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    Founder Brother_Solar's Avatar
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    Default Shintao Monk

    First I'll post the useful information without my opinion:

    Shintao Monk I
    Prerequisites: 16 Action Points spent, Monk level 6, Path of Harmonious Balance: Fists of Light, Stunning Fist, Monk Concentration II, Monk Improved Recovery I, and one of: Cleave, Combat Expertise, Diehard, Discipline, Luck of Heroes, Precision, Resilience, or Self Sufficient
    You guide others on the path of enlightenment, leading by example. You gain the ability to expend ki to smite evil creatures, and can create a Protection from Evil effect, warding allies from domination and improving defenses against evil opponents. You unarmed attacks now bypass Byeshk damage reduction

    Shintao Monk: Smite Evil
    Ki Cost: 15
    Target: Foe, Directional, Breakable
    Cooldown: 30 seconds
    You have the ability to expend ki to deal devistating blows in melee against evil creatures. You gain twice your Wisdom modifier to your attack roll and a damage bonus based on your monk level. This ability counts as a Light move

    Shintao Monk: Protection from Evil
    Ki Cost: 5
    Target: Friend, Self
    Cooldown: 3 seconds
    Duration: 1 minute per (monk?) level
    At your touch, a magical barrier is created that wards a target from attacks by evil creatures, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. The target is also warded from magical and mental control and compulsions. This ability counts as a Light move.


    Shintao Monk II
    Prerequisites: 42 Action Points spent, Monk level 12, Shintao Monk I, and one of: Rise of the Phoenix or Monk Improved Recovery III
    Invaders from other realities have learned to fear your prowess. You gain the ability to expend ki to dismiss outsiders, and your unarmed attacks now bypass Cold Iron damage reduction.

    Shintao Monk: Dismissal
    Ki Cost: 25
    Target: Foe, Directional, Breakable
    Save: 10 + Wisdom Modifier + Monk Level (Will)
    Cooldown: 15 seconds
    You perform a melee attack that attempts to force an extra planar enemy back to its proper plane. A successful Will save negates this effect. (DC = 10 + Wisdom Modifier + your monk level). This ability counts as a Light move.
    Last edited by Brother_Solar; 06-02-2010 at 08:14 PM.

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