After examining the new guild features, in person on Lamannia as well as on the forums, I've come to some conclusions.

The guild features add a lot of richness to the game. I love the airships. I've been waiting to build my keep and attract followers (do people still do that or was that AD&D only?). But I do have feedback. Here is the executive summary; details to follow.

  • Airships and airship amenities are too easy to earn
  • Everything is too transitory; there should be more permanence
  • There are significant misses in the available feature list
  • Most or all of the buff stations on the boat need a minimum level
  • Renown decay (as implemented to-date) is going to have unexpected side effects
  • I want the ability to turn off Astral Diamond donations


Please bear in mind that I am in a decently-sized guild with a very active core. The Halfling Commandos are likely to come out of this on the plus side, maybe very much so. I bring these points because I believe they are important, not because of some effect on me personally.