Quote Originally Posted by sirgog View Post
10 strikes me as a pretty drastic drop.

Mass Hold Monster, cast by a caster with solid but unspectacular equipment (36 casting stat for 32 save DC) currently seems to hit most trash about 50% of the time.

If this jumps to 95% - epics will be dominated by arcanes, as Mass Hold suddenly starts lasting ten times as long as it does now.


Another factor after such a change will be that groups that sail through the trash fights in Epics may be woefully underprepared for what the bosses can do to them...

Have you considered instead splitting the monsters into further categories - easy trash (e.g. Wiz-King Hyenas, the Drow in Offering of Blood) and hitting them with a save penalty, whilst keeping hard trash (scorrow in OOB, WF Sentinels in VON4) as they are now?
Isn't epic ALREADY dominated by arcanes (and divines at some point...)? I always feel like we, melee, just speed up things... But are very very far of being a must-have...

Maybe they could just give epic mobs an insane spell resistance?