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  1. #1
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    Default Simple Criteria, your advice is appreciated ...

    Which class/multiclass would you pick if your only criteria were:

    Be Human
    Swing a Two Handed Weapon
    Solo as much of the game as possible
    Use Hirelings as little as possible

    For your suggestion, is there a build you can point me to?

    Thank you very much.

  2. #2
    Community Member Visty's Avatar
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    pure cleric or cleric18/monk2
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  3. #3
    Community Member Baahb3's Avatar
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    What Visty said.

    You could also substitue Favored Soul for cleric and get the same result.
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  4. #4
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Visty View Post
    pure cleric or cleric18/monk2
    OP mentioned 2H weapons and clerics don't get Master's Touch; so with only those classes his only 2H option is quarterstaff, IIRC.

    If you only have base classes, I'd go cleric with a fighter splash: heals, buffs, decent melee, a few DPS spells (Blade Barrier being key). Put all points into STR, CON, and WIS; dump the rest. Greataxes or falchions are probably your best bets.

    Or, just to toot my horn, I posted a few human paladin 2 / cleric 18 builds recently which go for Radiant Servant; paladin adds martial weapons, Divine Grace, (weaksauce) LoH, and Smite Evil. I prefer melee-focused builds for soloing, so I'd use the last build: STR-based, but with enough metamagics to have pretty decent spellcasting.

  5. #5
    Community Member Visty's Avatar
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    Quote Originally Posted by unbongwah View Post
    OP mentioned 2H weapons and clerics don't get Master's Touch; so with only those classes his only 2H option is quarterstaff, IIRC.

    If you only have base classes, I'd go cleric with a fighter splash: heals, buffs, decent melee, a few DPS spells (Blade Barrier being key). Put all points into STR, CON, and WIS; dump the rest. Greataxes or falchions are probably your best bets.

    Or, just to toot my horn, I posted a few human paladin 2 / cleric 18 builds recently which go for Radiant Servant; paladin adds martial weapons, Divine Grace, (weaksauce) LoH, and Smite Evil. I prefer melee-focused builds for soloing, so I'd use the last build: STR-based, but with enough metamagics to have pretty decent spellcasting.
    even with the -4 for not beeing proficient you will hit everything on a 2 with power attack sans epic...and epic he wont solo for sure, at least not with swinging a weapon
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  6. #6
    Build Constructionist unbongwah's Avatar
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    You must have much better gear and/or builds than me if you can "hit everything on a 2" with -9 to-hit while leveling. Clearly I'm doing something wrong...

  7. #7
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    Quote Originally Posted by unbongwah View Post
    You must have much better gear and/or builds than me if you can "hit everything on a 2" with -9 to-hit while leveling. Clearly I'm doing something wrong...
    Sometimes people exagerate, but its not that far out of line....

    20 (BAB w. Wivine Power)
    3 Divine Favor
    4 GH(Belt or Necklace)
    5 Weapon
    10 30 STR(Conservative)
    1 Rage potion
    2 TOD Set(Of course, not sure how you get the ring unless its a TR)
    ---
    +45 First Swing
    -5 PA
    -4 Not Proficient
    ---
    +34

    Thats good for most on Normal, and a Lot on hard and elite.. Especially a little further into the attack chain.

    Of course, End game, Blade Barrier is a Much ore effective Tactic on high AC/HP Mobs
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  8. #8

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    I like Vitalien for this. Check the sig.

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  9. #9
    Community Member gott_ist_tot's Avatar
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    Humans get a bonus feat, monks 2 more so weapon proficiency is a non-issue.

    Human:falchion
    Monk:toughness, PA
    fvs/clr: thf/ithf/gthf, extend, maximize, quicken, empower for awesome BBs

    Can even do the same with khopesh and twf. If calculation prove it's better, take imp. crit. before greensteel and then switch to PA. But with 2hf I'm putting monies on PA.

    You can solo all that can be soloed, including raids. Although I think you'll have an easier time with twf/khopesh, but thf is ok too.

  10. #10
    Community Member Tumarek's Avatar
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    Or of course the Fighter 2 cleric 18... Wont have the AC of a monk but the dps should be a little better.

  11. #11
    Community Member gott_ist_tot's Avatar
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    Quote Originally Posted by Tumarek View Post
    Or of course the Fighter 2 cleric 18... Wont have the AC of a monk but the dps should be a little better.
    If you're going clr instead of fvs you can have your cake and beat it into a pulp, too. 17 clr still has the ability to cast mass heal so you can go valiance-like 1rog/2mnk/17 clr (getting haste boost akin to fighter's) or 1ftr instead of 1 rog. Although these builds just scream twf. Just saying.

    P.S. Forgoing 2mnk loses you not just the AC bonus. You lose stances (+1 spell DC and so on), evasion, and one feat.
    Last edited by gott_ist_tot; 07-02-2010 at 12:58 PM.

  12. #12
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Visty View Post
    even with the -4 for not beeing proficient you will hit everything on a 2 with power attack sans epic...and epic he wont solo for sure, at least not with swinging a weapon
    Absolutely not the case early in the game. I think you have become too elitist, and lost touch with the masses.
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  13. #13
    Community Member Visty's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Absolutely not the case early in the game. I think you have become too elitist, and lost touch with the masses.
    early in the game using PA is a mistake often...also at that stage a shield is **** useful

    use s&b till ac becomes meaningless, then swap to the falchion

    the -4tohit wont be a problem then anymore

    you spend the most time at cap, so building a char for leveling is wrong, you always plan for 20
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  14. #14
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Visty View Post
    early in the game using PA is a mistake often...also at that stage a shield is **** useful

    use s&b till ac becomes meaningless, then swap to the falchion

    the -4tohit wont be a problem then anymore

    you spend the most time at cap, so building a char for leveling is wrong, you always plan for 20
    I agree for the most part, but most players take weeks upon weeks, or even months to level, so building for that makes sense, especially with the availability of reincarnation.
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