Haven't seen a thread on this, (though i faintly remember one, but couldn't find it,) but the change to stealth where anything but assasinate breaks it seems highly debilitating to those that enjoy playing the game in a Metal Gear-esque fashion (AKA, you found, you ****ed.)

Seeing as most attacks break stealth now, using a ranged weapon to "sound pull," using the impact of the ranged weapon to make monsters move near where it hits the ground (or other object) without being seen is less useful now, as you would have to get pretty far away to not be seen whilst doing so. The same goes for using "the sound of things breaking [to] attract monsters."

Now, the server is down as I write this, so I might be only remembering that hitting destroyable objects (crates, barrels, halfling picnic tables) does this, but will provide an update once I get back on the Llama.

Stealthers please comment. We know you're there.