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  1. #201
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    Quote Originally Posted by Greyweasel View Post
    ...
    I can answer a few of these questions.

    There's actually quite a few different trap ingredients. There are 3 different types of bottles, mechanical parts, magical parts, and a part for every element, plus force parts. That means there are 12 new ingredients. Other ingredients you will need however, are soul gems (which can go into a soul gem bag), and dragonshard fragments, which will go in your ingredient bag.

    On live servers, I'd recommend only keep parts you plan to make traps from and will get in high quantities, like the mechanical parts.

    As far as I know, there are no secret recipes. Basically all the recipes are outlined in the various trapmaking guides. The only trick is that mines will simply use mechanical parts in place of the different bottles. The simpliest recipe is 10 elemental parts and 10 bottles. The most complicated recipe is 100 elemental parts, 200 fragments, a Strong soul gem, and 10 unadorned bottles.

    There is some trial and error in the crafting, but since you don't lose ingredients by trying, it's not that punishing.

    As for good places to farm parts, redfang is a decent one. I'd also recommend trying Church and the Cult, and Purge the Heritics over in House P. Gywlans is also good if you can sneak to the various traps.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  2. #202
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    Quote Originally Posted by Greyweasel View Post
    Hi
    1) ...will I have to buy a big ingredient bags for traps as well ??? ...

    2) Are there secret recipes you need to discover by yourself ? ...

    3) ... Is it me or is it obscure by design ? ...

    4) ... Am a lvl 7 rogue, what would you guys suggest for a dungeon that contains many traps so I can gather mats and test more ? ...
    1) I'd suggest a medium bag which can handle 30 stacks. They can be purchased at the general vendor in House P or J for about 8000 plat. Save your TPs.

    2/3) The good news is that the machine won't take it, if it isn't usable, so it will be fairly easy to check. Yes, I think the Devs like making us explore

    4) I'd suggest The Bounty Hunter in the Anvilfire Inn (House D). Its F2P, and there are a variety of boxes (force, cold, acid, mechanical, and magical). You don't have to complete, but you will have to open one door and clear one room to get 9 boxes.

  3. #203
    Community Member Greyweasel's Avatar
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    Wow guys thanks all for the very fast answers =) !

    A few more notes from the last hour of "testing" :

    - "Lair of summoning" given by a dwarfette called Lorridan Silvermantle at the flagon-thing inn in house kundrak enclave is nice to farm trap parts for a low lvl thief like me.

    - I was *deceived* by the fact I thought i'd find all the informations from the guides whereas in fact by hovering on the trap parts there are several recipes indicated.

    - I think there is a *mistake* in one of them , but not sure since I didn't try to craft any yet :
    • Hovering on a mechanical trap part says "10 mech + 10 cold = 10 weak cold traps"
    • Hovering on a fire trap part says "10 fire + 10 mech = 5 weak fire traps"

    => same number of parts in both, yet one yields 10 and one yields 5 ? Hopefully I'll get enough parts to see which one is wrong if any...

  4. #204
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    Quote Originally Posted by Greyweasel View Post

    - I think there is a *mistake* in one of them , but not sure since I didn't try to craft any yet :
    • Hovering on a mechanical trap part says "10 mech + 10 cold = 10 weak cold traps"
    • Hovering on a fire trap part says "10 fire + 10 mech = 5 weak fire traps"

    => same number of parts in both, yet one yields 10 and one yields 5 ? Hopefully I'll get enough parts to see which one is wrong if any...
    Yeah, that's a typo. All mine recipes only give 5 mines.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  5. #205
    Community Member Greyweasel's Avatar
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    Quote Originally Posted by Coldin View Post
    Yeah, that's a typo. All mine recipes only give 5 mines.
    Mines ??? It says traps on the mouseover description of the "energy-type"-trap part !!!

    Anyways, if I understand well then :

    • 10 crude vials + 10 "energy-type"-trap parts = 10 weak throwable flasks of that energy type
    • 10 mechanical trap parts + 10 "energy-type"-trap parts = 10 weak mines of that energy type
    • 10 mechanical trap parts + 10 magical parts + 10 scrolls (same lvl 1 spell) = 10 spell traps of that lvl 1 spell effect (and has to be some CC type spell)


    And then there are x25 variants and then enhanced variants with syberis shards... He he he... Anyone made a full guide yet !?

    Hmmm ok so in fact the game all call them traps, either damaging or spell traps and it's here that people started to call them mines ?

    Anyways... Can't wait to be able to craft some, it definitely seems fun if still a bit obscure in the wordings here and there. Then again the flavour text with the barbarian was fun to read but it's blurry between what is factual and what is flavour ha ha... Whatever... It's nice, as a thief, to get more type of loot drops and be expecting some more "gifts" during the disarming process...

    Fun fact : before when disarming traps it was either good (trap disarmed) or bad (not disarmed), and now it's : disarmed + parts = good, disarmed and no parts = meh and not disarmed = bad !!!

  6. #206
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    Quote Originally Posted by Greyweasel View Post
    Mines ??? It says traps on the mouseover description of the "energy-type"-trap part !!!

    Anyways, if I understand well then :

    • 10 crude vials + 10 "energy-type"-trap parts = 10 weak throwable flasks of that energy type
    • 10 mechanical trap parts + 10 "energy-type"-trap parts = 10 weak mines of that energy type
    • 10 mechanical trap parts + 10 magical parts + 10 scrolls (same lvl 1 spell) = 10 spell traps of that lvl 1 spell effect (and has to be some CC type spell)


    And then there are x25 variants and then enhanced variants with syberis shards... He he he... Anyone made a full guide yet !?

    Hmmm ok so in fact the game all call them traps, either damaging or spell traps and it's here that people started to call them mines ?

    Anyways... Can't wait to be able to craft some, it definitely seems fun if still a bit obscure in the wordings here and there. Then again the flavour text with the barbarian was fun to read but it's blurry between what is factual and what is flavour ha ha... Whatever... It's nice, as a thief, to get more type of loot drops and be expecting some more "gifts" during the disarming process...

    Fun fact : before when disarming traps it was either good (trap disarmed) or bad (not disarmed), and now it's : disarmed + parts = good, disarmed and no parts = meh and not disarmed = bad !!!
    Your recipes are off.

    10 crude vials + 10 elemental trap parts = 10 flasks (aka grenades)
    10 mechanical trap parts + 10 elemental trap parts = 5 traps (aka mines)
    10 mechanical trap parts + 10 magical trap parts + 10 1st level scrolls = 5 magical traps

    Only grenades come in 10s. Everything else comes in 5s.
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  7. #207
    Community Member Greyweasel's Avatar
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    Quote Originally Posted by Coldin View Post
    Your recipes are off.

    10 crude vials + 10 elemental trap parts = 10 flasks (aka grenades)
    10 mechanical trap parts + 10 elemental trap parts = 5 traps (aka mines)
    10 mechanical trap parts + 10 magical trap parts + 10 1st level scrolls = 5 magical traps

    Only grenades come in 10s. Everything else comes in 5s.
    Ooopsy, blame copy/paste ha ha ! Well same as the typo on one of the parts he he...

  8. #208
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    Quote Originally Posted by Greyweasel View Post
    Mines ??? It says traps on the mouseover description of the "energy-type"-trap part !!!

    Hmmm ok so in fact the game all call them traps, either damaging or spell traps and it's here that people started to call them mines ?

    [/i]
    A jet of flame blowing out of a wall is a trap. A spike that impales you from the ground, is a trap. A floor that drops you into a vat of acid, is a trap.

    A little round dot on the ground that when stepped on blows you to kingdom come, and takes out your buddies in the process, is a freaking mine.

    They call it a trap because it is made from trap parts and made by the trap making feat and they didn't want to confuse people. It is a mine.

  9. #209
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    Trap (noun): any device, stratagem, trick, or the like for catching a person unawares.

    Mine (noun): An explosive device used to destroy enemy personnel, shipping, fortifications, or equipment, often placed in a concealed position and designed to be detonated by contact, proximity, or a time fuse.

    I think based on definitions a mine can very easily be a kind of trap.

  10. #210
    Community Member Jacoby's Avatar
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    While this is 'neat' I can't imagine it ever being used in party play. Number one they're simply not powerful enough to warrant holding the party up. I've kinda had this fealing for in game when trying to navigate traps, they should be dealy, even on normal levels. Forshame all the griefers who complain about deadly traps, bring a rogue into the party!

    I might spend a little time fiddling with this but the general concesus among players I associate with is that they are a waste of time but 'neat'?

  11. #211
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    There traps. If there mines I want a automatic rifle or a flame thrower ww2 style is fine.

    Grenades are fun,

    Rangers say that they make a level or so in rogue and shoot targets till they run up on the trap they set for the target.

    So far I've used grenades in tempest spine raid. The acid ones worked great.

    Can't see any real functional use for making traps as a mechanical purist (no multi classing).

    Also I'm new where can we get soul gems. Can I steal them?

  12. #212
    Community Member Feralthyrtiaq's Avatar
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    Default Ummmm man...

    This thread is 4 years old mate.

    Essences from Cannith Crafting are used to make traps now.

    www.ddowiki.com and search trapmaking....

    In rogue mechanics tree take the Improved Trapmaking enhs, make some web traps and profit

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