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  1. #1
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    Default Update5 Build:Ranger12 and ?

    As pretty much title says, I am wondering what kind of combination can be made for update5 tempest2 build.

    Since tempest2 will going to give us 100% off-hand proc rate,
    it may be possible to tempest 2 fill in the place of pre-update 5 tempest1.

    So here's what I am currently thinking, or found throughout the forum.
    what else can you guys think of?

    Barb6/Ftr2 or Barb8
    ->FB1 mini-raging tempest. Full BAB, good HP. DR/3.

    Ftr8
    ->Kensei1 decent overall damage. Full BAB. Extra feats.

    Mnk7/Rog1
    ->Ninja-spy with full trap/UMD skills. Mini-sneak attack.

    Ftr6/Mnk2
    -> Elven Whirling Steel Kensei1. Build idea can be found here, by DrNuegebauer.
    Possible Full BAB since longsword counts as ki-weapon with whirling steel feat.
    English is not my primary language, so please excuse my grammar and spelling

  2. #2
    Hero Propane's Avatar
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    Have you looked at 8 warchanter bard...?
    Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile

  3. #3
    Hero QuantumFX's Avatar
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    I was thinking that 13 Ranger/7 Rogue or 12 Ranger/7 Rogue/1 Monk could be fun splits.

    13 Ranger nets you Favored Damage IV
    7 Rogue nets you 4d6+9 Sneak Attack dice (4d6 from Rogue 7/+3 from 3rd tier enhancements.), and Haste Boost III
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  4. #4
    Build Constructionist unbongwah's Avatar
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    I have a post-U5 ranger 12 / monk 7 / rogue 1 build I'm eager to try out. The focus is on free healing from FoL, but it should do decent melee DPS and be a full trapmonkey as well.

  5. #5
    Community Member Anthios888's Avatar
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    Quote Originally Posted by unbongwah View Post
    I have a post-U5 ranger 12 / monk 7 / rogue 1 build I'm eager to try out. The focus is on free healing from FoL, but it should do decent melee DPS and be a full trapmonkey as well.
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  6. #6
    Community Member Anthios888's Avatar
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    Quote Originally Posted by QuantumFX View Post
    I was thinking that 13 Ranger/7 Rogue or 12 Ranger/7 Rogue/1 Monk could be fun splits.

    13 Ranger nets you Favored Damage IV
    7 Rogue nets you 4d6+9 Sneak Attack dice (4d6 from Rogue 7/+3 from 3rd tier enhancements.), and Haste Boost III
    I like this one a lot... I think it would be really fun and more dps than most of the other options. Sneak attacks are a part of life at endgame!
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  7. #7
    Community Member grodon9999's Avatar
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    I thought Ranger 12/Rogue 7/Monk 1 would be the next "Exploiter." Crunching the numbers it does more DPS because of the nice sneak attack.

    Then I checked against 50% fort, pretty much every raid-boss in the game . . .

    Sticking with 18/1/1

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.

  8. #8
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    There is no Tempest attack-speed bonus in U5, just a 5% double-strike if you get Tempest III.

    Good question though, do the tempest off-hand attack percentages work with hand wraps?

  9. #9
    Community Member Anthios888's Avatar
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    Quote Originally Posted by grodon9999 View Post

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.
    And, don't forget access to Freedom of Movement and Cure Serious Wounds. Everything has its trade off
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  10. #10
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    No. The tier 1 speed bonus is going away. The reason that Tempest II is looking better, in U5, is because it guarantees an off-hand strike for each of your main hand strikes. (Now, whether that works with handwraps is an interesting question!)

    Now, what’s interesting about Unbongwah’s build is that, in Air Stance with longswords, he will have the same attack percentages as a Tempest III but pays for it in losing the last 2 FE’s (and FE Damage IV) and having to use longswords. (FYI: I’m not disrespecting the build, just trying to point out some of the fun thought process behind it! )
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  11. #11
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    /Fighter: Improves your damage. Rangers FE also does that, but only vs FE. Fighter gives you better damage vs all, especially handy vs none-FE monsters

    /Rogue: lost of skills and sneak attacks

    /Barbarian: like Fighter if you Rage. But for me Fighter is better for multiclassing.

    If you want Ranger12 and want power, then I think Ranger12/Fighter6/X is your best bet. Like an inverted currently popular Fighter12/Ranger6/X.

    Ranger12/Fighter6/Rogue2 if you want some skills or Ranger12/Fighter6/Monk2 if you want AC?
    Last edited by Kriogen; 06-22-2010 at 02:08 PM.

  12. #12
    Community Member D'rin's Avatar
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    Does the fighter workout for better damage if you go 6 barb for frenzied? The extra damage from vicous might outweigh the kensaii damage.

  13. #13
    Community Member kanbeki's Avatar
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    Quote Originally Posted by grodon9999 View Post
    I thought Ranger 12/Rogue 7/Monk 1 would be the next "Exploiter." Crunching the numbers it does more DPS because of the nice sneak attack.

    Then I checked against 50% fort, pretty much every raid-boss in the game . . .

    Sticking with 18/1/1

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.
    12ranger/7rogue/1monk was my 2nd life on my ranger, I was not impressed, and with the changes it'd be even more lackluster. Hp is low, spamming clickies/madstone for bab is lame
    \
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  14. #14
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Kriogen View Post
    . . . or Ranger12/Fighter6/Monk2 if you want AC?
    Has anyone crunched this, do you have enough APs to fit in Stalwart Defender I?

    Hmmm . . .

    You'd still have a DPS loss as FE damage is lower with fewer ranger levels, but you can get more feats, maybe Weapon Specialization, and an Extra 2 STR I think?

  15. #15
    Community Member kingfisher's Avatar
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    post u5 its 12 ranger and whatever you wanna add to it. flavor your ranger however you like it, tougher, sneakier, touchier, dpsier, whatever you want. i currently have barb, pally, rogue, fighter, monk, and bard splashed rangers and they all bring different things to the table above and beyond being a ranger. im sure that at some point one build will be singled out as the best, but dont kid yourself, any of these ranger12 builds will deliever as advertised without too much variance from the mean. just remember bows are gay and only to be used once every 2 minutes.

    personal fav? 12ran/6barb/2ftr dwarf is pretty hot, raged/mad 700 hp and a 50+ str BEFORE you put on a scourge choker.

    sidenote**a half-orc version of this will be even better, and the first pig i roll.

  16. #16
    Community Member Anthios888's Avatar
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    I'm sticking with 15 ranger / 4 fighter / 1 monk, rogue, or barbarian. It gives access to freedom of movement, cure serious wounds, and an extra favored enemy (which is a big deal imo). For my extra feats, I am fully specced out for quicken, maximize, empower healing and stunning blow. There's not really a tier I PrE that gives that kind of combination of versatility.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  17. #17
    Community Member kingfisher's Avatar
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    Quote Originally Posted by Anthios888 View Post
    I'm sticking with 15 ranger / 4 fighter / 1 monk, rogue, or barbarian. It gives access to freedom of movement, cure serious wounds, and an extra favored enemy (which is a big deal imo). For my extra feats, I am fully specced out for quicken, maximize, empower healing and stunning blow. There's not really a tier I PrE that gives that kind of combination of versatility.
    my main is 15/3ro/2ftr with eh and sb, i just like the sneak damage tying in with tharnes and a radII scimmy over the 2 other feats. i agree the extra fe is great, especially if you run a lot of epic. situationally its better than other splashes but those healing feats dont help much when madstoned, so in a good party with plenty of healing it leaves some dps on the table. i mean you could make a case for 5 or 6 different ranger builds depending on the content you run. the resurgance of tempII, and the build options it brings, is about the only thing i like about u5.

  18. #18
    Community Member Anthios888's Avatar
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    Quote Originally Posted by kingfisher View Post
    my main is 15/3ro/2ftr with eh and sb, i just like the sneak damage tying in with tharnes and a radII scimmy over the 2 other feats. i agree the extra fe is great, especially if you run a lot of epic. situationally its better than other splashes but those healing feats dont help much when madstoned, so in a good party with plenty of healing it leaves some dps on the table. i mean you could make a case for 5 or 6 different ranger builds depending on the content you run. the resurgance of tempII, and the build options it brings, is about the only thing i like about u5.
    That's a nice splash as well.

    Rogue 3 / Fighter 2 has :

    2d6 sneak damage, umd, and trap skills

    vs.

    Fighter 4 / Barbarian 1

    Fighter Haste boost II +1 intimidate, +1 stunning blow, run speed, +1 power attack enhancement, and two rages. Also, the extra 1-2% DPS from being BAB 20.

    I personally would not play a ranger if it weren't for healing. With torc and concordant opposition and big heals, I have more than a little healing power and endurance. Ranger DPS is sub par (especially after the next update) and the ranged and buffs are nice, but every class has perks like that.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  19. #19
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Anthios888 View Post
    I'm sticking with 15 ranger / 4 fighter / 1 monk, rogue, or barbarian. It gives access to freedom of movement, cure serious wounds, and an extra favored enemy (which is a big deal imo). For my extra feats, I am fully specced out for quicken, maximize, empower healing and stunning blow. There's not really a tier I PrE that gives that kind of combination of versatility.

    Sweet. AC works in U5 epic so monk might not be a bad choice. If you can get your Stunning Blow DC high enough to nail stuff reliably let us know.

    Though somehow I have no doubt the build will be posted and copied by a zillion people

  20. #20
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Anthios888 View Post
    That's a nice splash as well.

    Rogue 3 / Fighter 2 has :

    2d6 sneak damage, umd, and trap skills

    vs.

    Fighter 4 / Barbarian 1

    Fighter Haste boost II +1 intimidate, +1 stunning blow, run speed, +1 power attack enhancement, and two rages. Also, the extra 1-2% DPS from being BAB 20.

    I personally would not play a ranger if it weren't for healing. With torc and concordant opposition and big heals, I have more than a little healing power and endurance. Ranger DPS is sub par (especially after the next update) and the ranged and buffs are nice, but every class has perks like that.
    No Weapon Specialization to offset the loss of the l20 FE?
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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