Wow! This thread has a lot of posts for only having been started today.
As far the the OP: wrong. This game is clearly far more versatile than what you are used to.
My Videos Shadow Mage (ok, it's a build now)
A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.
I just read the entire thread (I might feel a bit dirty for it) and the original post doesn't reflect on the later comments. Not sure why it just doesn't get editted to match. Maybe the punch in the face comment to catch attention and build some drama.
I was going to give a hearty, "clerics can do so much more" but the then I remembered all the times they don't do more than try to tank and buff themselves and fall down dead with spell points because they don't bother healing anyone, even themselves at times.
I think clerics should learn how to do everything the can be good at, including healing, and then develop from there. Not to spam healing but to know when it's appropriate and when it's unnecessary and adjust play accordingly.
I play bards primarily. I do heal with them when necessary and I prioritize. I don't care what class is actually tanking but if one is a raging barbarian and one is a divine might'ed cleric I expect the cleric to be able to at least take care of him/herself and I will heal the barbarian if the cleric doesn't want to do it.
I am also positive the cleric should be able to do it as well as I can or better. The whole "I'm a battle cleric BYOH" is a pile of road apples IMO. Different classes are obviously more capable at some aspects of this game than others. Clerics/FvS obviously excel at healing in their class abilities and it's not by a lack of game design.
No one said, "We've given out some armor and buffs and crowd control. We could probably stop there but *** let's make them better healers than everyone else so they can flaunt it and not use it." No offense to the 'battle clerics' out there because I agree that they can do a lot including tanking. But do not believe for an instant that those healing abilities were added to the class for no apparent reason.
It is a team game and when in a group play it that way or solo it. I solo a lot and I do whatever I can to fill out the team when I group. It's not rocket science that a class excels at something because it's meant to be used to help everyone involved.![]()
Thank you taking the time and reading the full thread. Ya I went poked that behive multiple times it seems with my OP. I have recently edited the OP to reflect what the true intentions of my thread where. I was probably doing so while you where typing your reply to it...lol
I don't understand why he doesn't have 6 green boxes. Even if you don't agree with anything he says, he has brought the Drama™ back to Khyber. That is worth a ton of + rep.
Heck, he even lured in people from the other servers and got them fighting. We are not worthy of his genius.
well it's been swell, swelling went down...I need to go back to the efficient side of life.
Did anyone ever find out how much pocorn was consumed during the making of this fiasco?
Don't let common sense stop you...
Qualified Devil's Advocate ` Refugee Boldrei '06 / Keeper '09
First you are talking here about low level and you saying a cleric can't tank. It is true they will not get intimidate high and may not pull the aggro from that but with offensive spells they can get the aggro and I have seen some good tanking clerics. Here is what they so, they cast one offensive spell then run in fron tof group and block with shield (they can get anice ac and have a good block damage rating so if they tank they can take the damage) and tehn they just cast heals and spells whjile standing in block mode.
I have seen that work very well with a cleric so to say they can't do it is wrong. Now to say that clerics shoudlbe careful running around zergins can be said about all classes.
I think your main complaint should have been about the point you make in the second and that is clerics not healing at all. I have no problem with clerics fighting and everything and that is all ok. However, I have a problem if they not using spells to buff or to heal. I have seen many times a cleric finishing an adventure with most the group dead or almost dead and he has almost full sp. This is a different debate and that is what you should be discussing. If a cleric can heal then why are soo many people having to wand whip instead of the clerics healing. I have a problme with this as well and you should see the joy a group gets when they pug with my cleric and I actually heal everyone. I get many comments like thanks, you actually healed us all, nice. There are some clerics not doing healing at all. If you are setup that way then let leader know before you joining so he can decide if he needs another fighter or you as it is unfair when he sends out looking for cleric or fvs and you join and then you can't, don't or unable to heal.
Don't let common sense stop you...
Qualified Devil's Advocate ` Refugee Boldrei '06 / Keeper '09
seriously, I say the reverse. SInce players should have some self-sufficiency then a cleric is there to help the group. I would recommend a new player play a cleric as it is a versatile role. They get to heal, fight, buff and learn the game as they feel fit. Maybe sure it means they can't heal mid-fight but they can after. It would only mean that those who need the heals stay near the healer and not run off to get crushed by themself and scream out "HEALS". What would you have them play? A front line fighter has to learn how to max dps and AC and intimidate and arcane casters are too squishy same for rogues so what would you have them play instead. Clerics are also good for soloing which for a new player is a great way to learn the game.
I did a group the otehr day with no cleric at all and was one of my better runs lately. We killed fast and on the run and barely took any damage and when we did we just used wands and pots.
Maybe you need to rethink your play style. If you always need heals then instead of saying they are the ones with the problem look in the mirror and figure out why you need the healing so much especially as a bard you can be the healer if you want (just need the right gear and to pick the right spells).
My 2cp... for whatever that's worth - If your a battle cleric, and you are determined to melee, then fine. Do it... but at least have the proper gear and get some kills. If you get the gear and still dont get any kills... reroll or start healing.
I lead a pug SOS the other day... had a FVS and CLR in group. The CLR demanded that he was a melee and not healer. He had 4 kills while the FVS did all the healing. Thanks for piking.
Anjoa-Plase-Thatsmine-Tacoe-Gizmodo-Booch-Khonn-Konnto-Khonno-Khonni-Khonne
The Free Companions
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
Until you purposely bumped the thread. yes.
Edit: added smiley.
Last edited by Skirmish; 05-18-2010 at 05:05 PM.