Quote Originally Posted by MeliCat View Post
so is a WF normally like 0.4 and HF 2 brings it to 0.7?

what is the WF number with no amp?
Base 0.5
HF1 - 0.65 (total cost 2 AP)
HF2 - 0.7 (total cost 6 AP)
HF3 - 0.75 (total cost 12 AP)


As you can see, there's a pretty serious diminishing returns effect on Healer's Friend. Every WF that isn't solely in an all-WF static group or all-WF guild should take HF1, but HF2 and HF3 are expensive luxuries.