Quote Originally Posted by Garth_of_Sarlona View Post

With respect to feats; before, the game had to check a player's twf feats during combo chain to determine whether a particular animation hook had one, two, three combat hooks attached. Now a static percentage can be cached and a d100 roll made for each animation hook to determine whether there is an additional offhand attack roll or not.

Garth
Dont see why it cant check upon logging/ zone changes/ level up what feats a person has and set the number of hooks in each animation in the chain, no calculations need be made during combat this way, you're either 'flagged' for an offhand hook on this attack or not and, for monks and pallies, they dont have to play the guessing game of 'will i get a double proc from this attack when i smite.....****, maybe next time' which i foresee as being very frustrating and leading to an even further dps loss.

I still havent seen any proof of TWFs deserved damage nerf, if it needs one, fine, but i really cant get behind the random chance for offhand attacks thing