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  1. #11
    Community Member Laith's Avatar
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    Mar 2006
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    Quote Originally Posted by Seosamh View Post
    TWF currently, two swings - one main hand, one off hand:

    2 Physics checks

    2 Attack rolls

    TWF proposed, two swings - one main hand, one off hand (assuming you proc your off hand):

    1 Physics check

    2 Attack rolls

    1 percentage roll (to determine off hand proc)


    So, 4 rolls/calculations in either case...

    But wait, if you don't proc your off hand then it's one less calculation!

    That's worth giving up 0-50% of your DPS, right?

    Wrong.
    there's a difference between a "check" and a "roll". the physics check is determining "is there an enemy in the way of my weapon". To perform that check, they probably compare coordinates of both people considering weapon type and facing.
    A roll is much simpler, computationally speaking.

    You're also forgetting:

    removal of the .15 second timer/procedure request (we don't know which it is) between physics checks.

    I have reservations about the % chance of off-hand strikes thing (ie: the nerf), but the other parts of the proposition (replacing some alacrity with double strikes, removing redundant physics check) sound great to me.
    Last edited by Laith; 05-28-2010 at 01:30 PM.

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