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  1. #21
    Founder Potvin's Avatar
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    Quote Originally Posted by Mobeius View Post
    Yes, its an INSIGHT bonus.
    You'll have to humor me, I know little of D&D.
    I was operating under the assumption that other classes had insight bonus type buffs. Ergo: They wouldn't stack.
    Stabbius Maximus, halfling rogue returning after like 12 years.

  2. #22

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    Quote Originally Posted by Mobeius View Post
    1. Void 4 for Light monks I think is completely worth it, especially in fire stance and spamming void 3 and void 4. First of its FORCE damage, as far as I can tell, everything takes force damage, even constructs and portals. Not sure if I saw it yet, but void 3 is a paralyzing attack on vorpal strike and does more force damage. Even Windstance can use it occasionally with Ki and with a chance to double strike.

    2. I have NOT tried it on epic mobs yet as I have not had the chance but I am sure it will work. It works on all other mobs you cant instakill (like Giant hold Tor Skellies and Giants and Subterrain Skellies and such).
    It there a cooldown on these? From what I have noticed about firestance, cooldown of the good attacks is what makes me use wind stance more.
    My Videos Shadow Mage (ok, it's a build now)
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  3. #23
    Founder Mobeius's Avatar
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    Quote Originally Posted by Potvin View Post
    You'll have to humor me, I know little of D&D.
    I was operating under the assumption that other classes had insight bonus type buffs. Ergo: They wouldn't stack.
    There are different types of bonuses, like...

    1. Enchanment
    2. Competence
    3. Divine
    4. Luck
    5. Insight

    just to name a few, Insight is one of a few bonus types that stacks with everything EXCEPT bonus of the Same Values.



    Quote Originally Posted by Ghoste View Post
    It there a cooldown on these? From what I have noticed about firestance, cooldown of the good attacks is what makes me use wind stance more.
    Not sure exactly, cant look, but I do know it cycles fast enough for me to fire it when I am twitching Ki Strikes and abilities.

  4. #24
    Founder Potvin's Avatar
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    Oh I see, so unless there's a buff out there that also adds +5 insight to skills/to-hit, it will apply. Good to know, thanks
    Stabbius Maximus, halfling rogue returning after like 12 years.

  5. #25
    Community Member k1dwizard's Avatar
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    Quote Originally Posted by Quijonsith View Post
    At best you could get away with a dwarf and get 15/16/16/8/15/6 which would only need 2 +1 tomes and 1 +2 tome bare minimum to get void 4.
    Although i do agree, that the cost for the stances would clear upa lot of grief for the monks, the devs said that they are trying to get us to make a choice on what we can and cannot take.

    I also do not believe that tomes are the only way for some one to increase the stat points. if you want to get the void strikes without using tomes you can. with the level up ability bonuses you can reach the required 18, and 16's based on your dwarven monk build.

    15 level 4 and levle 20 17
    16 level 8 and 12 18
    16
    8
    15level 16 16
    6

    no need for a tome, to be exact, but tomes to help the process go easier.
    I'm a joker, I'm a smoker, I'm a midnight troller. sure didnt want to hurt velah!

  6. #26
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    There was a discussion about that i think on the lamannia forum. The dev stance on it was basically "We're looking at it to see if it need changing, but we -want- people to have to make super hard decisions when picking enhancements, and we'd like to see all classes that way.".

    So don't get your hopes up. This is the Palemaster of monk, so to speak. A bazillion action point for not too much. The earth line of attack, including Iron Fist and the finisher, especially with the change to weighted, is vastly superior, and you won't have much time to do much else if you also use your other abilities and finishers. Sure the void line would give a boost on top of that, but it would be minimal. Void 4 is neat, but...

    Honestly, IMO, the void line should have been part of a prestige class instead. That would have been awesome.

  7. #27
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by k1dwizard View Post
    Although i do agree, that the cost for the stances would clear upa lot of grief for the monks, the devs said that they are trying to get us to make a choice on what we can and cannot take.

    I also do not believe that tomes are the only way for some one to increase the stat points. if you want to get the void strikes without using tomes you can. with the level up ability bonuses you can reach the required 18, and 16's based on your dwarven monk build.

    15 level 4 and levle 20 17
    16 level 8 and 12 18
    16
    8
    15level 16 16
    6

    no need for a tome, to be exact, but tomes to help the process go easier.
    Ah, yeah you're right. Forgot about level ups.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  8. #28
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    Quote Originally Posted by shadosatblackphoenix View Post
    There was a discussion about that i think on the lamannia forum. The dev stance on it was basically "We're looking at it to see if it need changing, but we -want- people to have to make super hard decisions when picking enhancements, and we'd like to see all classes that way.".

    So don't get your hopes up. This is the Palemaster of monk, so to speak. A bazillion action point for not too much. The earth line of attack, including Iron Fist and the finisher, especially with the change to weighted, is vastly superior, and you won't have much time to do much else if you also use your other abilities and finishers. Sure the void line would give a boost on top of that, but it would be minimal. Void 4 is neat, but...

    Honestly, IMO, the void line should have been part of a prestige class instead. That would have been awesome.
    I guess, the issue is that the trade off that they currently have in isn't worth it. There should be a tradeoff, but it should be a little more even with the worth of the actual void strikes. Rather than need every stance at Master level for Void 4, it should require 1 or 2 at master level. That would still require a pretty big tradeoff, but it will be doable at that point. They say they want us to make touch choices, but they give Dark monks a choice between Touch of Death and Void Strike 4 and that choice is a no brainer.
    Last edited by timidobserver; 06-30-2010 at 03:36 AM.

  9. #29
    Community Member Jamma's Avatar
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    Shame it doesn't boost resists like Walk on the Sun does. That would definately help in its usefulness.

  10. #30
    Founder Mobeius's Avatar
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    Quote Originally Posted by Ghoste View Post
    To answer that, I'd consider two things:
    1. does it work against enemies with deathward (aka epic monsters)
    2. remember that it only does the erase effect on a full vorpal, so that's 20 you'd have to click it, wait for cooldown, click it, and so on to see this effect. That amounts to 160 ki on average you'll spend getting there.
    1. Yes, works on undead and constructs, epic or anything except red and purpled named bosses.

    2. I still love it because its force damage and not many things in game take zero damage from force. Coupled with Void 3 and Lightening Stike IV you are spanmming lots of additional damage.

    3. He is right you only need void one and light path monk to get moment of clarity.

    Is it worth it, debatable.. I think its a fine line for light side monks to boost their DPS.

  11. #31
    Founder Mobeius's Avatar
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    Quote Originally Posted by Jamma View Post
    Shame it doesn't boost resists like Walk on the Sun does. That would definately help in its usefulness.
    true, but it does add +10 to hit and skills, which is great, especially if you have a rogue in your group thats having trouble and it stacks...

  12. #32
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Mobeius View Post
    true, but it does add +10 to hit and skills, which is great, especially if you have a rogue in your group thats having trouble and it stacks...
    I thought it was +5 for 10 seconds.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  13. #33
    Founder Mobeius's Avatar
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    Quote Originally Posted by Quijonsith View Post
    I thought it was +5 for 10 seconds.
    Its + 10 for ten seconds...

  14. #34
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Mobeius View Post
    Its + 10 for ten seconds...
    Moment of Clarity - Level 10 Monk Bonus Feat (Automatic)
    Ki Cost: 25 - Void:Light:Void Finisher - Activate this to grant your allies a +5 Insight bonus to hit and to skill checks for a very short period of time.
    From the compendium.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  15. #35
    Founder Mobeius's Avatar
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    Well I could be wrong... I will see it again... either way it's still a good bonus, very useful on epic raids on long beat downs, like Velah...

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