Ok well, I am having fun with the title and perhaps timing of this post...but this is a serious suggestion that I've been thinking over for the last few weeks (I guess I was just motivated to post it today ).
Range DPS is really good when manyshot it active, when its not range DPS is really meh. So I was thinking of ways to increase the time an archer is using manyshot without it becoming overpowered. I should start by saying I invisioned this implemented as perhaps a T3 AA and perhaps DWS enhancement (so this would only apply to 18+ lvl characters and those that are "archer" builds).
So far I've come up with:
A) A decreased cool-down for many shot
B) An Improved Manyshot, which would act as a second usage of Manyshot on its own timer
C) Removing Manyshot as a timer and re-introduce it as a boost (i.e. you start with static 5 uses per rest, enhancements and gear can boost total number of uses.)
Thoughts?