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  1. #1
    Community Member Galacticus's Avatar
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    Default a suggestion to appease the crowds sadness caused by the nerf

    I know you guys will never have deconstruct. Most feel that the nerf has effected their toons that had 2wf so it stands that in some cases it is totally unfair to just
    discount our efforts in crafting in the shroud.

    What is my suggestion:

    You've done it in the Reaver Refuge...

    why can we get the devices to give us 1 large for 3 medium and 1 medium for 3 small of the same ingredient.
    It will appease the crowds, re-start the grind for alot of us who can rebuild their items and of course make more $$$ through the DDO Store because of various supplies used there.
    Or if you guys can have more ingredients drop if the quest if done at a harder setting like TOD...2 for Hard 3 for Elite per chest...well you know what I mean


    I'm sure you have the coding for it cause you have it in other quests why not in the shroud?
    Last edited by Galacticus; 06-12-2010 at 12:22 AM.

  2. #2
    Community Member Arcticwarrior's Avatar
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    you do realise that we would have alot of lag due to that many people running shroud. if I could do 1<3<9 I would be appeased. however the game would be completely broken due to grinding efforts. Lets say I have about 27 small scales I can make 3 large scales. thus decreasing the cost of every ingredient

  3. #3
    Community Member Cylinwolf's Avatar
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    Quote Originally Posted by Arcticwarrior View Post
    you do realise that we would have alot of lag due to that many people running shroud.
    ...Hi, welcome.

  4. #4
    Community Member Pyromaniac's Avatar
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    Not enough. Lesser Reincarnation +20, and 100% greensteel reconstruction for every character.
    Thanks for the long time forum user purge of Aug '10 (Sarcasm for those who don't get it)

  5. #5
    Founder coolpenguin410's Avatar
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    Quote Originally Posted by Arcticwarrior View Post
    you do realise that we would have alot of lag due to that many people running shroud. if I could do 1<3<9 I would be appeased. however the game would be completely broken due to grinding efforts. Lets say I have about 27 small scales I can make 3 large scales. thus decreasing the cost of every ingredient
    I fail to see the problem. As is, greensteel requires an off-putting amount of grind, either in the form of Shroud runs or cash for buying ingredients off the AH.

    Less grind = more fun. Even with the proposed suggestion, it's still not much less grind, but just enough to make you feel like you're actually progressing with each run.

    I approve.

  6. #6
    Community Member Rav'n's Avatar
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    Thumbs up

    /Signed!

    +1 for a great idea Drak! When the Dev's put in place... I'll +1 Rep them too!!
    Quote Originally Posted by Pugsley View Post
    But you underestimate my ability to be horribly underpowered for long periods of time for the sake of an emotional attachment to an idea.
    Minstral of Mayhem
    Aces over Kings

  7. #7
    Community Member Merlocke's Avatar
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    Would definatley be nice as between the U5 nerfs and having to rearrange gear when new stuff enters the game, its pretty painful.
    Synergia Merlocke (Wiz, Heroic/Epic/Iconic Completionist x3) Merloc (Cleric Tank) Merlocked (Barb) Merlocc (Rog)

  8. #8
    Community Member mediocresurgeon's Avatar
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    Quote Originally Posted by Arcticwarrior View Post
    however the game would be completely broken due to grinding efforts. Lets say I have about 27 small scales I can make 3 large scales. thus decreasing the cost of every ingredient
    I don't see a problem with this.

    The Vets win, because they get to respec the equipment on their characters (well, not exactly--but it will be cheaper to replace).

    The noobs win, because it makes Greensteel more accessable.

    Reducing the grind wouldn't break the game, but it would effect the economy by reduce plat inflation on the AH.

    The nerfing will continue until morale improves!

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