So played with my monk quite a bit last night and figured I would share what I saw...
Likes:
Doublestrike in Fire Stance: hopefully this is intended and means I can now go fire stance instead of windstance which not only gives me enough ki to do my moves, +2 to hit, +2 to damage, and 2 con back from wind stance.
Touch of Death Multi hitting: this is probably a combat bug or a display bug but Touch of death is hitting multiple times. A really nice DPS increase but seems a little broken.
Example: http://www.youtube.com/watch?v=knCPiaMvO1I
Touch of Death is still unarmed only: Yeah I like the fact that my "Touch" move can still only be used with wraps, seemed kinda silly to me they were considering allowing me to use it with other weapons. Its sounds like an unarmed move and I am glad it stayed that way.
Shocking Burst Ring Graphic: My TOD ring enchanted with Shocking burst had the shocking burst graphic on it. Looks really cool and I hope they add it to all the other ring element enchants.
Dislike:
Attack Speed: Wow am I attacking in water here, my attack speed feels and looks so slow. I believe the base extra unarmed speed still exists but I am not positive. The animation needs to be speed up because it kinda looks silly that I am attacking in slow motion.
Ki Generation: Ki generation was terrible in any stance besides fire stance, it really should be incread 2 fold or else people are going to be really upset.
Weighted Nerf: The new proc weighted 3% still goes off, but I have a feeling that without stunning fist and the save on weighted I will be relying on the Barbarians and fighter to stun for me.
Possible Madstone Nerf: It seemed to me that Madstone no longer gives 20% attack speed like it used to, was really hoping that it would speed me up a little but it didnt.
If I can get a Dragonshard tonight I will test out the PRE's further, but for enjoy this info for now.