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  1. #1
    Hero
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    Default Spell Resistance (32) + Raids: Any analysis available?

    At level 20, is there any raiding content where Spell Resistance (32) is even remotely useful? Some normal? Few hard? Certainly not elite? Forget about epic?

    Anecdotally I've read alot of "SR sucks, don't waste a slot on it" in these forums. Has anyone actually done analysis to support those claims? Is a monster's caster level equal to their challenge rating?

  2. #2
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Carpone View Post
    At level 20, is there any raiding content where Spell Resistance (32) is even remotely useful? Some normal? Few hard? Certainly not elite? Forget about epic?

    Anecdotally I've read alot of "SR sucks, don't waste a slot on it" in these forums. Has anyone actually done analysis to support those claims? Is a monster's caster level equal to their challenge rating?
    I had Horoth fail to beat my SR on a Blasphemy on Normal last night. Probably saved the tank's life, as they weren't at full, and I was the main tank healer.

    It doesn't happen often at all on Horoth. I'd guess he has 28-30 Spell Pen.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  3. #3
    Founder Matuse's Avatar
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    You don't really need game evidence, anecdotal or otherwise.

    Just look at the list of spells which SR can possibly work against. Ok, it can work on Horoth's blasphemy, but not often. That's one instance, and only on normal, he likely gains 5-6 levels between Normal and Hard.

    Spell resistance is useless against the following spells:
    1) All spells that inflict damage.
    2) All spells you can be immune to. (Fear, Poison, Blindness, Disease, Level Drain, Instant Death, Greater Command, Hold Person/Monster)
    3) All spells whose effect is trivially removed with cheap potions or having someone cast a Heal on you.(Bestow Curse -SR does not protect against melee inflicted curses like in VoD-, Feeblemind, Ray of Exhaustion, Ray of Enfeeblement, Any stat drain)
    4) All spells only cast by epic monsters; who being CR 35 will effortlessly bypass any player achievable SR. (All dancing effects).

    Please tell me...what's left to protect against?
    Last edited by Matuse; 05-28-2010 at 03:48 AM.

  4. #4
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    Quote Originally Posted by Matuse View Post
    You don't really need game evidence, anecdotal or otherwise.

    Just look at the list of spells which SR can possibly work against. Ok, it can work on Horoth's blasphemy, but not often. That's one instance, and only on normal, he likely gains 5-6 levels between Normal and Hard.

    Spell resistance is useless against the following spells:
    1) All spells that inflict damage.
    2) All spells you can be immune to. (Fear, Poison, Blindness, Disease, Level Drain, Instant Death, Greater Command, Hold Person/Monster)
    3) All spells whose effect is trivially removed with cheap potions or having someone cast a Heal on you.(Bestow Curse -SR does not protect against melee inflicted curses like in VoD-, Feeblemind, Ray of Exhaustion, Ray of Enfeeblement, Any stat drain)
    4) All spells only cast by epic monsters; who being CR 35 will effortlessly bypass any player achievable SR. (All dancing effects).

    Please tell me...what's left to protect against?
    So if a wizard casts ray of enfeeblement he has to overcome the mobs SR but the mob does not have to overcome the wizards SR when he casts it on the wizard?

    Just wondering.

  5. #5
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    Quote Originally Posted by Carpone View Post
    At level 20, is there any raiding content where Spell Resistance (32) is even remotely useful? Some normal? Few hard? Certainly not elite? Forget about epic?

    Anecdotally I've read alot of "SR sucks, don't waste a slot on it" in these forums. Has anyone actually done analysis to support those claims? Is a monster's caster level equal to their challenge rating?
    If only for the greater command spell I would cast Sr on the party

  6. #6
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by Heronous View Post
    If only for the greater command spell I would cast Sr on the party
    IMO there's no doubt that the spell is worth casting if you have it. The question is - are you better served by taking it, or another level 7 spell?

    In general, I'd say the other level 7 spells are better, but there are times that SR and luck saves a group, like that ToD recently.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  7. #7
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    Quote Originally Posted by Heronous View Post
    If only for the greater command spell I would cast Sr on the party
    Isn't that stopped by protection from evil?

  8. #8
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    Quote Originally Posted by oweieie View Post
    Isn't that stopped by protection from evil?
    That's my understanding... It's been tested a few times in the forums, you can see by searching. I haven't bothered to recreate because I thought it was common knowledge. note: the PoE from the Silver Flame trinket is bugged and does not give command protection.

    I only get commanded in the wilderness (where I don't always cast all my buffs). I usually cast Magic Circle of Protection in most group at the beginning and at each shrine, and I haven't seen a Greater Command in a long time.
    Last edited by aristarchus1000; 05-31-2010 at 11:29 AM.

  9. #9
    Founder Matuse's Avatar
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    So if a wizard casts ray of enfeeblement he has to overcome the mobs SR but the mob does not have to overcome the wizards SR when he casts it on the wizard?

    Just wondering.
    Yes, the monster has to check against the wizard's SR (if any), but the wizard can swig a lesser restore potion and enfeeblement is completely gone. Monsters do not have this option.

    If only for the greater command spell I would cast Sr on the party
    Why would you do that when magic circle against evil provides the entire party complete immunity from being Commanded, and +2 saves that stacks? Did you just not bother to read the list of spells you can be immune to that I included in my first post?

  10. #10
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    Quote Originally Posted by Heronous View Post
    If only for the greater command spell I would cast Sr on the party
    Its sad how many divine casters don't understand that Protection from evil negates command and is a great group buff.

  11. #11
    Community Member Khellendros13's Avatar
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    Quote Originally Posted by ArdanosMerrow View Post
    Its sad how many divine casters don't understand that Protection from evil negates command and is a great group buff.
    Which is why my wiz carries and casts it
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