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  1. #1
    Community Member REALb0r3d's Avatar
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    Default Let us know what our main hand and off hand proc rate is since you Nerfed TWF

    You put silly things in like the damage description "1 to 6" when its really 1d3+3.
    If newbies don't know what 1d3+3 is how do you think they'll even be able to make a usable build?
    It would be much easier to just make a **** tutorial, reference guide, anything instead of coding LONGER descriptions into items.


    That's why I'm so concerned about this...
    Are you implementing character information on offhand procs in the character sheet?
    Some actual USEFUL information IG.
    Quote Originally Posted by REALb0r3d View Post
    Hi, welcome.
    Quote Originally Posted by Arkat View Post
    Fail

  2. #2
    Community Member grodon9999's Avatar
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    At a base 105/105 per minute while hasted

    Pallys and Fighters (zeal and capstone)

    Main: 115
    Off: 84

    Tempest IIIs

    Main: 110
    Off: 105

    "Monster" Build:

    Main: 105
    Off: 95

    All others with GTWF:

    Main: 105
    Off: 84

  3. #3
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    Quote Originally Posted by grodon9999 View Post
    At a base 105/105 per minute while hasted

    Pallys and Fighters (zeal and capstone)

    Main: 115
    Off: 84

    Tempest IIIs

    Main: 110
    Off: 105

    "Monster" Build:

    Main: 105
    Off: 95

    All others with GTWF:

    Main: 105
    Off: 84
    What about fighter haste for the fighters? (And rogues too)

  4. #4
    Community Member grodon9999's Avatar
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    Quote Originally Posted by R0cksteady View Post
    What about fighter haste for the fighters? (And rogues too)

    I believe the hastes boosts are the same. Looked that way last night.

  5. #5
    Community Member Rubiconn's Avatar
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    I dont mean to pick nits but 1-6 cant be 1d3+3 . 1d3+3 is 4-6. Correct me if Im wrong but 1-6 would have to be 1d6.

    Im getting less and less concerned with the so called nerfing, if it means I have to hit harry a few more times then so be it, I would rather have to go a second short round with the beast from east then die because of lag.

  6. #6
    Community Member REALb0r3d's Avatar
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    What I meant by this is apparently in wind stance monks will be at 110% main hand 80% off hand.

    When I switch to sun stance a monk will be at 100% main hand and 80% off hand.

    This is a big change to keep behind the scenes.

    As a tangent, are they including % rolls for off hand procs in the combat log?
    Another secret to hide from the player base IMHO.

    Quote Originally Posted by Rubiconn View Post
    I dont mean to pick nits but 1-6 cant be 1d3+3 . 1d3+3 is 4-6. Correct me if Im wrong but 1-6 would have to be 1d6.

    Im getting less and less concerned with the so called nerfing, if it means I have to hit harry a few more times then so be it, I would rather have to go a second short round with the beast from east then die because of lag.
    I know you don't mean to pick nits, but this is exactly what they did. With the loaded dice it is 4-6 but is in fact notated 1-6. Which isn't my actual gripe, but is in fact misinformation MEANT TO TEACH.
    If they want to dumb down the game they should just stop and write a manual worth reading and give players a chance to open it when the game is downloading as "light" reading.
    Last edited by REALb0r3d; 06-04-2010 at 09:51 AM.
    Quote Originally Posted by REALb0r3d View Post
    Hi, welcome.
    Quote Originally Posted by Arkat View Post
    Fail

  7. #7
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    Quote Originally Posted by Rubiconn View Post
    I dont mean to pick nits but 1-6 cant be 1d3+3 . 1d3+3 is 4-6. Correct me if Im wrong but 1-6 would have to be 1d6.

    Im getting less and less concerned with the so called nerfing, if it means I have to hit harry a few more times then so be it, I would rather have to go a second short round with the beast from east then die because of lag.
    Loaded dice. 1d6 is actually 1d3+3

  8. #8
    Community Member ArichValtrahn's Avatar
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    Yes, please add this information to the character sheet. Its great that certain people know how to calculate the number, but it would be much better for the rest of us if the data was there.

    And the dice thing is stupid as well.

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