Two things.
1. Why did you have to change the main menu bar? It looked just fine the way it was. I like seeing my little green connection icon!
2. It's nice and all you want to make the game easier to understand for the people coming from other MMO's like WoW....but DnD is a game based on dice.
How about instead of putting DnD dice all the way down at the bottom of the description, we do something like this?
"This weapon deals 1 to 6 (1d6) points of fire damage on a strike."
Looks much cleaner, and it puts the dice right next to the damage, instead of very far away. (Or better yet, just teach new players about how dice work)
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
I don't like how the gold is crushed and such. You still have chests/barrels and such dropping gold. It doesn't automatically get converted up. So at times you can't see how much gold you actually have.
Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)Originally Posted by Tarrant
Prefer the previous display. Sometimes my latency is ok, but my loss is quite high and the icon still remains green. At least I can mouseover even when green and see what the numbers are like. Hope there'll still be an easy way to do this if they hide the icon. Maybe allow it to be a customisable shortcut for those who use it often.
So, we have horrendous lag issues, due in large part to too much information being transmitted between the client and the server, and in an effort to fix this, they now include...buffs and running durations? Cause yea, THAT will certainly reduce how much information we receive.
And on a completely unrelated note: Daehawk: Why on earth do you have 3 gem bags?
The LFM page does not display properly either.
I love the guild page now, I think it looks great.
The new sounds for teleport feels a bit too star treky.
The cut off animation for failed umd checks is an interesting way to quickly see you have failed.
The lightning bolt sounds from kobolds reminded a guildy of some spell sound from Dragon Age.
The new sound for the rage spell... umm yeah, I get it, but really?
Last edited by SteeleTrueheart; 06-03-2010 at 11:01 AM.
Khyber - Officer in The Stormreach Thieves Guild
Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)
There's a lot of UI elements not aligning properly.
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer