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  1. #41
    Community Member Shaarax's Avatar
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    My thought on this is that Spears, along with Halberds and Tridents (and Javelins as a thrown weapon) would be good additions to add into Update 6, to go with the new underwater combat, as piercing weapons should be better for use in that environment than slashing or bludgeoning weapons are. Adding them in then would add to the theme of that pack.
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  2. #42
    Community Member Lorien_the_First_One's Avatar
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    Because if they gave us spears some idiot would run around with them and poke some poor halfling's eye out. It's all fun until someone loses an eye!

  3. #43
    Community Member voodoogroves's Avatar
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    Would love to see them. Would change their reach physics on attack checks. Bigger problem would be the new animation sequence(s).

  4. #44
    Community Member DToNE's Avatar
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    8 Foot spears were indeed wielded by 1 arm though. This is actually good reference.

    http://www.youtube.com/watch?v=klOc9C-aPr4

    http://www.youtube.com/watch?v=I-xtFXThEOc

  5. #45
    Community Member Otherworld's Avatar
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    I'd like spears. I already see myself stabbing monsters with em and make some dragoon-flavored chars. (spear-wielding and with max jump xD)

    Though, of course, they'd have to make some animations...
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  6. #46
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    +300 rep! (Get it? 300?)

    I can already imagine a party shouting "THIS IS STORMREACH!!!" over the mic as their Fighters and Barbarians run into the dungeon wielding their mighty spears. Plus, it brings Wounding/Puncturing to THF (which is good) and allows the creation of more video-game-based characters (say, a Dragoon from Final Fantasy 3 or Nephenee from Fire Emblem: Path of Radiance).

    /signed

    EDIT: It seems someone beat me to the Dragoon reference. Yes, max Jump of course.
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  7. #47
    Community Member ssgcmwatson's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    It's all fun until someone loses an eye!
    Then it's a sport!

  8. #48
    Community Member Chaosprism's Avatar
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    Inspired quarter has spears display wise. They count as quarterstaffs though.


    I hope they do add spears for real too. Been waiting for that since the original beta 3 years ago.

  9. #49
    Community Member DToNE's Avatar
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    Huh, weird food for thought. Historically, they tried to have the strongest warrior wield a 90ft spear and they deemed it impossible at the time. How do you even balance such a thing?

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  10. #50
    Community Member Pehtis's Avatar
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    Cool Spear as Defensive Weapon

    Having spears introduced into the game would be a wonderful addition. I would like to bring a different take to this by suggesting the Spear be designed as a DEFENSIVE weapon by introducing a special damage called IMPALE DAMAGE. This impale damage will only trigger when DEFENDING (re block) though and never triggered when attacking.

    IMPALE damage could be anything from Double Damage (before crits), or maybe give it double crit multiplier that stacks with existing enchantments/feats/enhancements.

    I was thinking the spear would have to be on its own (re not with 2nd off hand weapon, or shield) regardless if its 1H or 2H weapon, because you are bracing yourself for impact (re Impale Damage trigger).

    Heck maybe make it even more unique for Sword & Board builds designed to defend (re prestige line) by allowing them to keep a Shield and still get IMPALE Damage bonuses. That is one sure way to increase their damage output (especially with Intimidate on) without lag issues. That would bring a whole new aspect to the game especially when you need to turtle up.

    Perhaps keep it simple and keep the impale damage concept open to everyone willing to defend with a spear.

    Would that unbalance the game in favor of defensive fighting when you know the first thing the enemy does is lunge at you? Dunno. A trade-off of some sort perhaps.

    Defensive DPS (re non guards) now that would be different .
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  11. #51
    Founder Aesop's Avatar
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    Quote Originally Posted by Chaosprism View Post
    Inspired quarter has spears display wise. They count as quarterstaffs though.


    I hope they do add spears for real too. Been waiting for that since the original beta 3 years ago.
    4 years ago... and change

    I started on the Beta in December of 2005 I think... might have been November

    and I've been playing since then... though infrequently at times.


    People kept telling me that Spears are worthless because they are only 1d8 20/x3 and that Reach wouldn't do anything in the game

    I never really cared about that though; I just wanted my SPEAR AND MAGIC HELMET

    Aesop
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  12. #52
    Community Member AyumiAmakusa's Avatar
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    If there were spears in the game, I'd want this at least +2 Silver Returning Spear. Let the throwing begin!

  13. #53
    Ninja Spy phillymiket's Avatar
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    A little inspiration for the devs. Think of the flavor spears would add!
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  14. #54
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by PopeJual View Post
    Spears also are reach weapons and have some funky differences in the combat rules.
    +1 yeah, spears would be awesome, but reach and melle throwns are mechanics not present in DDO. It is nice that a bunch of people would sacrafice the thrown and reach capabilities to have the look of a spear.

    Jump animations and running animations are small fry compared to the investment of adding unique animations for weapons.

  15. #55
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    Quote Originally Posted by Ganolyn View Post
    That is why I listed the one's I did as impractical. They are all very long and basically designed for what you described. All the others I listed are about spear size (5'-6') except for some poleaxes. Since those varied in size (some up to 15') they could pick and choose the size they wanted as their standard.
    Actually normal size spears ranged from 7'-10' anything past 10' started to become pike size, anything shorter then 7' was short spear, anything under 5' become javelin size.

    Also to the poster who said Europeans never wielded the spear two handed, you are wrong. Just to name two cultures who fought both with one & two handed spears... Vikings & Celts.

  16. #56
    Community Member PopeJual's Avatar
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    Quote Originally Posted by phillymiket View Post
    Think of the flavor spears would add!
    Oddly enough, I know the answer to this.

    Rhubarb.

  17. #57
    Community Member Ganolyn's Avatar
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    Quote Originally Posted by Berekona View Post
    Actually normal size spears ranged from 7'-10' anything past 10' started to become pike size, anything shorter then 7' was short spear, anything under 5' become javelin size.
    I didn't say that spears were all that size, I said the weapons I listed were about spear size. Spear size and use is as varied as the cultures they come from.
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  18. #58
    Community Member Midarc's Avatar
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    The introduction of a polearm catagory of weapons would fall right into my wishlist of additions.
    Would love to see this implemented.

  19. #59
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    something tells me that we don't have spears because they have reach and technically unless ur using a shortspear u cant attack an adjacent opponent unless u have a specific feat

  20. #60
    Community Member IgorUnchained's Avatar
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    /signed....and Ill take whips (and the like) as well.
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