I agree that it doesn't make sense for non primary melee classes (as indicated by their BAB progression) to be able to do as much damage as full BAB.
Balancing trapmaking so it's actually useful at end game will be a challenge for Eladrin yet to come. But just because the power of rogues is being reduced now because of this change doesn't mean that they might not be buffed in the future. Of course if the form of that buff is through epic traps of some kind, not every player will like that kind of gameplay.The problem with the rogue dilemna is how do they make traps more deadly so rogues are more wanted without once again destroying the solo'ing aspect of the game...and don't say Rogue hirelings because we all know most people use two types of hirelings.....Arcanes and Clerics......this not including multiple GS hirelings.
Garth