It pretty much sums up all i think about the subject, so +1Meh, the way I see it, the people bemoaning it will go to any non-logical (ie irrational) lengths to argue why this is wrong.
I'll offer the following:
- Balancing a weapon by making it "very rare" is terrible game design, unless you artificially limit the number of them. (For example, "max 5 per server drop, ever" - then it's only bad game design.)
- The weapon in question was not even "very rare" (or even very challenging to get). it was EASY as heck to get! FAR LESS work than a shroud weapon unless you already have a stockpile of larges, but then the comparison is biased.
- You didn't need shroud weapons to do this raid. In fact the power gamers were not using min IIs vs Velah, they were using holy or holyburst of greater dragon bane with icyburst with force.
- The nerf isn't THAT bad - it still is a very powerful weapon, more powerful than anything else in DPS. It's just no longer ridiculously so.
- Epic creatures and auto-crit: If you were having ANY issues killing an epic trash creature in auto-crit in more than 6 or so seconds, you and your group don't belong in epic quests. It's possible for epic trash you may have a better weapon than the SoS for when the stuff is auto-crittable - but this is a good thing! Having a single weapon be the absolutely best weapon for all possible scenarios wasn't good.
- They already nerfed min IIs because they were the best possible weapons for all scenarios for this same reason. And they were not nearly as powerful as this SoS. (I still think it was a mistake, and they should have ONLY nerfed min IIs instead of all transmuters, but whatever)
- The min level of the item plays no role as to how useful it is. This has been a trademark of DDO for a very long time, and it's a GOOD thing because it keeps old content worth running. The shroud is still considered an end game raid, and arguing that "no min lvl 12 item should be close to the SoS" is simply begging to have the shroud changed to level 18 and the shroud items to get a min lvl 18. It's not like they haven't nerfed the min lvl of shroud items before you know.
- People who didn't quit because of the w/p insane nerf which not only invalidated ***years*** of effort for people but ALSO crapload of builds (with it, the viability of dex-based builds went right out the window, as well as the dual-wielding barb) and which WALKED ALL OVER the D&D rules, aren't going to quit over this overall moderate nerf. PS: I am STILL upset about the w/p nerf. I'll forget the SoS nerf in four weeks time, tops.
- People may no longer run the von raid non-stop like crazy to have the most must-have weapon in the game. But this raid is fairly easy, and kinda fun, and still has a lot of other nice stuff, so it'll still get run a lot.
- I WILL agree that it is a really bad idea to release something into live that even in Lamannia is seen as incredibly overpowered, and then nerf it after lots of people have worked for said item.![]()