The release notes today say that in the future, Rogues will automatically be granted Trapmaking at level 1 instead of level 4 like they are now.
That will be a mistake, making the game more complicated for new players and loading the inventory of Korthos rogues with trap components that aren't usable without the machine in Harbor, and which would be too weak to bother with anyhow.
I suggest that if the devs really want to make Trapmaking automatically given with just 1 level of Rogue, they instead delay it to character level 4, so that newbies aren't confused by it.
In addition, note that having Trapmaking as an explicitly-trainable feat doesn't make sense if it is granted at Rogue level 1, because a character would need to have Rogue1 to qualify for the feat.