Quote Originally Posted by Eladrin View Post
That's useful feedback as well. We're attacking the lag issues because people often say it's the most important thing for them. If maintaining their DPS is more critical to them than a smoother play experience, that's valuable for us to know, and we'll look at other, less aggressive (or different) options to solve the problems. I'd bet that greensteel weapons would be changing significantly in a future update if we revert these changes.
This statement is a bit odd to me.

If the purpose of this change is to reduce lag, then how does greensteel come into play. Is there a lag difference if you are swinging a Greensteel sword vs a masterwork?

All I am seeing is that this is a DPS adjustment.

You could use the same fix for collision detection that you propose without adjusting the DPS much. Why not start with balancing the off hand procs / double strikes, etc to mirror current DPS. The lag factor should still be addressed, it lag doesn't change then this was not the issue anyway. Why meld the DPS change with the Lag fix?