fighter/cleric
is it possible to take a clumsy cleric and make them somewhat quicker / nimble ?
what are good saves in general 15+? 17+? 20+?
good reflex save in this case 15+? or would 12+ be ok? and then add a + 3 item , (15+3=18 / OR 12+3=15) would either be ok? with high jump/balance skills.
want to build this for 4th lv cleric spells for CCW,divine power, deathward
and would 600 HPs and 700 SPs be suficient?
with str 35, dex 28, con 22, int 14, wis 18 ,char 14