My main is an Arcane Archer 10. I do more than half of all fighting with a bow, and have only one (+5 Frost). But I accumulated what seems to be way too many melee weapons, some too specialized:
Main hand:
+3 Fireburst bastard sword of backstabbing -- for trolls and other fire-vulnerable types
+4 Ghost touch bastard sword -- obviously, for incorporeal undead
+2 Adamantine vicious warhammer -- for golems, skeletons and anything else with DR/adamantine or DR/blunt, such as razorcats
+2 Frost bastard sword of Everbright -- for cold-vulnerable types (rusties I kill just with bow)
Off-hand:
+1 Holy burst light hammer of pure good -- awesome agains evil
+1 Smiting light hammer -- against golems, although not sure if I ever scored a smiting kill yet
+2 Axiomatic frost short sword of backstabbing with ForceCrit ritual -- for chaotic and/or cold-vulnerable types
+2 Bodyfeeder kukri of backstabbing -- just acquired it, not sure if it's worthwhile: if 15 hit points you gain on crits always disappear 1 minute later, what good is it? You still need a cure.
And that does not even count weapons I have in the bank, and did not yet get around to selling, such as +5 Rapier, or +1 Keen bastard sword of Everbright.
Last night, after a lot of effort, a small group made it into Wheep Gwennaelle's tomb in Orchard -- me, a monk 10, and a cleric 8 hireling. We all died, and I could not understand why I was doing so little damage to the wheep. Then it hit me (pun intended) -- I was using smiting light hammer when I thought it was a holy burst/pure good light hammer!
Pretty good indication I should get rid of some of these weapons. Keeping track of what is what is just too much. What would you recommend trashing?
Oh, and does anyone want a +5 Rapier? I am on Cannith.