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Thread: Paladin Drow

  1. #1
    Community Member Winter_storm's Avatar
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    Default Paladin Drow

    Have a Paladin Drow 32pt DPS that came from Junts sample build. He's my first build and now that I'm lvl 10 and knowing more about the game. Want to ask "can this Pal be really useful in the shroud? How does U5 effect this build? Would be open to any suggestions to help tweak this build out.

    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page

    Level 20 Lawful Good Drow Male
    (20 Paladin)
    Hit Points: 322
    Spell Points: 275

    BAB: 20/20/25/3030
    Fortitude: 20
    Reflex: 16
    Will: 12

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (28 Point) (Level 1) (Level 20)
    Strength 15 22
    Dexterity 16 18
    Constitution 12 14
    Intelligence 10 12
    Wisdom 8 10
    Charisma 17 21

    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Charisma used at level 20

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 20)
    Balance 4.5 15.5
    Bluff 3 5
    Concentration 1 2
    Diplomacy 3 5
    Disable Device n/a n/a
    Haggle 3 5
    Heal -1 0
    Hide 3 4
    Intimidate 3 5
    Jump 2 11
    Listen -1 2
    Move Silently 3 4
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 0 1
    Search 0 3
    Spot -1 2
    Swim 2 6
    Tumble 4 5
    Use Magic Device 4.5 17

    Level 1 (Paladin)
    Skill: Balance (+1.5)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Selected) Toughness

    Level 2 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 3 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Two Weapon Fighting

    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 5 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 6 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell

    Level 7 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 9 (Paladin)
    Skill: Balance (+0.5)
    Skill: Juump (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting

    Level 10 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 11 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Piercing Weapons

    Level 13 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 14 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 15 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting

    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 17 (Paladin)
    Skill: Balance (+0.5)
    Skill: Jump (+0.5)
    Skill: Use Magic Device (+0.5)

    Level 18 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Oversized Two Weapon Fighting

    Level 19 (Paladin)
    Skill: Balance (+1)
    Skill: Use Magic Device (+0.5)

    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+1)

    Enhancements

    Capstone Weapons of Good
    Drow Melee Damage II
    Elven Enchantment Resistance I
    Unyielding Sovereignty
    Follower of the Sovereign Host
    Paladin Courage of Good II
    Paladin Divine Sacifice III
    Paladin Exalted Smite IV
    Paladin Extra Lay of Hands III
    Paladin Extra Remove Disease I
    Paladin Extra Smite Evil IV
    Paladin Knight of the Chalice III
    Racial Toughness II
    Paladin Energy of the Templar II
    Paladin Charisma I
    Paladin Toughness II
    Paladin Divine Might IV
    Last edited by Winter_storm; 06-14-2010 at 12:06 AM.

  2. #2
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    Quote Originally Posted by Winter_storm View Post
    Have a Paladin Drow 32pt DPS that came from Junts sample build. He's my first build and now that I'm lvl 10 and knowing more about the game. Want to ask "can this Pal be really useful in the shroud? How does U5 effect this build?
    Shroud is easy, so really any Paladin at all is useful there. U5 will reduce your number of attacks (and chance of twinned smite/sac) from offhand weapons.

  3. #3
    Community Member Winter_storm's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Shroud is easy, so really any Paladin at all is useful there. U5 will reduce your number of attacks (and chance of twinned smite/sac) from offhand weapons.
    Yea I know. Put in a lot of work for that first build. Didn't understand much and did a lot of reading (hair pulling, added a couple grey hairs). I hope it doesn't gimp it that much. if it does I'll just limp until lvl 20 capped and reincarnate, by that time someone will find a way to do good DPS again.

  4. #4
    Founder William_the_Bat's Avatar
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    Since both THF and TWF are being nerfed, there's really nothing to reroll into that would "ungimp" a build. DPS is being reduced... we all just get to deal with it.

  5. #5
    Community Member Winter_storm's Avatar
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    Quote Originally Posted by William_the_Bat View Post
    Since both THF and TWF are being nerfed, there's really nothing to reroll into that would "ungimp" a build. DPS is being reduced... we all just get to deal with it.
    Understand. THF and TWF are being nerfed then maybe there are other areas we haven't looked at because before it wasn't worth looking at. DPS might never be the same but the question is where can DPS be squeaked out indirectly for a melee?

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