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  1. #21
    Halfling Hero phalaeo's Avatar
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    Dear God, OP- you're nuts, lol.

    Some of mine are pretty average-some are a bit odd-

    Gianthold Tor- Never gets old.

    Orchard of the Macabre- I go out here for fun even after I've capped on slayers. Even built a Greensteel weapon just to make tooling around more fun.

    Kobold's New Ringleader- I like to break Boxes, lol.

    Shroud- Yes, I'm a sadist

    Litany of the Dead- Hasn't gotten old yet.

    Reaver's Fate (Reaver Raid)- Easy as hell, but I like mana regen and I like getting Fly so I can smack the Stormreaver in the face. I'm Halfling, it's a size thang.

    I Dream of Jeets/Finding the Path- Like the music and the dreamy atmosphere.

    Delirium- Makes me lol every time I'm in there.

    Rainbow in the Dark- Just...fun.

    Invaders/Xorian Cipher- Madness on wheels.

    EDIT:
    Og, I forgot Tempest's Spine. LOVE Tempest's Spine. IMO, it's the first really Epic looking quest in the game and there's just a feeling of satisfaction abou finishing it.
    Last edited by phalaeo; 06-25-2010 at 03:20 PM.
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  2. #22
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    • Bargain of Blood - The atmosphere is what hits it off for me here. The addition of there being an Assassination Department and the General Manager are just awesome.
    • Bastion of Power - I'm a sucker for stealth quests. The end room is also one that tends to keep me on my toes as well.
    • Delirium - Quite imaginative and nicely constructed.
    • Ghosts of Perdition - Yes, the end fight can be brutal, but that brutality of the assault and the way it is tiered into four parts is part of the charm.
    • I Dream of Jeets - Another one where the imagination of the quest is the selling point.
    • Inferno of the Damned - Labyrinthine, repercussions for killing things, and one of the best uses of using a monster to advance a quest objective.
    • Litany of the Dead - Best multipathed DDO quest.
    • Maraud the Mines - Again, I'm a sucker for stealth quests. Doing this with no kills is quite fun.
    • Monastery of the Scorpion - Yet another quest where stealth can be used with great advantage. The large influx of drow also means you can't just dash through with invisibility.
    • Partycrashers - You can run this quest multiple times and still seem to find something new each time. The lore used in this quest at the Grand Gala is also superb.
    • Purge the Heretics - A quest where nearly everything can be killed in one trap. It also is a great excuse to punt halflings.
    • Ruined Halls - Sometimes you just have to smash all those crates and barrels to see what critters were being shipped in them. Its a quest with a wonderful concept.
    • Running with the Devils - Another quest that is just really fun to do via stealth.
    • Stealthy Repossession - Among the fact that it is a stealth quest there is also the sense of cruel satisfaction I get every time someone in general chat or advice chat complains that they can't complete this quest.
    • The Claw of Vulkoor - Yes, yes, I'm sorry to say it again... stealth quest. The ability to ruin the optionals via botched stealth also adds a welcomed risk and sense of accomplishment.
    • The Crucible - It is a fine blend of combat and non-combat challenges.
    • The Pit - I grew up on platformer games. Because of that, this quest will always be a favorite.
    • The Prison of the Planes - The flavor and lore aspect of the quest is why I enjoy this one. I still remember when I first did the quest I broke out my Eberron Campaign Setting book to identify runes, trying to predict what awaited in each planar jail cell.
    • The Prisoner - The twisted landscape is what repeatedly draws me to this quest.
    • The Scoundrel's Run - Its filled with cows. How can I not like a quest with many many cows?
    • The Twilight Forge - Sometimes it is hard to explain how much I love the group splitting design and the involved party-based puzzles, but I really like that aspect of this quest.
    • The Xorian Cipher - The chaotic nature of the Chaos Orbs and the quest layout is wonderful.
    • Kobold Island - I shall miss you Kobold Island. You were my favorite place to kick a kobold when I was angry at something.


    I just realized I named roughly 10% of the quests in DDO as favorites...
    Last edited by Ukenburger; 06-25-2010 at 04:22 PM.

  3. #23
    Community Member Dwarfo's Avatar
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    Favorite:
    1st: Delerium - "You don't like the way the kitchen key is looking at you, maybe you should teach it a lesson." classic.
    2nd: Mired in Kobolds
    3rd: Redwillows Ruins

  4. #24
    The Hatchery Vissarion's Avatar
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    Quests I really liked when I first started playing seriously now bore the hell out of me (Delera's, Tangleroot, STK), but there are some I really love playing when leveling a new character:

    • Xorian Cipher - Had to run it a lot of times to get my Chaosgardes (still never seen a bloody Gird), but I like the combination of teamwork, puzzles, and cool fights. I always click on Cipher PUGs.
    • Invaders - I heart fighting evil outsiders and avoiding Xoriat balls.
    • Dreams of Insanity - Noticing a trend? :P
    • Gwylan's Stand - Great quest design, and can either be a breeze or a disaster when PUGing. I like the unpredictable element.
    • The Pit - Hated it at first, love it now. Great quest design and great XP.
    • Cult of the Six series - I like fighting Reavers and Trolls. Way better than the other 8-10 range series, Threnal. God, I hate Threnal.
    • Haywire Foundry - I don't know why, but even after grinding 48 mini-runs for a Bloodrage Symbiont, I still like it a lot. I like all the VON series, though.
    • Redwillow's Ruins - Lots of nifty monster types for early-mid level characters.
    • Mired in Kobolds - I love fighting dragons. There aren't enough of them in the game, in my opinion.


    Other ones I like are most of the Desert. I don't, however, care for Gianthold. The quests just seem too monotonous to me, the enemies repetitive, and defending the Seers in Madstone Crater really friggin' annoying. Basically, I like PoP, Crucible, and Tor, but dislike the rest of the series.

    I like the Orchard as well, but loathe the rest of the Necro series. Although I think I'm gaining a masochistic pleasure for running Shadow Crypt, which I think is a kind of Stockholm Syndrome-esque reaction to grinding for Devout Handwraps.
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  5. #25
    Community Member sc00t's Avatar
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    Delera's is fun, specially if you can cast FW. I like burning massive mobs of undead.

    Rainbow in teh dark is cool cause of the whole darkness thing, gimicky but a fun quest nonetheless. Traps are cool in it.

    Coal Chamber - i love mario jumping fun.

    necro 3 series up until tomb of torment is fun. gimmicky, but fun, until you reach tomb of torment. I had to take some smoke breaks to not punch my monitors on that third maze... luckily a patient person running the series with me took over before i flipped my lid on that fraking maze. I am never completing Cursed Crypt on my char that is flagged just so i can open when i want (also i have 10 completions of it already) and NEVER have to do torment again.

    Dream of Jeets is OK, i like the whole story of it, but the quest plays boringly. I do like dream bacon though.

    I like quests for different reasons. Story is great the first few times around, but a truly epic quest for me is one that is fun to play.

    Things like the Twilight Forge are cool, but after the first couple times, the puzzles are no longer fun as they dont change.

    VOD and hound can always be 'fun' (define fun... my fun is probably not the same as yours.)

    It all depends on my mood. Thats why its nice to have chars from level 4-20 just waiting to be played dependent on who is LFM and for what quest.

  6. #26
    2015 DDO Players Council Seikojin's Avatar
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    I really like all the chain quests (WW, STK, Co6, Delaras, Threnal, etc). They just have that extra polish tot hem that brings the uniqueness of ddo to the front.

    I also ♥ puzzles and traps, so Pit, Tear, Jeets. All awesome in those fronts.

    SC and Gwylans are murderlicious and i like that as well.

  7. #27
    Community Member JeffreyGator's Avatar
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    Most of my characters are thieves (they disable traps even if they don't backstab much) and have evasion so I'm a fan of dungeons where misadventure can win the kill count.

    Gwylans is probably my favorite of this type in large because even while there is a large outdoor map it won't get you lost. (As opposed to stormcleave where everything looks about the same and it is much easier to get lost)

    I like that Dhakaan and xorians require your party to have non-physical stats that aren't dumped.

    Anything where you get to kill a dragon, no matter how cheesy doing so might be captures the Dragons essence of DnD for me. So Mired in Kobolds, Tor and Plane of Night.

    I love the 4 adventurers in a Bar that give out the Depths quests.

    Jeets and Delirium are amusing and that certainly helps.


    And a variety of other multiclassed toons without vowels thnk/r/s/rbll/sgmp

  8. #28
    Community Member Thelmallen's Avatar
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    I think Tear of Dhakaan is one of the best quests for level appropriate challenge level, reward and XP. It's one of the only quests I can stand to do over and over when leveling a new character or TR so that must make it my favorite.
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  9. #29
    Community Member Narmolanya's Avatar
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    Deleras are, in my opinion, the best quests in the game. I have run them hundreds of times both solo and grouped and never get bored of them.

    I realy like Stormcleave, VON3, PoP, and all of the Vale quests as well.

    My favorite retired quest would have to be the Low Road. I don't realy like what it's morphed into however.
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  10. #30
    Community Member nomaddog's Avatar
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    I think the first quests I really enjoyed was the Sharn Syndicate. Going into Bookbinder the first time downstairs, nearly getting killed by the named guy, making it up the stairs, fighting off the mobs and then not realizing that the doors are trapped. Classic.

    I also like the IQ quests, especially Jeets Mind. I enjoy the way they tie the characters from Korthos into a set of high level quests. Jeets Mind just has the right amount of tongue-in-cheek humor that I like. That's also why I like Delirium. Great DM text, drinking beholders under the table, beating up keys, killing Hambies. Just enough craziness to make you ask yourself if you need to step away from the computer for just a few moments.
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  11. #31
    Community Member Rydin_Dirtay's Avatar
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    Threnal. For some reason, it just reminds me of an old-skool AD&D module. Maybe that's because it was in part created by one of the AD&D greats.
    Khyber:Greenberry, Jemric, Qashta, Leuk, Thurradal + many others

  12. #32
    Community Member D-molisher's Avatar
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    I am a sucker for quest-chains:
    Tangleroot & Deleras - awesome low lvl quest.
    Greymoon / Co6 - funn & long quest chain, even if pugging it till completion can be really hard.
    Threanal - nice series. I like last part, library defend part. But the quest at arena ( in slayer area ) is a challenge, with no good revard.
    But hmmm i would like more quest chains, remind me of old days running D&D in 80´s.
    The Inspired 2 quest series are awesome graphics & funn to do.
    Besides i like the new in 12, with drink beholders under table.
    Oh and GH tor for dragon punt.

    And yes i hate the grind for boots, so usually skipping amrath entirely.

    P.S make more quest chains for an old D&D fan plz.
    How many dwarves does it take to screw in a lightbulb ?!?
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  13. #33
    Community Member Srozbun's Avatar
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    I'm surprised more people didn't mention GH Tor.

    I first did it with some guildies and we were like all level 15-17 for a level 14 quest (but also all new and did not have the best equipment). It was straight up epic for us. The ambush was insanely fun and challenging and seemed to never end. We did blue and black okay, but could not at all take out the white dragon/giant (no caster in our party and our cleric was too busy healing our gimp butts to kite the dragon through BBs). Most fun I've ever had in any quest in DDO.

    Now I have a 20 FvS and I zerg through GH Tor all the time for scales but it's still fun for me. I'm starting to experience some burnout after about 50 runs. I recently ran with a vet and he said it was still enjoyable for him after about 400+ runs.

    Must try invaders. My brother gave it awful reviews so I never bothered doing it.
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  14. #34
    Community Member D-molisher's Avatar
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    Quote Originally Posted by D-molisher View Post
    .....
    Oh and GH tor for dragon punt.

    And yes i hate the grind for boots, so usually skipping amrath entirely.
    Quote Originally Posted by Srozbun View Post
    I'm surprised more people didn't mention GH Tor.
    AH i actually did, you just missed it rofl.
    Last edited by D-molisher; 06-25-2010 at 07:50 PM.
    How many dwarves does it take to screw in a lightbulb ?!?
    Three. Two to get a ladder under it, one to try to climb up until he realizes the ladder is bugged.

  15. #35
    Community Member Frodo_Lives's Avatar
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    I really like a few of the older quests like Stormcleave Outpost, Gwylans stand, Irestone Inlet. The outdoor feel makes them a lot of fun to run.

    I think Delerium is great, and Mired in Kobolds is fun as well (Mama dragon is actually a challange which is nice). Some of the IQ quests are pretty good, and Rainbow is a nice change of pace.

    However the quest I really love is Xorian Cipher. Something about that quest (other than the gird lol) that makes it a blast to run, and can be smooth or party wipe depending on the group.

  16. #36
    The Hatchery samthedagger's Avatar
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    I'm really fond of Tangleroot Gorge. The idea of hit-and-run attacks on a goblin stronghold is very old-school (even if you are just helping one goblin tribe displace another). I also like that it has a lot of optionals. You can blitz through it if you want or you can take your time, get a lot of bonus chests and collectible nodes, and get some bonus XP along the way. It's not the greatest loot in the world, but it feels like you have some level of control over your own fate.

    I also like a lot of the mid-level quests with a Xoriat invasion theme. Invaders, Delirium, Xorian Cipher and such let you fight some classic monsters (like beholders) and tie the game very closely to Eberron. One of the things I like about Eberron is the merging of planes and the ever-present threat of invasion from the powers of the more dangerous places. These quests seem to bring that threat to the forefront and I find them exciting for that reason. It really feels like you are working against time to keep the Xorian threat at bay.

  17. #37
    Community Member AyumiAmakusa's Avatar
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    Didn't feel like editing my old post. Anyway, update. Another favourite is now Haywire Foundry. Especially when you do it the first time.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  18. #38
    Community Member DANTEIL's Avatar
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    I just feel the need to add a few of my faves, including a couple that I only recently discovered after skipping them previously. These seem a bit off the beaten path, too.

    Purge the Fallen Shrine: The quest design is kind of meh, but my caster feels uber going through that quest! It's a nice feeling for once.

    A Cry For Help: I think this is a great-looking quest. The design choices are a bit out of the norm, and it feels like to me like an old-skool D&D quest.

    Prove Your Worth: I had avoided this one, because after a couple of disastrous Pit runs I swore to stay away from quests that people described as being Mario-like. But, I was running through 3BC on my lowbie bard (which is probably may favorite outdoor area, because I like the terrain so much) and decided what the heck. It was fun! I don't know how much replayability it would have, but soloing this was great (with no pressure of being in a group), especially taking time to figure out how to get up the ladders and then the lever puzzle.

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