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  1. #21
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by grodon9999 View Post
    Silly question - what does 7 pally get you over 6? that extra level would let you take 2-monk for evasion.
    Well, you would get Evasion from Ranger 12. Paladin 7 has a couple of enhancements, including Bulwark II and it improves his Smites and LoH a bit. However, Monk 2 would get him an extra feat and +1 to AC, in addition to the Wisdom enhancement and animal path.

  2. #22
    Founder Darksolar's Avatar
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    Quote Originally Posted by Gol View Post
    Any particular reason you went Human over Elf? Elf has obvious longsword benefits to help bridge that DPS gap, at least.
    Main reason 30% healing amp as well as Human Versatility.
    yes the Elf does gain +2 search and +2hit/dmg with LS via enhancements but the human will be able to get his strength higher to knock off +1hit/dmg so elf is truly only +1 hit/dmg above the human unless more is spent into strength in the begining.
    As well higher HP from human and a feat/skill a level is always good.
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  3. #23
    Community Member kingfisher's Avatar
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    Quote Originally Posted by grodon9999 View Post
    Yeah - I'm pondering my TR options for that other 6 levels of ranger, Tempest III doesn't look like it's worth it so maybe 7 monk is the way to go.
    make up your mind will ya? seems your opinion changes faster than **** through a goose.

  4. #24
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Darksolar View Post
    why did you chose CE and Improved Trip do you find them usefull? saw also stunning fist in there?
    CE is for the AC; I was trying to hit Exploiter-ish levels. Between high AC and Dance of Clouds finisher (20% concealment for 1 min), I'm hoping this build does a decent job of avoiding getting hit. Imp Trip because, hey, tripping is good for a laugh, innit? Imp Trip gives +4 DC, reduces the cooldown, and trips can last up to a minute rather than 6 seconds. [Trip-ee makes a Balance check every 2 seconds, IIRC; the odds of failing 30 of them in a row are pretty low, but it still ought to keep them down longer than a regular Trip.] Stunning Fist is one of the pre-reqs for Shintao, the forthcoming light monk PrE; not sure if it's worth it, but I figured I would plan for it.

  5. #25
    Founder Darksolar's Avatar
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    You get 11 feats in the build 1 human 3 monk 7 base

    You need:
    Dodge
    Mobility
    Spring Attack
    Weapon Focus: Slash
    Toughness
    Whirling Steel Strike
    Improved Critical: Slash
    Oversize Two Weapon Fighting
    Power Attack

    So I guess you have 2 feats left in the build could do toughness x2 for 44hp or CE for 5ac and two weapon defense for 1ac or some other misc combo hmm, I guess the last 2 feats could use a look into for the build.

    any advise on the last 2 feats?
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  6. #26
    Community Member grodon9999's Avatar
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    Quote Originally Posted by kingfisher View Post
    make up your mind will ya? seems your opinion changes faster than **** through a goose.
    That would require thinking before I post, it's much more fun to just make **** up

  7. #27
    The Hatchery DethTrip's Avatar
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    Quote Originally Posted by grodon9999 View Post
    Silly question - what does 7 pally get you over 6? that extra level would let you take 2-monk for evasion.
    7 over 6 gets you bulwark and resistance of good II, another lay on hands, and paladin toughness III. Plus you still get evasion at lvl9 as a ranger.
    If you're having fun, then you're doing it right.

  8. #28
    Founder Darksolar's Avatar
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    so no thoughts on what would be the best last 2 feats for this build?
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