After a bit more research into tanks, I've revised this build a fair bit. It does require a few +1 tomes over its career, but I've spread them out so that obtaining them is hopefully not too onerous for newbies. I've dropped Shield Mastery, as I've read they're not worth it. I've also invested some effort in bumping up Intim & Will saves, at the expense of -2 STR. Rather than rogue 2 for Evasion, I went with a barb splash for +10% run speed, single use of Rage (for boss fights or whatever), and a couple enhs. This will also ease the need for high DEX for max AC since you'll be wearing heavy armor rather than light; the downside obviously being that this build loses Evasion.
DEX 12 is for AC, Reflex, and to obtain Dodge after +1 DEX tome. CHA 12 is for UMD, Intim, and FoP after +1 CHA tome. INT 12 is for skill pts & CE after +1 INT tome.
Early in its career, this build is an Intimi-Kensai: uses greataxes for DPS, dwarven axe & tower shield for tanking, Intim & hate to draw aggro. Later on, it can switch to Stalwart Defender, once the AC requirements start going way up. I put CE in at lvl 12, but it can be taken any time after taking a +1 INT tome.
Here she is in Kensai mode:
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 True Neutral Dwarf Female
(18 Fighter \ 1 Barbarian \ 1 Rogue)
Hit Points: 380
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 17
Reflex: 9
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 12 13
Constitution 16 18
Intelligence 12 13
Wisdom 8 8
Charisma 12 13
Tomes Used
+1 Tome of Charisma used at level 8
+1 Tome of Intelligence used at level 11
+1 Tome of Dexterity used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 10
Bluff 1 4
Concentration 3 7
Diplomacy 1 4
Disable Device n/a n/a
Haggle 5 5
Heal -1 -1
Hide 1 1
Intimidate 5 35
Jump 6 10
Listen -1 -1
Move Silently 1 1
Open Lock 5 5
Perform n/a n/a
Repair 1 1
Search 5 7
Spot 3 3
Swim 2 6
Tumble 5 5
Use Magic Device 5 24
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Level 3 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 4 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Bullheaded
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 8 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Level 9 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Force of Personality
Level 10 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 11 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Iron Will
Level 13 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 14 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Level 15 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Dodge
Level 16 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Level 17 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Skill Focus: Intimidate
Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Attack Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Rogue Skill Boost I
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Willpower I
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Kensei Greataxe Mastery I
Enhancement: Kensei Greataxe Mastery II
Enhancement: Kensei Greataxe Mastery III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kensei III
Enhancement: Fighter Greataxe Specialization I
Enhancement: Fighter Greataxe Specialization II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Rogue Improved Trap Sense I
And here she is in Stalwart Defender mode (enhs only):
Code:
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Armor Class Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Armor Mastery III
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Fighter Tower Shield Mastery II
Enhancement: Fighter Greataxe Specialization I
Enhancement: Fighter Greataxe Specialization II
Enhancement: Fighter Item Defense I
Enhancement: Fighter Item Defense II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Fighter Intimidate I
Enhancement: Fighter Intimidate II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
The above represents a best-case-AC scenario. If I've done my math right, the max DEX bonus (MDB) as a SD for this config will be 9 w/mithral tower shields & full plate; but odds are it'll be very tough to hit DEX 28 with this build. So you would take just enough Armor & Tower Shield Mastery enhs to get your MDB for whatever your final DEX ends up being; the rest go into DPS or HP enhs.
I'm not trying to make this build epic-worthy, because...well, who's heard of a 28-pt epic-worthy build in the first place? Just trying to come up with a viable DPS Intimitank with good AC for neophytes to use. Feedback and recommendations are welcome. Thanks!