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  1. #1
    Community Member Maxallu's Avatar
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    Default Eberron Mechanic Union (EMU) meeting


    Eberron Chapter

    Valued Members:

    This month starts the beginning of a new chapter in Eberron. In the coming week we will grasp our opportunity of greatness. The springers of traps, dealers of death, grab your wrenches and follow me.

    And onto the meeting:

    The reading of Minutes:
    Today marks the first EMU meeting so I will forgo the usual reading of the minutes from the previous meeting due to a lack of a previous meeting.

    Old Business
    None, see above.

    New Business
    I. Formation of the EMU, by me the presiding, standing, overbearing, micromanaging, supreme chancellor of the Eberron Mechanic Union. You're welcome. Thank you for your congratulations, but this meeting needs to continue.

    II. June 28th, 2010. The big day. Our coming out, if you will. We are at the end of history, the end of time. A new dawn and all that.

    Areas of interest/Concern
    I. Discrimination: Many people out there believe that we are gimps. Please let your brothers know about any discrimination reports so we can educate the ignorant and fight the oppression.
    II. Type casting: We are not just trap monkeys or assassins. We need to spread the word out there that we too can carry our own. They will tremble before our repeaters.

    New Members
    Interested members apply within. If you are tired of the discrimination being suffered by your fellow mechanics, now is your chance to bind together. Sign up below. Strength in numbers muchachos.

    Special Thanks
    I would like to give special thanks to XX. You are my muse and you make me pee.


    Meeting adjured
    Until next time, goodnight you princes of danger, you nimble kings of Bolts, three at a time.


    Trouper (Ghallanda)
    B_Samson
    Last edited by Maxallu; 06-29-2010 at 03:31 PM.

  2. #2
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    Quote Originally Posted by Maxallu View Post
    New Business
    I. Formation of the EMU, by me the presiding, standing, overbearing, micromanaging, supreme chancellor of the Eberron Mechanic Union.
    Don't forget to add "self-appointed." :P

  3. #3
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    Here's for your union flag:

    Various hedge-wizards and halfwits, please see MyDDO for all your squelching needs
    Lyrandar 2006 - Devourer 2007 - Thelanis 2009 - Ghallanda 2010

  4. #4
    Community Member Maxallu's Avatar
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    Quote Originally Posted by Latharna View Post
    Don't forget to add "self-appointed." :P
    It's more a divine right sort of thing.

  5. #5
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    Quote Originally Posted by Maxallu View Post
    It's more a divine right sort of thing.
    And THAT'S why it's never a good idea to mix "Underfoot Triple-Bock" with "Double-Brewed Double-Stout Dwarven Ale."

  6. #6
    Community Member Draccus's Avatar
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    Well done! That's pretty impressive work; you need to post more.

    +1 Rep!

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  7. #7
    Community Member Maxallu's Avatar
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    Quote Originally Posted by Latharna View Post
    And THAT'S why it's never a good idea to mix "Underfoot Triple-Bock" with "Double-Brewed Double-Stout Dwarven Ale."
    This is all distracting and painful for my post bender brain, we need to stay on point. I need numbers because first you get the numbers and then you get the power. Then when you get the power, then you get the women.

    We have an agenda to push and spirits to crush. I also need new business for the next meeting. Maybe next week will supply a bit of that.

  8. #8
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    They call me a gimp, but when they can't open the GH Mindflayer chest, they just call me. :P

    When you've got a +51 mod for traps and locks, it's hard not to get bored, especially while still so far away from 20.

  9. #9
    Community Member blade_of_will's Avatar
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    Quote Originally Posted by Maxallu View Post
    It's more a divine right sort of thing.
    Mandate of Heaven.


    That said, are aspiring mechanics or mechanics-in-spirit-if-not-always-in-class allowed? If so, sign me up.

  10. #10
    Community Member TheDjinnFor's Avatar
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    Are you using Skull and Crossbones imagery intentionally or out of ignorance?

  11. #11
    Community Member Maxallu's Avatar
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    Quote Originally Posted by TheDjinnFor View Post
    Are you using Skull and Crossbones imagery intentionally or out of ignorance?
    LOL Wut? Obviously I am using this imagery purely to annoy certain Canadians who are sympathetic to the mistreatment of pirates everywhere.


    "In fraternal usage, the skull and crossbones - along with full skeletons and the skull alone - are a very common motif due to their common association with death. The significance of these symbols vary from group to group. For some, they are a symbolic reminder of mortality. For others, the symbol has a religious reference (as with the Masonic Knights Templar, for which the skull and bones symbolize Golgotha, the place of Jesus' crucifixion). Another common fraternal use is one of warning wherein the skull and crossbones symbolize a dire warning against betraying the group's secrets and/or failing to keep one's oath."

    I have no idea what the tools are supposed to symbolize. Perhaps a safety warning? Safety first is a solid practice. You know, measure once and cut twice and all that stuff we learned in shop class as small children?
    Last edited by Maxallu; 06-25-2010 at 03:53 PM.

  12. #12
    Community Member TheDjinnFor's Avatar
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    Quote Originally Posted by Maxallu View Post
    LOL Wut? Obviously I am using this imagery purely to annoy certain Canadians who are sympathetic to the mistreatment of pirates everywhere.
    You're doing it wrong.

  13. #13
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    Quote Originally Posted by Maxallu View Post
    I have no idea what the tools are supposed to symbolize.
    Tools = Mechanic = Hello?!?

  14. #14
    Community Member Maxallu's Avatar
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    Quote Originally Posted by Latharna View Post
    Tools = Mechanic = Hello?!?
    Oh great! that's fantastic, what a totally random happenstance.

  15. #15
    Community Member ThePrincipal's Avatar
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    I'll sign in, lvl 15 drow mechanic on Argo.

    I'm having a lot of fun with this guy, my highest lvl rogue and ranged toon.

    My main gripe is the short 30 ft SA range and the lack of repeaters in the game both Named and AH supplies.

    It's very survivable. I ran cruicible elite at lvl 14 and did the trap room, wisdom trap, and the swim without failing a save thanks for the giant boost to save vs traps this build gets, my save was at least 10 higher than the dex ranger in the group who insisted on doing the swim and died 1/3 of the way in.

    I'm looking forward to the fix to the repeater bugs. It's annoying that the already diminished ranged dps is decreased further by misfires and jams.

    I'm also building grenades and traps. But it's flavor, they're underpowered. I do have a batch of ml:16 30d6 acid grenades waithing for me but it cost an arm and a leg to make so I doubt I'll do it again. I'd prefer to invest parts into traps but again the soul stones are a silly requirement. Mechanic III should bypass the soul stone requirement!

    I challenging build to solo with. Diplo seems bugged. I'll make a successful diplo but they mob will continue to attk me and not turn it's aggro to my hire or pet.

  16. #16
    Community Member DarkAlchemist's Avatar
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    Quote Originally Posted by ThePrincipal View Post
    I'll sign in, lvl 15 drow mechanic on Argo.

    I'm having a lot of fun with this guy, my highest lvl rogue and ranged toon.

    My main gripe is the short 30 ft SA range and the lack of repeaters in the game both Named and AH supplies.

    It's very survivable. I ran cruicible elite at lvl 14 and did the trap room, wisdom trap, and the swim without failing a save thanks for the giant boost to save vs traps this build gets, my save was at least 10 higher than the dex ranger in the group who insisted on doing the swim and died 1/3 of the way in.

    I'm looking forward to the fix to the repeater bugs. It's annoying that the already diminished ranged dps is decreased further by misfires and jams.

    I'm also building grenades and traps. But it's flavor, they're underpowered. I do have a batch of ml:16 30d6 acid grenades waithing for me but it cost an arm and a leg to make so I doubt I'll do it again. I'd prefer to invest parts into traps but again the soul stones are a silly requirement. Mechanic III should bypass the soul stone requirement!

    I challenging build to solo with. Diplo seems bugged. I'll make a successful diplo but they mob will continue to attk me and not turn it's aggro to my hire or pet.
    I love and hate seeing all of this at the same time. What is killing me is all of the talk that the Artificer will destroy the need for a Mechanic so I might as well go see Fred a few times or lesser to save myself the grief.

    Btw, I take it that the union was dissolved?

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