Ascent, Argonnessen ~ Cleatus Yogurthawker | Isostatic Rebound | Mohorovicic Discontinuity | Angular Unconformity
Ghalanda ~ Feldspathic Greywacke
Of course doublestrike benefits TWF. Just like it benefits THF and S&B. They put it on air stance and tempest 3 to help make up for the removal of attack speed bonuses.
Why do you choose to only bold the first 2 parts of that sentence, and not the third part? You are trying to imply that the first part is explicitly granting the second part, which is not stated anywhere. If that were true, then it would follow that the third part should also have been explicitly granted by the first part. Although it is being removed, is it actually your belief that Eladrin intended for doublestrike to also grant STWF automatically??
Ascent, Argonnessen ~ Cleatus Yogurthawker | Isostatic Rebound | Mohorovicic Discontinuity | Angular Unconformity
Ghalanda ~ Feldspathic Greywacke
Ascent, Argonnessen ~ Cleatus Yogurthawker | Isostatic Rebound | Mohorovicic Discontinuity | Angular Unconformity
Ghalanda ~ Feldspathic Greywacke
That they do... and the odds are 10% under full monk windstance, fighter capstone or zeal and 5% under tempest III ... and it must be on the first attack in the sequence... no others. If you have a pally per-say shall you time to sequence and click your smite precisely you have a 10% chance of doing so with smite evil. The best thing I can tell you is to come play on lammania and feel it for yourself...
Last edited by Emili; 06-05-2010 at 04:25 PM.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
It's really hard to tell in-game. The combat log gives no indication if a given hit is a main hand attack, off hand, "additional", whatever. Visually it does sometimes appear like more than 3 sets of numbers are being strung together, but a) it happens a LOT more often than 5% of the time like you would expect for a tempest 3 ranger, and b) it occasionally looks like 5 or more sets of numbers are being strung together.
These are probably artifacts of attack timings not occurring in perfectly equal time increments, but rather being tied to certain points in the attack animations of the avatar. I'm not sure how to figure out definitively without a serious statistical analysis that I don't have time for. Hopefully we will get some clarity from Eladrin at some point. Your interpretation might be right, but I definitely have my doubts.
Ascent, Argonnessen ~ Cleatus Yogurthawker | Isostatic Rebound | Mohorovicic Discontinuity | Angular Unconformity
Ghalanda ~ Feldspathic Greywacke
Equip 2 weapons that do different types of damage. You can see slash and blunt in the combat log for instance. Note which one is in the main hand and which is in the offhand. Fight a few mobs, check the log. About 10 occurrences of that should give you an accurate picture of how much your main hand is hitting -vs- how much the offhand is hitting.
This of course is the tangible results analysis method that I favor over DPS spreadsheets and vacuum calcs.
You could use something that has alot of hp, doesnt move, and is static, like a portal, to do something like this as well.