At first I thought no way the Half-Elves would get it, but then I remembered bonus feat and extra skill points. So it is quite viable.
On the other hand, it does complicate the build, the feats are very tight. So I don't think half elves would excel in this build anyways, unless you were planning to drop the Shintao PRE entirely.
Toastermage asks: Brown or white?
As it stands currently, I don't use shintao on mine, depending on exactly what it brings with update 7, I may or may not continue remain specced to get it. Also, there's still the slight hope something will change in the feat req's that will cut down on an uneeded feat such as stunning fist (doubt it), or Luck of Heroes by giving another feat option.
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind
Based on whats been posted by Eladrin, Shintao I will still blow chunks. It appears the only change was to replace the PfE light strike with a permanent protection from tainted creature bonus (+2 to AC if attacked by tainted creatures). Since the only point of ****o monk on this build was to gain a 6 second healing ki spam from the PfE light strike (which never worked), there will still be no reason to spec Shinto on this build post U7.
But I sure hope I'm wrong!
Eight days later: Sigh. No I wasn't.
Last edited by Jamma; 09-24-2010 at 02:03 PM.
is there any way this build would work with 32 point build?
Idle thoughts…
Quis posted some interesting shuriken observations here: http://forums.ddo.com/showthread.php?t=274374
Since you’re planning on abandoning Shintao (and therefore Luck of Heros) I was
wondering if Quick Draw and three AP spent to acquire the Thousand Stars enhancement
would fit into the build.
A manyshot type ability might prove helpful from time to time provided the build cost isn’t too high.
aah yes, thanks for the correction.
If you scrap Shintao (which is a good idea at this time) then it does open the possibility. You basically get one extra non class feat. My opinion on options are:
- Quick draw: for the clickies (DM, Attack boost, haste boost), faster ranged
- Extend spell: for short buffs (Divine Favour, Prayer)
- More toughness....
- Skill Focus UMD: (tho UMD should be fine)
- Past life: if you have something useful you want (cleric could be useful, *click* 250hp, but 5x sucks since Sorc/Wiz/FVS all get their clickies 10x)
- Stunning blow: could have its uses with some stunning +10 handwraps to switch to
- Maximize/Empower: for the little cures, not practical in madstone boots (maximized cure will net you +400hp)
Toastermage asks: Brown or white?
ok , now that we have the released notes of u7, can we have a refresh of this build ? Still human or half elf ? Which dilettante feat ? Shintao or not ? Other changes ?
Thanks a lot
ok , now that we have the released notes of u7, can we have a refresh of this build ? Still human or half elf ? Which dilettante feat ? Shintao or not ? Other changes ?
Thanks a lot
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind
I haven't found out too much about half elf yet, but my understand is Dilletante is the free feat instead of Human and healing amp IS available. Shintao does not look worth it, so Modified feat progression for half elf with no Shintao:
Feat: (Half-Elf Bonus) Sorcerer Dilletante (this is going to reduce UMD required for arcane scrolls and unlock wands - gotta meet the 13 stat ability and charisma fits)
Feat: (Selected) Two Weapon Fighting
Feat: (Monk Bonus) Toughness
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Monk Bonus) Power Attack
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Whirling Steel Strike
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Selected) OTWF (Do IC here and OTWF there if you have hitting problems)
Feat: (Monk Bonus) Toughness
Well thats my inititial take on it
Unlocking wands will be quite cool for stoneskin, blur, etc while levelling up.
Last edited by rossiza; 09-23-2010 at 10:45 AM.
Toastermage asks: Brown or white?
I'm just running through the gear right now getting ready to TR and here's what I came up with as far as some reasonable items...just wanted to see if I had the right idea on this.
Head: Wisdom/Concentration Item -> Minos
Neck: Con/Concentration item -> Silver Flame/Torc -> Shintao Necklace
Goggles: Korthos -> Whatever (blindness ward?) -> Tharne's
Trinket: Crude Bauble -> Voice -> HoGF/Bloodstone
Chest: Invulnerability or Fortification -> Icy -> DT'd
Cloak: Charisma Item -> +hp Greensteel (have an earthgrab one)
Bracers: Jid'z-Tetka
Belt: GFL/Con/Fort -> Knost's
Rings: Whatever I'm missing -> ToD rings
Gloves: Healing Crit from Reaver, (Epic) Spectrals, Epic Gloves of the Claw (drool)
So I think all that gear, at least at the end, is pretty well set in stone. You *could* dump Tharne's but I'm not sure I'd want to do that. Even though it would mean a nasty time of it in ToD as well as not having striding boots from level 11 on would it make sense to make my con-opp +150sp/+6wis/blind/disease ward item on my boots? Or would it make more sense to swap with Tharne's if I need con-opp, the sp's, blind/disease ward, or the umd bump?
Shinto still sucks for this build, so cross that one off. Half elf dilletante feat for this build sucks too. About all you get for it is the ability to use arcane wands, which aren't a problem now due to the build's high UMD.
Assuming you have full access to human improved recovery 3, you could get +2 damage for longswords from 6 AP, also +2 to attack for 6 AP. Given how starved this build is for AP, at the moment I'm putting half-elves in the 'nothing to see here' category and moving on.
I wonder what half-orc's other half is? If it was human, and they got the IR3...
Hmm, now that paladins get intimidate as a class skill, half-elven intimidate might work great with this...
Last edited by Jamma; 09-24-2010 at 02:29 PM.
Apparently half-elves get 2 of the 3 human heal amp enhancements, and none of the elf sword enhancements.
I don't expect half-orcs to get any of them, as they don't seem to get any human enhancements.
Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind