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  1. #1
    Community Member Cyr's Avatar
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    Mar 2006
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    2,362

    Default Item Ideas with the new physics checks in mind

    Okay was thinking about some nice itemization options based upon the new proc percentage system. Note this thread has NOTHING to do with TWF nerfs and is only about itemization based upon the system having these proc chances in them, regardless of their actual levels.


    Old items.

    Jorgundal's Collar
    This item adds +5% double strike chance and +5% off hand hook chance. These are alacrity bonuses (stacks we will say ).

    Zephr
    Normal Junk it already has. This item adds 5% double strike chance and +5% off hand hook chance. This is an alacrity bonus.

    Epic Zephr
    normal junk.... This item adds 5% double strike chance and +5% off hand hook chance. These are alacrity bonuses. While wielding this weapon if your off hand hook chance is over 100% you gain a chance of a second off hand hook at a rate of (off hand hook chance - 100%).

    Epic Whirlwind
    This item adds 10% double strike chance. This is an alacrity bonus.

    Madstone Boots:
    Same as before except 25% swing speed boost changed to +10% double strike chance and +10% off hand hook chance.

    Item Power Modifications:

    Shroud tier 3 air: Same knockdown chance + 2% double strike chance and +2% off hand hook chance.

    New item powers:

    Quick Striking: This weapon strikes more quickly then a normal weapon does. If wielded in your main hand it adds 5% double strike. If wielded in the off hand it adds 10% off hand hook chance. This item allows for an additional off hand hook if your off hand hook chance is over 100% at a chance of ...

    Double Shot: Ranged Weapons Only. This weapon has a chance of shotting more then once at the same target per shot. Add 25% double strike chance.

    Swiftness: Accessories/Armors only. This item adds a +2% double strike chance and a +3% off hand hook chance. These bonus's are enhancement bonuses (do not stack).

    New Weapons:

    Blazing Bow
    ML 20 (New epic item)
    Long Bow
    +8 enhancement bonus
    Damage: 2d8
    Normal Crit Profile.
    Flaming
    Double Shot
    If you are wielding this bow when many shot expires the cool down on it is reduced by 20 seconds.
    Red slot.

    The Quickling's Sword
    ML 20 (New epic item)
    Dagger
    +10 Enhancement Bonus
    Damage: 2d4
    Normal Crit Profile.
    Quick Striking.
    Bleeding.
    While wielding this weapon your dexterity bonus is added to your double strike chance, your off hand hook chance, and your damge with this weapon.
    The blazing speed with which you attack with this weapon wears you out quickly. For every thirty seconds that you swing this weapon without interuption longer then one second you are hit with a 30 second long fatigue effect.
    Red slot

    The Hammer of the Titan's
    ML 20 (new epic item)
    Maul
    +6 Enhancement Bonus
    Damage: 5d8
    Crit: *4
    Thundering.
    Weighted 5%
    This weapon is extremely heavy and difficult to use. It requires Str. 36+ to equip. Additionally, you lose 10% double strike chance. (This assumes that more things will use double strike in the future such as haste boost, madstone boots, etc...)
    Adamantine
    Red Slot

    Albatross
    ML 20 (new epic item)
    Necklace
    Colorless Slot
    Green Slot
    This weighty necklace keeps you well grounded.
    Electricity Absorbtion: 33%
    Electricty Resistance 40
    Reverse Gravity does not effect you.
    Your movements are slower then normal. -10% double strike chance and -10% off hand hook chance. You also have a -10% penalty to movement speed.

    Gladiator's Shield
    ML 20 (new epic item)
    Small Shield
    Red Slot
    Blue Slot
    +8 enhancement bonus
    Damage: 2d6
    Piercing/Bludgeoning
    Crit: 18-20/*2
    You make attacks with this shield using your off hand hook chance.
    Keen.

    The Giant King's Shield
    ML 20 (new epic item)
    Tower Shield
    Blue Slot
    +6 Enhancement Bonus
    DR: 40 (shield blocking addition with this shield)
    Adamantine.
    This shield is extremely large and heavy being made for use by the giant king. Your movement and attack speed is slowed as if you were fatigued while using this shield. You gain -10% double strike chance.

    The Essence of the Wind
    ML 20 (new epic item)
    Cape
    Colorless slot
    Greater Swiftness: As swiftness except double strike percentage increases to 5% and offhand increases to 5%. Again Enhancement bonus.
    Haste: 3/day ML 20

    Zombie Charm
    ML 20 (new epic item)
    Trinket
    Colorless Slot
    This hunk of a zombie's flesh contains strange powers.
    -50% healing amp
    -10% double strike chance and -20% off hand hook chance.
    +8 Str. (Profane Bonus)
    Mound of Flesh: On non-warforged characters the user gains +40 hit points (profane bonus).

    Madstone Axe
    ML 20 (new epic item)
    Great Axe
    Red Slot*2
    Enh +6
    Damage: 2d12
    Crit: *5
    This Axe's blades are made out of the same blue mineral mined from the Madstone Crater.
    Madstone Strike: Each time you hit with this weapon the target has a chance to launch into a madstone rage identical to that granted by the madstone boots. Purple/red names are immune to this effect. All other mobs do lose spell casting ability.
    Madness: You gain all the benefits and penalties of madstone rage while wielding this weapon.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
    Main: Sharess
    Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella

  2. #2
    Community Member Zack77's Avatar
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    Apr 2006
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    Default

    These seem really cool, especially compared to a lot of the epics we already have

    I like, /signed
    Quote Originally Posted by PopeJual View Post
    Boo hoo. Use your leftover Turbine Points to buy your self a pair and stop crying like a little wuss.
    | Alts: Balthioul, Briathos, Concentio

  3. #3
    Community Member
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    Jul 2009
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    12

    Default

    I get the impression you have DM'ed before for PnP. If not, you should haha, because these items are pretty well though out.

    /signed

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