(Edit)
Okay so this is a Necromancy specced Evasion ITHF Quarterstaff BattleCaster with an Extra Wizard Level for an extra casting feat, but can use some arcane wands for buffs or for healing forged besides low level utility spells. It has decent Spell points for a MC cleric, with enhancements for damage spells with the damage amplifiers maxxed, alongside of enhancements for extra Spell Penetration including that feat combined with the Greater spell Penetration feat to make up for lost levels in cleric. Good thing about it is Water stance that can boost your wisdom, so also then your spell DC's. Wind or fire stance used for combat of course. Level 17 still allows for 9th level spell casting so no worries there.
To make the most of evasion you will have to gear up.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Candle in the Wind
Level 20 Lawful Good Human Male
(2 Monk \ 17 Cleric \ 1 Wizard)
Hit Points: 310
Spell Points: 1534
BAB: 13\13\18\23
Fortitude: 16
Reflex: 9
Will: 24
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 18
Dexterity 10 12
Constitution 13 16
Intelligence 10 12
Wisdom 17 28
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 2 12
Bluff -1 0
Concentration 5 23
Diplomacy -1 0
Disable Device n/a n/a
Haggle -1 0
Heal 3 24
Hide 0 1
Intimidate -1 0
Jump 5 20
Listen 3 9
Move Silently 0 1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 4
Search 0 1
Spot 3 9
Swim 3 4
Tumble n/a 2
Use Magic Device n/a n/a
Level 1 (Cleric)
Feat: (Selected) Maximize Spell
Feat: (Human Bonus) Two Handed Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Cleric)
Feat: (Selected) Mental Toughness
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Spell Penetration
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Improved Two Handed Fighting
Level 10 (Monk)
Feat: (Monk Bonus) Toughness
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Improved Mental Toughness
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy
Feat: (Wizard Bonus) Spell Focus: Necromancy
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Greater Spell Penetration
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Energy of the Zealot III
Enhancement: Cleric Energy of the Zealot IV
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Light I
Enhancement: Cleric Wand and Scroll Mastery I