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  1. #81
    Community Member osirisisis's Avatar
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    Quote Originally Posted by cpito View Post
    We've tried those since the wop nerf was announced.

    We got past it and became tired of sounding like:



    At some point, valid or not, the same argument put forth time and again and again and again starts to sound like whining. Whining grows tiresome... quickly and while it unfortunately gets too many people what they want, in this case it should be clear to you that the battle is lost.

    To be honest, I'm sure I'm not the only one who says "give it a rest" because we're a little concerned. You're beating your head against a brick wall over a minor nerf to pixels and it can't be healthy.

    No body is forcing you to click on the link and read it. The OP is about Green Steel nerf anyway...............it just has my w/p point as support point.
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  2. #82
    Community Member Daehawk's Avatar
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    I don't think I saw something of yours answered that you asked in the first post. Yes the dev's stated that they weren't planning on nerf'ing greensteel so they went after the system instead. But if players decide they don't want the current changes happening to TWF/THF to happen then greensteel would be the next targets instead.

    Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)
    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  3. #83
    Community Member Daehawk's Avatar
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    Quote Originally Posted by osirisisis View Post
    Thx lostx

    Anyone want to take a stab at the percentage viability, in just DPS, not including the ele clickie, of that weapon vs its random loot table +3 flaming pure good counter part .... I'm going to go with 250% or so at least.
    Really what was turbine thinking when the topic of natural weapon to level growth ratio was brought up when they were thinking about introducing this weapon into the game?
    How about compare that +3 Flaming Pure Good to say a +1 Force Icy Burst Pure Good that is ML:6. Or the bugged +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good Weapons. That's comparing random loot with random loot with player modifications. You could even go further with that second weapon and add Force and Force Critical to it as well.

    As another person stated. A player typically won't have their first GS piece for a non-tr till level 20 typically, especially not a weapon set as some of the shards are a pain to find. Even with GS being level ML:12 that's more of a TR characters item not a newly rolled up character item. Moving it to ML:16 I don't see it changing anything but hurting people that are TR'ing. So your change that you are saying would do so much won't do anything at all but make TRs have another weapon set from 12-15 or another raid item.

    /not signed as your change doesn't effect any dps output.

    Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)
    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  4. #84
    Community Member osirisisis's Avatar
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    Quote Originally Posted by daehawk View Post
    how About Compare That +3 Flaming Pure Good To Say A +1 Force Icy Burst Pure Good That Is Ml:6. Or The Bugged +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good Weapons. That's Comparing Random Loot With Random Loot With Player Modifications. You Could Even Go Further With That Second Weapon And Add Force And Force Critical To It As Well.


    A +3 Frost Pure Good Puts Out More Dps Then A +2 Icy Burst Pure Good. Check The Calculator. A +1 Force Pure Good With An Icy Augment Has A Min Lvl 4 Requirement So It Wouldn't Match.
    You Could Use A +2 Holy Pure Good With An Icy Augment And Get Less Of A Viable Imbalance.
    I Would Say You Cant Use Force Ritual Because Then The Item Switchs From Random Loot Unbound Context To Binded Context And Then Your Compairing Binded To Binded
    You Could Use A Bug Weapon But I Have Think Rarity Should Truly Be Considered In The Equation, In Truly How Many Bug +1 Holy Silver Pure Good Are There In Circulation Vs Level 8 Green Steels?....i Have Yet To See A Buged Weapon Yet Even Tho I Have Seen Items.


    all And All Getting A +1 Holy Silver Pure Good Bug Icy Agumented Rapier Or Khopesh In This Game I Would Say Would Have Been Alot Harder To Get Then A Lvl 8 Tier 3 Green Steel And Still The Green Steel Would Put Out More Dps And Have A Clickie...
    By The Way If You Have Un Photoshoped Screen Shots Of A Buged Weapon Please Post It.

    in The Case Of A Comparison Of Level 12 Green Steal:
    1. Its Always Available And Icy Burst Augments Were For A Short Time With No Guarantee That They Will Return Even Tho I Would Bet Its Probable. So Form Starters I Would Say For Your Position To Have More Merit Icy Augments Would Have To Be Available All The Time.

    2. By Adding Force Damage To Weapon You Bind It, Which The Intent Behind Op Is To Bring Random Un Bound Loot In Balance With Grind And Bind Loot To Some Degree.

    As Another Person Stated. A Player Typically Won't Have Their First Gs Piece For A Non-tr Till Level 20 Typically, Especially Not A Weapon Set As Some Of The Shards Are A Pain To Find. Even With Gs Being Level Ml:12 That's More Of A Tr Characters Item Not A Newly Rolled Up Character Item. Moving It To Ml:16 I Don't See It Changing Anything But Hurting People That Are Tr'ing. So Your Change That You Are Saying Would Do So Much Won't Do Anything At All But Make Trs Have Another Weapon Set From 12-15 Or Another Raid Item.

    i'd Referance #27

    /not Signed As Your Change Doesn't Effect Any Dps Output.
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    Last edited by osirisisis; 06-11-2010 at 02:57 AM.
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  5. #85
    Community Member Daehawk's Avatar
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    in The Case Of A Comparison Of Level 12 Green Steal:
    1. Its Always Available And Icy Burst Augments Were For A Short Time With No Guarantee That They Will Return Even Tho I Would Bet Its Probable. So Form Starters I Would Say For Your Position To Have More Merit Icy Augments Would Have To Be Available All The Time.

    2. By Adding Force Damage To Weapon You Bind It, Which The Intent Behind Op Is To Bring Random Un Bound Loot In Balance With Grind And Bind Loot To Some Degree.
    1. It has been stated that they will return again in the future. Short time? It wasn't that short of a time they were up. It was plenty for many people to get multiple weapons having them easily. Can't remember the exact amount of time they were up, but it was around 2-3 months give or take.

    2. Your intent behind the Original post is not there then. Your main statements can be summarized as "W/P was nerfed why is it that Greensteel isn't being nerfed. Move Greensteel to ML:16." No where in there does it say "I want everything I pull from chests that are unbound that I can sell to be as good as all raid loot and anything else that will bind to a character through grinding. The game needs to be balanced to where I can spend little effort to acquire the best things with platinum alone where I don't have to put effort into things that are decent."

    The only thing that is close to what you just said to be your true goal of the Op is in:
    4. Destroying most of what little random loot excitement factor was left in the random loot table at the time.
    Which can be tied to #3 which is about W/P vs Vorpal linked with #2 about I want my W/P back and then that is also linked with number 1 about W/P. So thus 4 would have to also be about W/P. Which could then rewrite your #4 as: "4. Destroying what little joy I got out of chest when I pulled those shiny W/P weapons and drooled over how much platinum I could get and think yes. I just pulled the best of the best."

    All of your post is crying over w/p being nerf'ed and not about raising things to other standards.
    You might want to do the following:
    1. Take a step back.
    2. Think a bit.
    3. Write up a more reasonable post then your current Op.



    Edit reply to your edit of the above post:
    A +3 Frost Pure Good Puts Out More Dps Then A +2 Icy Burst Pure Good. Check The Calculator. A +1 Force Pure Good With An Icy Augment Has A Min Lvl 4 Requirement So It Wouldn't Match.
    You Could Use A +2 Holy Pure Good With An Icy Augment And Get Less Of A Viable Imbalance.
    I Would Say You Cant Use Force Ritual Because Then The Item Switchs From Random Loot Unbound Context To Binded Context And Then Your Compairing Binded To Binded
    You Could Use A Bug Weapon But I Have Think Rarity Should Truly Be Considered In The Equation, In Truly How Many Bug +1 Holy Silver Pure Good Are There In Circulation Vs Level 8 Green Steels?....i Have Yet To See A Buged Weapon Yet Even Tho I Have Seen Items.

    all And All Getting A +1 Holy Silver Pure Good Bug Icy Agumented Rapier Or Khopesh In This Game I Would Say Would Have Been Alot Harder To Get Then A Lvl 8 Tier 3 Green Steel And Still The Green Steel Would Put Out More Dps And Have A Clickie...
    By The Way If You Have Un Photoshoped Screen Shots Of A Buged Weapon Please Post It.
    Were you not around at all during the Risia games? Do you even still play this game truly? Because if you've never seen a weapon with Frost + Icy Burst from the Risia games you must be living under a rock or something. Frost + Icy Burst + Element + Element or Frost + Icy Burst + Random + Random are fairly common among xcore people.
    And no, binding an item yourself to add force to it is no different than any other random item cept that you can't sell it which is from what you seem to be after is plat honestly. There are different rules to BtA items, BtC items, and random items. Those things effect ML of the item and they also effect how high the bonuses are. Named items are another exception to this as they tend to be raid items and follow raid looting patterns.
    Last edited by Daehawk; 06-11-2010 at 03:39 AM.

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    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  6. #86
    Community Member osirisisis's Avatar
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    Your response here seems to be a pathetic attempt to put words in my month but I translate it into the truth for you.


    Quote Originally Posted by Daehawk View Post
    1. It has been stated that they will return again in the future. Short time? It wasn't that short of a time they were up. It was plenty for many people to get multiple weapons having them easily. Can't remember the exact amount of time they were up, but it was around 2-3 months give or take.

    2. Your intent behind the Original post is not there then. Your main statements can be summarized as "W/P was nerfed why is it that Greensteel isn't being nerfed. Move Greensteel to ML:16."

    Hence by moving Green Steel to a min level 16 it will bring it closer to balance with its +4 holy burst of pure good min level 16 random loot counter part. Not balanced but yet a step in the right direction.

    No where in there does it say "I want everything I pull from chests that are unbound that I can sell to be as good as all raid loot and anything else that will bind to a character through grinding. The game needs to be balanced to where I can spend little effort to acquire the best things with platinum alone where I don't have to put effort into things that are decent."

    First: The balance I would like to see right now is 50/50 random unbound vs binding at end game gear. Right now it not, its bound, bound, and more bound with the occasional vorpal, Greater bane and icy remnant in certain spot, given that those have not been bound through ritualzation. We would be lucky right now if end game gear set ups where 15/85.

    Second: I do not want to play some want to be W.O.W. with a different skin called DDO where the core of the game is to level to end game and bind grind like a drone so all classes look like a clone with there binded gear.

    Third: If you think that acquiring large amounts of plat in this game is "little effort" then your wrong, (unless of course your some failure who buys platinum from plat farmer or some one with no integrity who hacks the system to take advantage of the economy).......not that I saying acquiring lots of plat is really really really hard ether.

    Forth: I think a healthy economy, appraisal skills, player trading, trade list on the market place forums, re sale or gift to guildie or friend value, with renovation to the random loot table to simulate much more variety in much more entertaining and enjoyable angle on the game see how most MMO that are cored with end game grind and bind have died or are hemeraging there population like W.O.W. where game like EVE based in un bound random loot systems are at the top of the charts with steady quarterly population growth... why because players are growing up and mindless bound drone to clone with magic bloat is not appealing anymore.


    The only thing that is close to what you just said to be your true goal of the Op is in:
    Which can be tied to #3 which is about W/P vs Vorpal linked with #2 about I want my W/P back and then that is also linked with number 1 about W/P. So thus 4 would have to also be about W/P. Which could then rewrite your #4 as: "4. Destroying what little joy I got out of chest when I pulled those shiny W/P weapons and drooled over how much platinum I could get and think yes. I just pulled the best of the best."

    This is more of the example of your attempt to put words in my mouth.
    I've never pulled a w/p rapier from a chest or an end reward and would never sell one if I had pre nerf......... there nerfed and useless and I still haven't sold them.....as for the random loot excitement factor of the lucky pull from the chest I think it was one of the games greatest assets (no pun intended)


    All of your post is crying over w/p being nerf'ed and not about raising things to other standards.

    If I was crying then you now seem to be acting hypocritical in that now you are crying over me crying about w/p.

    You might want to do the following:
    1. Take a step back.
    2. Think a bit.
    3. Write up a more reasonable post then your current Op.



    Edit reply to your edit of the above post:

    Were you not around at all during the Risia games? Do you even still play this game truly? Because if you've never seen a weapon with Frost + Icy Burst from the Risia games you must be living under a rock or something. Frost + Icy Burst + Element + Element are fairly common among xcore people.
    And no, binding an item yourself to add force to it is no different than any other random item cept that you can't sell it which is from what you seem to be after is plat honestly. There are different rules to BtA items, BtC items, and random items. Those things effect ML of the item and they also effect how high the bonuses are. Named items are another exception to this as they tend to be raid items and follow raid looting patterns.
    You miss read what I wrote I asked if anyone had a pic of a bug +1 holy of pure good min lvl 4.............maybe you should take a step back and take a deep breath and you might be able to read a little better.
    Last edited by osirisisis; 06-11-2010 at 04:25 AM.
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  7. #87
    Community Member Daehawk's Avatar
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    Quote Originally Posted by osirisisis View Post
    Hence by moving Green Steel to a min level 16 it will bring it closer to balance with its +4 holy burst of pure good min level 16 random loot counter part. Not balanced but yet a step in the right direction.

    No, raid loot != ML of random loot. As I stated before. Raid Loot, BtC Quest Rewards, BtA Quest Rewards, and Random Loot have their own loot generation system of what can be placed on them.

    First: The balance I would like to see right now is 50/50 random unbound vs binding at end game gear. Right now it not, its bound, bound, and more bound with the occasional vorpal, Greater bane and icy remnant in certain spot, given that those have not been bound through ritualzation. We would be lucky right now if end game gear set ups where 15/85.

    You tell me not to compare Bound with Random, or Random with Random that is Bound. Then why are you trying to compare Greensteel with Random. Greensteel is *gasp* a BoE item created through quests that is then taken to a raid to upgrade. If you want to compare quest loot to quest loot. Then only take Greensteel blanks which are ML:12 items that have a die increase for Base Damage and are +5 with no elements or upgrades. Then if you want to increase them to Raid Loot quality you do the raid, thus they are no longer on the level of your randoms.

    Second: I do not want to play some want to be W.O.W. with a different skin called DDO where the core of the game is to level to end game and bind grind like a drone so all classes look like a clone with there binded gear.

    So because Dragontouched, Greensteel, Minos, Raid Loot, and Epics are in the game. We are mostly clones, because we choose to wear those pieces of gear? There are only so many art designs for the game. Later there will be more ways to customize your appearance of items so you won't have the clone factor. If you really don't want to use it, don't. No one is holding a gun to your head and saying "Put on this greensteel and use only this." or "put on this dragontouched and keep it on."

    Third: If you think that acquiring large amounts of plat in this game is "little effort" then your wrong, (unless of course your some failure who buys platinum from plat farmer or some one with no integrity who hacks the system to take advantage of the economy).......not that I saying acquiring lots of plat is really really really hard ether.

    Acquire plat is little effort through in game methods. If you know how to use the Auction House and Pawn brokers it's not that difficult and can be seen as "little effort" if you play the game enough.

    Forth: I think a healthy economy, appraisal skills, player trading, trade list on the market place forums, re sale or gift to guildie or friend value, with renovation to the random loot table to simulate much more variety in much more entertaining and enjoyable angle on the game see how most MMO that are cored with end game grind and bind have died or are hemeraging there population like W.O.W. where game like EVE based in un bound random loot systems are at the top of the charts with steady quarterly population growth... why because players are growing up and mindless bound drone to clone with magic bloat is not appealing anymore.

    I know I've passed down loot to other people in game. Have you? I know I've seen people making trade lists for items on the marketplace forums. Do you go there? I sell stuff all the time on the auction house that are these so called worthless random loot items. Do you?

    This is more of the example of your attempt to put words in my mouth.
    I've never pulled a w/p rapier from a chest or an end reward and would never sell one if I had pre nerf......... there nerfed and useless and I still haven't sold them.....as for the random loot excitement factor of the lucky pull from the chest I think it was one of the games greatest assets (no pun intended)

    That is just what it seems like from all the posts that you have been posting here and your main post. People do still do that. People still have the woot I pulled it factor or other people saying "nice pull."

    If I was crying then you now seem to be acting hypocritical in that now you are crying over me crying about w/p.

    LoL. I'm just trying to get you to step back and look at this from another angle. I've written up a lot of suggestion threads. And yours sounds more like a QQ post then an actual suggestion to a change and for a reason. Thus is why you should try to go at it from a different approach.

    You miss read what I wrote I asked if anyone had a pic of a bug +1 holy of pure good min lvl 4.............maybe you should take a step back and take a deep breath and you might be able to read a little better.

    You didn't say a pic of a bugged +1 Holy of PG ML:4 item, you said a pic of a bugged item. Let me blue something for you were I stated bugged. "The Bugged +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good Weapons." Frost + Icy Burst is a bug. You are not allowed to have both Frost and Icy Burst added onto a weapon from the Risia Ice Games. Those items that are +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good will get changed to +1 Holy Burst + Silver + Icy Burst + Pure Good. Might want to take a step back and clarify your posts a bit more since we don't go off on our own pages. Since you stated bugged item I figured like a normal person you would be referring to what I called a bug item earlier thus the above. But no you took it as a RR item or an item of lower ML then what it normally is. Try again.
    See Red. and grats on post 1000.
    Last edited by Daehawk; 06-11-2010 at 05:07 AM.

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    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  8. #88
    Community Member Deaeth's Avatar
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    Third: If you think that acquiring large amounts of plat in this game is "little effort" then your wrong, (unless of course your some failure who buys platinum from plat farmer or some one with no integrity who hacks the system to take advantage of the economy).......not that I saying acquiring lots of plat is really really really hard ether.


    You said that above:

    I must say, aquiring large amounts of plat in this game is redicoulousy easy. I challenge you to go do every quest in inspired quarter for one night of play. Say just even 4 hours. With a solid grp not solo! Then come back to these forums and tell me you didn't make at LEAST 100k plat by using the brokers right there in IQ.

    That should equate to running each quest 2 times or so. That shouldn't even take 4 hours. But I guarnatee you that you can EASILY make 100K+ plat PER NIGHT just by doing the IQ quests a few times. I'm not even talking AHing anything, this is EVERYTHING to the wep and armor broker, and what's left goes to bartender. AND YES this includes repairing your items after each quest as well.

    Plat is rediculously easy to earn in this game. I never knew about any of your posting history, but this here already, doubt I'll be reading many of your future posts. Specially since this is first thread i read by you, and I'M tired of hearing about W/P. I got more W/P talk from YOU in this thread than this GS nerf you want so bad.

    Who gives a **** about making GS the same as some stupid +4 holy w/e of w/e. GS min lvl 12 is for TR's ONLY. NO reason to change it's min lvl. Even if they did change it, TR's would just use another very nice weapon until 16. But seriously I see absolutely NO point in why you are suggesting moving the min lvl to 16. It makes no sense as it affects NOONE, save TR's! And TR's have already put a lot of time/effort into their builds and gear so it is a nice litte perk we get to help with the insane EXP grind.
    Last edited by Fixenuup; 06-11-2010 at 05:30 AM.

  9. #89
    Community Member Bodic's Avatar
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    /troll ON

  10. #90
    Community Member SquelchHU's Avatar
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    Quote Originally Posted by osirisisis View Post
    I would go as far as un nerfing w/p and raising its rarity to bring back MONEY TO MY POCKET SINCE I SPECULATED AND FAILED/ binded loot hybrid
    Fixed.



    Also, osiris still fails at math forever.
    Last edited by SquelchHU; 06-11-2010 at 08:23 AM.

  11. #91
    Community Member Thrudh's Avatar
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    Quote Originally Posted by osirisisis View Post
    No offense Gol, but you can reference post #65 of this thread and go hang out with the broken record club if you would like.
    Dude, YOU are the broken record... That was the point of posting that pic...

    Amazing you don't realize that.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  12. #92
    Community Member Velexia's Avatar
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    Default Hey, psst...

    STEAL

    1. to take (the property of another or others) without permission or right, esp. secretly or by force: A pickpocket stole his watch.

    2. to appropriate (ideas, credit, words, etc.) without right or acknowledgment.

    3. to take, get, or win insidiously, surreptitiously, subtly, or by chance: He stole my girlfriend.
    4. to move, bring, convey, or put secretly or quietly; smuggle (usually fol. by away, from, in, into, etc.): They stole the bicycle into the bedroom to surprise the child.

    5. Baseball . (of a base runner) to gain (a base) without the help of a walk or batted ball, as by running to it during the delivery of a pitch.

    6. Games . to gain (a point, advantage, etc.) by strategy, chance, or luck.

    7. to gain or seize more than one's share of attention in, as by giving a superior performance: The comedian stole the show.


    STEEL

    1. any of various modified forms of iron, artificially produced, having a carbon content less than that of pig iron and more than that of wrought iron, and having qualities of hardness, elasticity, and strength varying according to composition and heat treatment: generally categorized as having a high, medium, or low-carbon content.

    2. a thing or things made of this metal.

    3. a flat strip of this metal used for stiffening, esp. in corsets; stay.

    4. a bar of this metal that has one end formed to hold a bit for driving through rock.

    5. steels, stocks or bonds of companies producing this metal.

    6. a sword.

    7. a rounded rod of ridged steel, fitted with a handle and used esp. for sharpening knives.
    Quote Originally Posted by Eladrin View Post
    Get more Aliens quotes into Voice Chat: This makes the "evac" a much more tactical choice, and puts some serious pressure on the rest of the group when your Wizard leaves. "Game over man, game over! Now what the **** are we supposed to do?"

  13. #93

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    Well if the op has his way...the new greenSTEELs would look like this:


    and it's already "NERF"ed
    "I've a suggestion to keep you all occupied...
    Learn to swim..."

    "This body holding me reminds me of my own mortality
    Embrace this moment, remember, we are eternal
    All this pain is an illusion"

  14. #94
    Community Member osirisisis's Avatar
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    Originally Posted by osirisisis View Post
    Hence by moving Green Steel to a min level 16 it will bring it closer to balance with its +4 holy burst of pure good min level 16 random loot counter part. Not balanced but yet a step in the right direction.

    No, raid loot != ML of random loot. As I stated before. Raid Loot, BtC Quest Rewards, BtA Quest Rewards, and Random Loot have their own loot generation system of what can be placed on them.

    The topic is bound loots dominance over the unbound loot. I dont see how static bound loot generation applies, when its the stats on the static bound loot not whats generated

    First: The balance I would like to see right now is 50/50 random unbound vs binding at end game gear. Right now it not, its bound, bound, and more bound with the occasional vorpal, Greater bane and icy remnant in certain spot, given that those have not been bound through ritualzation. We would be lucky right now if end game gear set ups where 15/85.

    You tell me not to compare Bound with Random, or Random with Random that is Bound. Then why are you trying to compare Greensteel with Random. Greensteel is *gasp* a BoE item created through quests that is then taken to a raid to upgrade. If you want to compare quest loot to quest loot. Then only take Greensteel blanks which are ML:12 items that have a die increase for Base Damage and are +5 with no elements or upgrades. Then if you want to increase them to Raid Loot quality you do the raid, thus they are no longer on the level of your randoms.

    Once again the topic is bound loots dominance over the unbound loot. Green Steal tier 3 is a peice of bound loot and the idea is to nerf it closer to its unbound random loot counter parts, hence removing magic bloat.

    Second: I do not want to play some want to be W.O.W. with a different skin called DDO where the core of the game is to level to end game and bind grind like a drone so all classes look like a clone with there binded gear.

    So because Dragontouched, Greensteel, Minos, Raid Loot, and Epics are in the game. We are mostly clones, because we choose to wear those pieces of gear? There are only so many art designs for the game. Later there will be more ways to customize your appearance of items so you won't have the clone factor. If you really don't want to use it, don't. No one is holding a gun to your head and saying "Put on this greensteel and use only this." or "put on this dragontouched and keep it on."

    A renovated random loot system would generate a much greater variety so that in a 50/50 end game balance players would have less of a clone gear set up and look to them.

    Third: If you think that acquiring large amounts of plat in this game is "little effort" then your wrong, (unless of course your some failure who buys platinum from plat farmer or some one with no integrity who hacks the system to take advantage of the economy).......not that I saying acquiring lots of plat is really really really hard ether.

    Acquire plat is little effort through in game methods. If you know how to use the Auction House and Pawn brokers it's not that difficult and can be seen as "little effort" if you play the game enough.

    [COLOR="Red"]

    You implied that I had some but alternative motive to create a context to making gearing my toons with the end game best effortless (which by the way all 5 of them are all ready geared with 90% the best minus some epic) and I quote "I want everything I pull from chests that are unbound that I can sell to be as good as all raid loot and anything else that will bind to a character through grinding. The game needs to be balanced to where I can spend little effort to acquire the best things with platinum alone where I don't have to put effort into things that are decent."

    The truth is that even is the AH was move to 20,000,000 plat max from its 2,000,000
    with everything in the game going un bound the cost of the best end gear set ups and the platinum it would take to acquire them would be far from effortless. One Radiance 2 has 3.6 million platinum in large scales alone and would problabley bid up to 5-10 million plat and thats just on weapon who knows where a range for a complete epic set up would go for. In a True economy like EVE acquiring economic dominance thats more effort then mindless bound grinding and is far from effortless, it is also one of the elements of that game that has given its quartly steady population growth. Droneing bound magic bloat to a cloning state is the old way which has failed and is failing the majority of MMO's that use it. True economics is a great angle of the game and should be supported and enhanced in DDO.


    Forth: I think a healthy economy, appraisal skills, player trading, trade list on the market place forums, re sale or gift to guildie or friend value, with renovation to the random loot table to simulate much more variety in much more entertaining and enjoyable angle on the game see how most MMO that are cored with end game grind and bind have died or are hemeraging there population like W.O.W. where game like EVE based in un bound random loot systems are at the top of the charts with steady quarterly population growth... why because players are growing up and mindless bound drone to clone with magic bloat is not appealing anymore.

    I know I've passed down loot to other people in game. Have you? I know I've seen people making trade lists for items on the marketplace forums. Do you go there? I sell stuff all the time on the auction house that are these so called worthless random loot items. Do you?


    Once again the subject is end game and a balance of un bound potental hand down or trade vs bound and before you got here Mr. 2009 and Turbine decided to switch the core of this game from a balanced system to a bind and grind system which started with the introduction of shroud magic bloat and w/p nerf, the trade fourms were alive and very busy with massive lists and trade activity. Now it is but a mere shadow of what it used to be. As for gifting I love giving new players items that really make there day as I hear the sincerity in there tone as they express there gratitude

    This is more of the example of your attempt to put words in my mouth.
    I've never pulled a w/p rapier from a chest or an end reward and would never sell one if I had pre nerf......... there nerfed and useless and I still haven't sold them.....as for the random loot excitement factor of the lucky pull from the chest I think it was one of the games greatest assets (no pun intended)

    That is just what it seems like from all the posts that you have been posting here and your main post. People do still do that. People still have the woot I pulled it factor or other people saying "nice pull."


    Really what game are you playing I dont here that any more..... I was playing with lithic here about 4 days ago and his quote was "The random loot table is so dead that I dont even open chests up to level 16 but I sure get those collectables" Very funny comment but at the same time very sad to.

    If I was crying then you now seem to be acting hypocritical in that now you are crying over me crying about w/p.

    LoL. I'm just trying to get you to step back and look at this from another angle. I've written up a lot of suggestion threads. And yours sounds more like a QQ post then an actual suggestion to a change and for a reason. Thus is why you should try to go at it from a different approach.

    You miss read what I wrote I asked if anyone had a pic of a bug +1 holy of pure good min lvl 4.............maybe you should take a step back and take a deep breath and you might be able to read a little better.

    You didn't say a pic of a bugged +1 Holy of PG ML:4 item, you said a pic of a bugged item. Let me blue something for you were I stated bugged. "The Bugged +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good Weapons." Frost + Icy Burst is a bug. You are not allowed to have both Frost and Icy Burst added onto a weapon from the Risia Ice Games. Those items that are +1 Holy Burst + Silver + Frost + Icy Burst + Pure Good will get changed to +1 Holy Burst + Silver + Icy Burst + Pure Good. Might want to take a step back and clarify your posts a bit more since we don't go off on our own pages. Since you stated bugged item I figured like a normal person you would be referring to what I called a bug item earlier thus the above. But no you took it as a RR item or an item of lower ML then what it normally is. Try again.

    Thx about the 1000
    Last edited by osirisisis; 06-11-2010 at 03:21 PM.
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  15. #95
    Community Member osirisisis's Avatar
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    Quote Originally Posted by fixenuup View Post
    third: If You Think That Acquiring Large Amounts Of Plat In This Game Is "little Effort" Then Your Wrong, (unless Of Course Your Some Failure Who Buys Platinum From Plat Farmer Or Some One With No Integrity Who Hacks The System To Take Advantage Of The Economy).......not That I Saying Acquiring Lots Of Plat Is Really Really Really Hard Ether.


    You Said That Above:

    I Must Say, Aquiring Large Amounts Of Plat In This Game Is Redicoulousy Easy. I Challenge You To Go Do Every Quest In Inspired Quarter For One Night Of Play. Say Just Even 4 Hours. With A Solid Grp Not Solo! Then Come Back To These Forums And Tell Me You Didn't Make At Least 100k Plat By Using The Brokers Right There In Iq.

    i Think We Have To Different Concepts Of What Large Ammounts Of Plat Are. 100 K In 4 Hours Sound About Right If Your Running End Game Content ...not Everyone Is...
    But If Every Thing Was Unbound In This Game You Would Need 100 Million Plat To Really To Something Worth Talking About With Just One End Game Toon.


    That Should Equate To Running Each Quest 2 Times Or So. That Shouldn't Even Take 4 Hours. But I Guarnatee You That You Can Easily Make 100k+ Plat Per Night Just By Doing The Iq Quests A Few Times. I'm Not Even Talking Ahing Anything, This Is Everything To The Wep And Armor Broker, And What's Left Goes To Bartender. And Yes This Includes Repairing Your Items After Each Quest As Well.

    Plat Is Rediculously Easy To Earn In This Game. I Never Knew About Any Of Your Posting History, But This Here Already, Doubt I'll Be Reading Many Of Your Future Posts. Specially Since This Is First Thread I Read By You, And I'm Tired Of Hearing About W/p. I Got More W/p Talk From You In This Thread Than This Gs Nerf You Want So Bad.

    Who Gives A **** About Making Gs The Same As Some Stupid +4 Holy W/e Of W/e. Gs Min Lvl 12 Is For Tr's Only. No Reason To Change It's Min Lvl. Even If They Did Change It, Tr's Would Just Use Another Very Nice Weapon Until 16. But Seriously I See Absolutely No Point In Why You Are Suggesting Moving The Min Lvl To 16. It Makes No Sense As It Affects Noone, Save Tr's! And Tr's Have Already Put A Lot Of Time/effort Into Their Builds And Gear So It Is A Nice Litte Perk We Get To Help With The Insane Exp Grind.

    Once Again The Point Is To Move The Unbound Gear To A 50/50 End Game Balance.

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  16. #96
    Community Member osirisisis's Avatar
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    Quote Originally Posted by Thrudh View Post
    Dude, YOU are the broken record... That was the point of posting that pic...

    Amazing you don't realize that.
    Nobody's forcing you to click on the link thrudh.

    Stop complaining about me starting a thread so I can complain.
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  17. #97
    Community Member osirisisis's Avatar
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    Quote Originally Posted by Dark_Uncle72 View Post
    Well if the op has his way...the new greenSTEELs would look like this:


    and it's already "NERF"ed

    Actually if I had it my way the game would look like this.............For starters
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  19. #99
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    Quote Originally Posted by osirisisis View Post

    No body is forcing you to click on the link and read it. The OP is about Green Steel nerf anyway...............it just has my w/p point as support point.
    Gee, I'm sorry I was interested in what you had to say about GS only to discovered it was just a thinly veiled cover story for you to keep *****ing about the wop nerf.

    Congrats, I am no longer interested in anything you may have to contribute... even if you come up with the greatest idea ever. The only person losing here is you.
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  20. #100
    Community Member SquelchHU's Avatar
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    Quote Originally Posted by Aspenor View Post
    You should type that in random color tags. It might be more effective.

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