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  1. #1
    Community Member twoton's Avatar
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    Default Tested monk A.P.S. (attacks per second)

    This is what I am coming up with.

    These tests were done on a lvl 20 human monk Grandmaster in Windstance and Firestance. I used the 10 second method so I could count number of swings.

    My results were as follows:

    Monk in wind4 avg. 3.8 aps. He also had about 1 ds (doublestrike) per 10 seconds.


    Monk with bugged fire4 avg. 4.4 aps. He also had about 12 ds per 10 seconds.

    All this was tested without boosts or buffs of any kind

  2. #2
    Community Member countesscrow's Avatar
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    Quote Originally Posted by twoton View Post
    This is what I am coming up with.

    These tests were done on a lvl 20 human monk Grandmaster in Windstance and Firestance. I used the 10 second method so I could count number of swings.

    My results were as follows:

    Monk in wind4 avg. 3.8 aps. He also had about 1 ds (doublestrike) per 10 seconds.


    Monk with bugged fire4 avg. 4.4 aps. He also had about 12 ds per 10 seconds.

    All this was tested without boosts or buffs of any kind
    So your getting 4.4 swings in fire but only 3.8 in wind?
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  3. #3
    Community Member Belowme's Avatar
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    Quote Originally Posted by twoton View Post
    This is what I am coming up with.

    Monk in wind4 avg. 3.8 aps. He also had about 1 ds (doublestrike) per 10 seconds.


    Monk with bugged fire4 avg. 4.4 aps. He also had about 12 ds per 10 seconds.
    Is that a typo? Fire stance is giving 12x more DS in the same amount of time? Perhaps a lucky string of procs?
    Hard pressed on my right. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking.

  4. #4
    Community Member Alanim's Avatar
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    It's bugged so there is a 100% chance of double striking in fire stance.

  5. #5
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    Quote Originally Posted by Alanim View Post
    It's bugged so there is a 100% chance of double striking in fire stance.
    I really wonder how bugs like that happen.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  6. #6
    Community Member Newtons_Apple's Avatar
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    Could you give us a baseline of aps on current live servers to compare against?
    "Our character is what we do when we think no one is looking."
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  7. #7
    Community Member REALb0r3d's Avatar
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    Quote Originally Posted by Alanim View Post
    It's bugged so there is a 100% chance of double striking in fire stance.
    I got 100% chance of doublestrike in WS. None of these numbers mean anything because the **** class is so bugged now its not funny.
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    Fail

  8. #8
    Community Member Xeraphim's Avatar
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    Fire stance shouldn't even HAVE Double Strikes. It's definitely bugged.

    As for Attacks Per Second, that's clearly broken as well, as Wind should always be the fastest(given the static Haste effect).

  9. #9
    Community Member twoton's Avatar
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    Well if you take out 11 of the ds to compensate for the bug to fire stance the aps for fire stance would actually be 3.3 aps for firestance vs. 3.8 for windstance

    I will look into trying to get some numbers from the live server later tonight or tomorrow.

  10. #10
    Community Member twoton's Avatar
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    ok just for people that didnt already know and just to confirm for myself I retested aps on the live server of windstance 4. It came out to 4.4 aps. I have not had a chance to test another stance on the live server besides windstance yet.

  11. #11
    Community Member ckorik's Avatar
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    So we lost .6 attacks per second?

  12. #12
    Community Member twoton's Avatar
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    yeah pretty much or you could say 36 attacks per minute

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