I tried following the other thread but got buried in the avalanche of FUD and DOOOOOOOoooo0oo0MMMMM!!!!!11!one eleven .---- .---- .----
I really don't think this change is going to affect my characters all that much, but I would like to know if I am understanding the change correctly so I know exactly how my characters will be affected.
I like to play rogues and rangers so I'm going to use them as examples along with a fighter.
My 19 rogue/1 fighter with GTWF currently receives (per DDOWiki) 4 main hand and 4 off-hand attacks. Under the proposed changes I would instead receive 4 main hand attacks and each main hand attack would have an 80% chance to proc an off-hand attack. This means I go from a 1:1 ratio to a 5:4 ratio on attacks. Or, I lose 1 off-hand attack for each 5 main hand attacks.
My tempest 3 ranger receives 4 main hand and 5 off-hand attacks. With the changes I would receive 4 main hand attacks with a 5% chance to double strike on the main hand and a 100% chance to proc an off-hand attack. A change from 1:1.25 ratio to 1:1 ratio with the added possibility of a 5% double strike.
A 20 fighter with GTWF receives the 1:1 ratio of main hand/off-hand attacks. Under the change the fighter would receive a 5:4 ratio but have the added +10% chance for main hand double strike with the fighter capstone.
Details on a couple other possible changes were given which would affect this, and I'll talk about them in a moment, but to me the change looks like a small reduction in overall dps by slightly reducing the number of off-hand attacks a non-tempest 3 ranger (which are said to be the best of the best of the best at TWF) receives in their attack chain. I don't really see the doom. And before someone points it out, I do see that tempest 3's are losing one off-hand attack, I still don't see the doom.
A couple other possible changes were given, adding STWF and adding a small chance for double strike to each kensei tier. I've seen different prereq's given for STWF, the prevalent being 19 base dex and 16 bab. In another thread someone asked how is a tempest 3 supposed to fit in STWF. Well, STWF is unnecessary as tempest 2 already grants 100% off-hand attacks. The bab requirement (if it is 16) means that most rogue (or any 3/4 bab class for the matter) builds will be unable to qualify and, as such, be unable to ever achieve 100% off-hand attacks. So a non-fighter class (not non-dps, just non-fighter, non-combat oriented) will be unable to achieve perfect combat abilities. Actually makes sense to me. I see this change as having the most affect on monks, but monks would receive a double strike bonus when in wind stance, they'll retain some of the speed bonus from wind stance and we don't yet know what changes are yet to come for the other elemental stances.
With the (assumed) high bab and dex requirement of STWF I see it as a feat that will only be taken by finesse TWF'ing kensei's and possibly AA rangers. If you add in STWF and kensei double strike bonuses to what I listed above, you get a 20 fighter with 1:1 attack ratio and a possible 25% chance for double strike. (I am making an assumption of 5% on the double strike chance bonus on each kensei tier as Eladrin didn't specify, just said a small chance per tier.)
An AA ranger (who could very likely have the required 19 base dex) would go from a 5:4 attack ratio with GTWF to a 1:1 ratio with STWF, lose out on the small double strike chance granted by tempest 3 and retain all of the advantages of a full AA with slayer arrows.
After looking at it this way I do think tempest 3's are getting a little short sticked. I can accept a 20 fighter kensei 3 being higher dps (with the possible 25% double strike chance) and equal TWF prowess than a tempest 3. They have to have a higher base dex and take an extra feat in order to achieve this. I'm ok with that. But it looks like an AA ranger with STWF is only behind a tempest 3 by 5% double strike at the cost of one feat.
Am I wrong? Am I misinterpreting the changes and how they would affect my characters? Am I wrong in how I presented the current state of TWF'ing? I would really like to have some feedback, and an honest discussion, on how the change compares to the current state of TWF.
Overall though, I really don't see this change affecting me or my characters all that much. My halfling rogues are still going to cause havoc and mayhem running around the marketplace looking for the access port on warforged that Clanekbeard told us about. We are going to touch every button and docent we can get out little hands on, as long as we can find something to stand on.
For reference, here is the chart from Eladrin's post with the %'s for each bonus to double strike and off-hand attack.