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  1. #21
    Founder ellamonster's Avatar
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    Feb 2006
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    Quote Originally Posted by Kinerd View Post
    Before minimum guild level restrictions, literally any item could be useful to a character I might create. With minimum guild level restrictions, there are items that cannot possibly be useful to any character I might create. As a (relatively) casual player, I do not and will never have the inventory that allows me to outfit any possible build at any possible level. This does not mean that guild members ought to be "punished" for my lack of resources - again, if the system was simply changed to make only augmented items restricted everybody wins. This is the classic win/win/win situation.Granted. The decision, therefore, is whether a decrease in platinum cost for some players balances a measurable increase in personal frustration for other players.
    Well I respect your opinion, but we will have to agree to disagree. Loot frustration affects everyone, try pulling the Full Plate of the Defender while on a warforged and have to give it away! So I can feel your pain

  2. #22
    Community Member Kinerd's Avatar
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    Mar 2010
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    I will agree that loot frustration affects everyone. For this very reason, I must insist that it is wrong for the developers to needlessly add to it.

  3. #23
    Community Member Gorbadoc's Avatar
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    Feb 2008
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    Quote Originally Posted by Impaqt View Post
    First, the loot tabkle is prety crappy to start with. Most items we find are good for one thing... Selling for Plat.

    a "Good" item is always nice to find. But a Good item with a Augment slot has GREAT AH/Trade value. If you have choosen not to participate in any of the guild benefits, you can simply sell or trade said item to get what you need.
    /Agree. Even if Guild Augment items were worthless, that's a problem with the loot table.

    Even when they're wrong, though, people can't feel too badly slighted too often, or the game will be no fun for them.
    Quote Originally Posted by Kinerd View Post
    The decision, therefore, is whether a decrease in platinum cost for some players balances a measurable increase in personal frustration for other players.
    It's more complicated than that.

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