & cleric divine might II
- Capable healing - level 12 cleric spells, empower healing, maximize, extend spell, quicken
- Makes the most of her limited spell points thanks to the 25% spell point reduction of constantly aligning the heavens and the 75% healing bonus from Radiant Servant II
- Versatile- fights on the front lines or stand back and heal via spells or scrolls if necessary
- Extremely self-sufficient & solo capable
- Can easily get a moderately high AC with a few pieces of gear
- New player friendly- requires no fancy gear, 34 point builds, and nothing beyond +2 tomes - only essential tome is a +2 dex tome by level 18 to qualify for GTWF- the rest is gravy
Enhancements below can be modified if you want to play around with the Shintao Monk PrE as well.
Skills- Max UMD at all times. Monk levels take balance & jump. Cleric levels take concentration.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
The Light
Level 20 Lawful Good Human Female
(8 Monk \ 12 Cleric)
Hit Points: 314
Spell Points: 730
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 13
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 22
Dexterity 15 17
Constitution 14 16
Intelligence 8 10
Wisdom 14 20
Charisma 14 16
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Selected) Extend Spell
Level 2 (Cleric)
Level 3 (Monk)
Feat: (Selected) Toughness
Feat: (Selected) Toughness
Level 4 (Monk)
Feat: (Monk Bonus) Two Weapon Fighting
Level 5 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Level 7 (Monk)
Level 8 (Monk)
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Monk Bonus) Power Attack
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Quicken Spell
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Monk)
Level 20 (Monk)
*edited typos