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  1. #1
    The Hatchery samthedagger's Avatar
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    Default Temporary vs. Permanent Spell Boosts

    Every type of item that boosts spell damage has two forms, a temporary form and a permanent form. Fire spells, for example, have Inferno items (temporary) and Combustion items (permanent). The in-game description of these items assigns them equal bonuses to damage depending on their magnitude. Superior Inferno and Superior Combustion both have in-game descriptions that state a +50% bonus to damage. However, on the ddowiki, I found this statement: "They can range from lesser to superior magnitude. The temporary ones give +15% per lvl while permanent ones give +10%. This is to make the temporary ones have some use." This means, among other things, that Superior Inferno ought to grant a +75% bonus, contrary to the in-game description. Is the statement on the ddowiki true? Or is the in-game description correct?

  2. #2
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    The wiki statement is correct. Superior devotion adds 50% to all healing spells. A superior ardor clicky adds 75% to all healing spells. It's the same for potency too. I assume it's like this for all others as well. No idea why the ingame texts are incorrectly stating them to be the same.

  3. #3
    Community Member Cylinwolf's Avatar
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    Quote Originally Posted by Farayon View Post
    The wiki statement is correct. Superior devotion adds 50% to all healing spells. A superior ardor clicky adds 75% to all healing spells. It's the same for potency too. I assume it's like this for all others as well. No idea why the ingame texts are incorrectly stating them to be the same.
    Because Turbine is terrible about keeping their own information up-to-date.

  4. #4
    Community Member Rumbaar's Avatar
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    Yeah they feel the need to change 1d6 to 1 to 6 to make it easier on 'new' players. But don't feel the need to make all in game descriptions to be accurate or true.

    Turbines ability to take a simple task like 100% accurate descriptions and stuff it up, knows no bounds.
    Leader - Ωmega Syndicate [L41] guild of Khyber|Orien - www.os.rumbaar.net
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  5. #5
    Community Member belaf52's Avatar
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    Default Still true?

    Does the temporary boost still give more bonus then the permanent? Wiki and DDO info are still the same so I assumne that yes, but I want to be sure.

  6. #6
    Community Member wax_on_wax_off's Avatar
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    Still true. It should be noted that only 3 minute CPI kids work that way. The 1 minute efficacy buff gives the amount that it says it does (50% for superior efficacy).

  7. #7
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Farayon View Post
    The wiki statement is correct. Superior devotion adds 50% to all healing spells. A superior ardor clicky adds 75% to all healing spells. It's the same for potency too. I assume it's like this for all others as well. No idea why the ingame texts are incorrectly stating them to be the same.
    True on single-element enhancers. Efficacy (the all-elements enhancer) does NOT do any more than Potency.

    The single-element clickies used to do what they say in-game, and were changed in Update 3. Six updates later, they still say the wrong thing on the in-game tooltip. I've bug reported this at least four times now.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

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