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  1. #1
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    Default Update5 Build:Ranger12 and ?

    As pretty much title says, I am wondering what kind of combination can be made for update5 tempest2 build.

    Since tempest2 will going to give us 100% off-hand proc rate,
    it may be possible to tempest 2 fill in the place of pre-update 5 tempest1.

    So here's what I am currently thinking, or found throughout the forum.
    what else can you guys think of?

    Barb6/Ftr2 or Barb8
    ->FB1 mini-raging tempest. Full BAB, good HP. DR/3.

    Ftr8
    ->Kensei1 decent overall damage. Full BAB. Extra feats.

    Mnk7/Rog1
    ->Ninja-spy with full trap/UMD skills. Mini-sneak attack.

    Ftr6/Mnk2
    -> Elven Whirling Steel Kensei1. Build idea can be found here, by DrNuegebauer.
    Possible Full BAB since longsword counts as ki-weapon with whirling steel feat.
    English is not my primary language, so please excuse my grammar and spelling

  2. #2
    Hero Propane's Avatar
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    Have you looked at 8 warchanter bard...?
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  3. #3
    Hero QuantumFX's Avatar
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    I was thinking that 13 Ranger/7 Rogue or 12 Ranger/7 Rogue/1 Monk could be fun splits.

    13 Ranger nets you Favored Damage IV
    7 Rogue nets you 4d6+9 Sneak Attack dice (4d6 from Rogue 7/+3 from 3rd tier enhancements.), and Haste Boost III
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  4. #4
    Community Member Anthios888's Avatar
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    Quote Originally Posted by QuantumFX View Post
    I was thinking that 13 Ranger/7 Rogue or 12 Ranger/7 Rogue/1 Monk could be fun splits.

    13 Ranger nets you Favored Damage IV
    7 Rogue nets you 4d6+9 Sneak Attack dice (4d6 from Rogue 7/+3 from 3rd tier enhancements.), and Haste Boost III
    I like this one a lot... I think it would be really fun and more dps than most of the other options. Sneak attacks are a part of life at endgame!
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
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  5. #5
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    /Fighter: Improves your damage. Rangers FE also does that, but only vs FE. Fighter gives you better damage vs all, especially handy vs none-FE monsters

    /Rogue: lost of skills and sneak attacks

    /Barbarian: like Fighter if you Rage. But for me Fighter is better for multiclassing.

    If you want Ranger12 and want power, then I think Ranger12/Fighter6/X is your best bet. Like an inverted currently popular Fighter12/Ranger6/X.

    Ranger12/Fighter6/Rogue2 if you want some skills or Ranger12/Fighter6/Monk2 if you want AC?
    Last edited by Kriogen; 06-22-2010 at 02:08 PM.

  6. #6
    Community Member D'rin's Avatar
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    Does the fighter workout for better damage if you go 6 barb for frenzied? The extra damage from vicous might outweigh the kensaii damage.

  7. #7
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    Thanks for the reply everyone It's quite fun to mess up with char planner.

    Quote Originally Posted by D'rin View Post
    Does the fighter workout for better damage if you go 6 barb for frenzied? The extra damage from vicous might outweigh the kensaii damage.
    I am quite curious about this. The one thing is kensei doesnt require you to being "raged".
    Unless we TR from barbarian and get past life feat, duration of rage may be too short.
    Since kensei benefits you all the time, kensei may be slightly better in DPS ability.
    But another thing is barb would net you extra HPs. So I guess this ends up with personal preference thing.
    English is not my primary language, so please excuse my grammar and spelling

  8. #8
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Kriogen View Post
    . . . or Ranger12/Fighter6/Monk2 if you want AC?
    Has anyone crunched this, do you have enough APs to fit in Stalwart Defender I?

    Hmmm . . .

    You'd still have a DPS loss as FE damage is lower with fewer ranger levels, but you can get more feats, maybe Weapon Specialization, and an Extra 2 STR I think?

  9. #9
    Community Member kingfisher's Avatar
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    post u5 its 12 ranger and whatever you wanna add to it. flavor your ranger however you like it, tougher, sneakier, touchier, dpsier, whatever you want. i currently have barb, pally, rogue, fighter, monk, and bard splashed rangers and they all bring different things to the table above and beyond being a ranger. im sure that at some point one build will be singled out as the best, but dont kid yourself, any of these ranger12 builds will deliever as advertised without too much variance from the mean. just remember bows are gay and only to be used once every 2 minutes.

    personal fav? 12ran/6barb/2ftr dwarf is pretty hot, raged/mad 700 hp and a 50+ str BEFORE you put on a scourge choker.

    sidenote**a half-orc version of this will be even better, and the first pig i roll.

  10. #10
    Build Constructionist unbongwah's Avatar
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    I have a post-U5 ranger 12 / monk 7 / rogue 1 build I'm eager to try out. The focus is on free healing from FoL, but it should do decent melee DPS and be a full trapmonkey as well.

  11. #11
    Community Member Anthios888's Avatar
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    Quote Originally Posted by unbongwah View Post
    I have a post-U5 ranger 12 / monk 7 / rogue 1 build I'm eager to try out. The focus is on free healing from FoL, but it should do decent melee DPS and be a full trapmonkey as well.
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  12. #12
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    There is no Tempest attack-speed bonus in U5, just a 5% double-strike if you get Tempest III.

    Good question though, do the tempest off-hand attack percentages work with hand wraps?

  13. #13
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Does U5 make tempest attack speed bonus apply to handwraps now ? Because it didn't before.
    No. The tier 1 speed bonus is going away. The reason that Tempest II is looking better, in U5, is because it guarantees an off-hand strike for each of your main hand strikes. (Now, whether that works with handwraps is an interesting question!)

    Now, what’s interesting about Unbongwah’s build is that, in Air Stance with longswords, he will have the same attack percentages as a Tempest III but pays for it in losing the last 2 FE’s (and FE Damage IV) and having to use longswords. (FYI: I’m not disrespecting the build, just trying to point out some of the fun thought process behind it! )
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  14. #14
    Community Member grodon9999's Avatar
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    I thought Ranger 12/Rogue 7/Monk 1 would be the next "Exploiter." Crunching the numbers it does more DPS because of the nice sneak attack.

    Then I checked against 50% fort, pretty much every raid-boss in the game . . .

    Sticking with 18/1/1

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.

  15. #15
    Community Member Anthios888's Avatar
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    Quote Originally Posted by grodon9999 View Post

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.
    And, don't forget access to Freedom of Movement and Cure Serious Wounds. Everything has its trade off
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  16. #16
    Community Member kanbeki's Avatar
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    Quote Originally Posted by grodon9999 View Post
    I thought Ranger 12/Rogue 7/Monk 1 would be the next "Exploiter." Crunching the numbers it does more DPS because of the nice sneak attack.

    Then I checked against 50% fort, pretty much every raid-boss in the game . . .

    Sticking with 18/1/1

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.
    12ranger/7rogue/1monk was my 2nd life on my ranger, I was not impressed, and with the changes it'd be even more lackluster. Hp is low, spamming clickies/madstone for bab is lame
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  17. #17
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    Quote Originally Posted by grodon9999 View Post
    I thought Ranger 12/Rogue 7/Monk 1 would be the next "Exploiter." Crunching the numbers it does more DPS because of the nice sneak attack.

    Then I checked against 50% fort, pretty much every raid-boss in the game . . .

    Sticking with 18/1/1

    Might not be a bad choice though because of the extra skill points and stuff, but I like my buffs lasting 18 minutes, 12's too short.
    You wouldn't happen to have some of the numbers around still would you? (what happens at 50 pecent fortification?)

    I find this setup potentially very interesting, and was thinking of maybe even delaying putting my 2nd mineral ii together (have all ingredients except a shard) in case I LR to something like this and perhaps go to a radiance ii instead (I have a good set of Harry beaters and don't really need mineral ii for end game bosses)

  18. #18
    Community Member grodon9999's Avatar
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    Quote Originally Posted by RS-Makk View Post
    You wouldn't happen to have some of the numbers around still would you? (what happens at 50 pecent fortification?)

    I find this setup potentially very interesting, and was thinking of maybe even delaying putting my 2nd mineral ii together (have all ingredients except a shard) in case I LR to something like this and perhaps go to a radiance ii instead (I have a good set of Harry beaters and don't really need mineral ii for end game bosses)
    My initial calcs were wrong, I re-ran the numbers and the 12/7/1 still does better damage at 50% fort. i think the first time I put in too little FE damage for the 12/7/1, either that or I uses the pre-U5 attack numbers.

    Thank you for asking for this, it made me re-run my numbers and correct my posting wrong junk on the forums.

    All DPS calcs are situational so here's the scenario: 40 STR, 0% fort, favored enemy, 100% sneak attack, bards buffs and prayer. U5 attack numbers (110/105 for tempest III, 105/105 for Tempest II). Tharnes goggles and the Tempest III is an Exploiter 18/1/1. Min II weapons, nothing is immune to holy or acid.

    Tempest III: 364 DPS
    12/7/1: 410 DPS


    50% fort, 50% SA:

    Exploiter: 301
    12/7/1: 318

  19. #19
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    Default U5 12 Ranger / 7 Rogue / 1

    I'm going to start a separate thread for the rogue 6 build so the thread can continue with various options.

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