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  1. #21
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    Quote Originally Posted by MrCow View Post
    Providing you don't disable the fire traps they can be used to kill the vampire on hard or elite given some time and creative positioning.
    I tried this. He doesn't chase past the first small doorway in his area, he just resets back to the place he initially spawned. I even tried taking off the blindness ward goggles, letting him blind me and then navigating back there and he still gave up, even when his dogs continued chasing me. Is there a way to trick him into continuing past that point? Maybe I need to path it differently, running down the left wall and continuing around towards the door?



    Quote Originally Posted by MrCow View Post
    When in doubt on R'zzix, stay behind the circular door area and use ranged weaponry. R'zzix is too large to float through (providing nothing changed), so it provides some safe ground for you to snipe from.
    I probably should get a really good ranged weapon and give this a shot. I tried it with returning shuriken and they hit him ok for damage but his rays are hard to deal with and it's easy to take a lot of damage popping in and out of view to throw. The time I killed him I used the Silver Flame trinket to absorb his level debuff on the way in and then got some good damage on him fast and dropped him. I highly doubt I could repeat that method except by random luck.



    Quote Originally Posted by MrCow View Post
    This one is likely the trickiest of the 3 you mentioned. Trying to melee down an inevitable is a painful thing to do due to the Sonic and Thunder Punches (as the stun makes it quite a challenge). After the 1 minute timer on the auto-shut door elapses and you can escape the room though you can try to use the landmines to cause damage in the previous hallways if you didn't disarm them.
    I'll give this a shot.

  2. #22
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    Quote Originally Posted by excess View Post
    Ataraxia: well for one thing, it's level 10 content, so you'll definitely have FW there. But worrying about the archers when Stoneskin is available is ridiculous. Better yet, get a Spearblock Docent and ignore them completely. You're also forgetting charming/holding options. Dual heavy picks usually make short work of a held monster.
    You missed the point of the thread which is that resources are an issue. Stoneskin is very expensive to keep up. My WF Wizard (straight Wizard) has had the spell for five levels and used it three times in that span. Using it for the number of fights you'd need it for at level appropriate points on Ataraxia's puts it well out of the range of the discussion. I have absolutely no doubt that all of the content is soloable for a player who has access to end game gear and a lot of account bound stuff and who has the heavy bank account that tends to go along with that. The question is how to solo through the game without having access to those resources.

    I'm pretty sure this can be done with the right tactical outlook and build but I haven't found it yet, although I'm getting some interesting ideas from the thread.

  3. #23

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    Quote Originally Posted by KoobTheProud
    I tried this. He doesn't chase past the first small doorway in his area, he just resets back to the place he initially spawned. I even tried taking off the blindness ward goggles, letting him blind me and then navigating back there and he still gave up, even when his dogs continued chasing me. Is there a way to trick him into continuing past that point? Maybe I need to path it differently, running down the left wall and continuing around towards the door?
    Times change in online games. I have not done this recently so the fact that he tethers back to his initial spawning point was likely added within the past few months.
    Server - Thelanis
    Diaries of a True Reincarnate (Wizard, Sorcerer, Melee, Divine, Artificer, Druid)

  4. #24
    Community Member Psyker's Avatar
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    Quote Originally Posted by KoobTheProud View Post
    I've been thinking about trying a Bard multi next. It has the self-healing and offensive potential. The question I have is how you survive with AC as low as that build is likely to have? My experience has been that if you are meleeing without fairly high AC you're going to get randomly killed a fair amount when a couple of mobs crit back to back. The packs in Haywires are the perfect example of what I'm worried about there. The golem pairs and triads there are also a good example, since they hit hard, take forever to kill even with Power Attack on and leave you weakened and unable to heal. Does Cursed Wound not effect repair spells?
    To survive with a low AC you need to have a high fortification, minos legens is a good choice. Warchanters also get iron skin chant and that 5dr/- is huge, especially with they way dungeon scaling works. Another good option for bards is the breastplate that comes from tempests spine, it has fire and cold resist of 20 each and is mithril so it counts as light armor, only drawback is that its ugly as sin. Since bards also get a good UMD you can also use stoneskin scrolls.

    edit-just saw your opinion of resources so stoneskin scrolls are out, even without them I think a good warchanter is very good to solo with, I had fun with mine.
    Last edited by Psyker; 05-15-2010 at 05:41 PM.

  5. #25
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    Quote Originally Posted by Psyker View Post
    To survive with a low AC you need to have a high fortification, minos legens is a good choice. Warchanters also get iron skin chant and that 5dr/- is huge, especially with they way dungeon scaling works. Another good option for bards is the breastplate that comes from tempests spine, it has fire and cold resist of 20 each and is mithril so it counts as light armor, only drawback is that its ugly as sin. Since bards also get a good UMD you can also use stoneskin scrolls.

    edit-just saw your opinion of resources so stoneskin scrolls are out, even without them I think a good warchanter is very good to solo with, I had fun with mine.
    I'm thinking a Warchanter is probably the next low-budget attempt. The Pal/Mnk/Rog is too heavy on defenses and while that is great for most stuff it doesn't handle the situations that call for all-out offense. Maybe I'll just use the two of them in rotation to solo everything between them and then have them gear each other out as they level to cover gaps.

  6. #26
    Community Member excess's Avatar
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    Quote Originally Posted by KoobTheProud View Post
    You missed the point of the thread which is that resources are an issue. Stoneskin is very expensive to keep up. My WF Wizard (straight Wizard) has had the spell for five levels and used it three times in that span. Using it for the number of fights you'd need it for at level appropriate points on Ataraxia's puts it well out of the range of the discussion. I have absolutely no doubt that all of the content is soloable for a player who has access to end game gear and a lot of account bound stuff and who has the heavy bank account that tends to go along with that. The question is how to solo through the game without having access to those resources.

    I'm pretty sure this can be done with the right tactical outlook and build but I haven't found it yet, although I'm getting some interesting ideas from the thread.
    Stoneskin is expensive to keep up?! If you can't keep stoneskin up 100% of the time and end up running quests for overall positive cash flow you're definitely doing something wrong. It's 200PP a cast - peanuts in lvl10+ content. If you're really strapped, you can even use wands which bypasses the material requirement and drops the price down to 180PP per cast (this on a WF Wiz with 6 cha and just GH cast, no haggle item).

    Seriously, WF arcanes are probably some of the cheapest toons to bring up to level - no need for consumables and you can mostly skip expensive weapons and still be effective.

    You seem hell bent on remaining convinced it's not doable in spite of numerous people dropping by this thread to say they have personally done so. Let me add my voice to theirs, I have successfully solo leveled a WF wizard to 16 as my first "serious" character with 0 hand me downs.

  7. #27
    Community Member LordArkan's Avatar
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    Actually, the 200PP is for a stack of 10 components. So 200GP per casting...
    Compare to the cost of even one Reconstruct scroll!

  8. #28
    Community Member Dragbon's Avatar
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    This build is still in the testing stages but its really good so far.

    WF 11Cleric 6Fighter 3Barbarian

    Starting stats
    Str 15
    Dex 8
    Con 16
    Int 12
    Wis 14
    Cha 6

    When I get done he will be able to heal his self easy.
    And also deal out some real damage.

    So far it is really fun to play.

  9. #29
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    Quote Originally Posted by Dragbon View Post
    This build is still in the testing stages but its really good so far.

    WF 11Cleric 6Fighter 3Barbarian

    Starting stats
    Str 15
    Dex 8
    Con 16
    Int 12
    Wis 14
    Cha 6

    When I get done he will be able to heal his self easy.
    And also deal out some real damage.

    So far it is really fun to play.
    Interesting build, but have you considered going 2 barbarian and 12 cleric for Radiant servant II to get the aura and additional healing benefits?

  10. #30
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by Jsbeer View Post
    Interesting build, but have you considered going 2 barbarian and 12 cleric for Radiant servant II to get the aura and additional healing benefits?
    He very well might have, considering he posted that build 1.5 years ago.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

  11. #31
    Community Member gloopygloop's Avatar
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    And in case anyone is interested in the answer to the OP's question, here it is:

    WF Wizard 20 or WF Sorcerer 20.

    Either of those two answers is correct.

  12. #32
    Community Member WruntJunior's Avatar
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    Quote Originally Posted by gloopygloop View Post
    And in case anyone is interested in the answer to the OP's question, here it is:

    WF Wizard 20 or WF Sorcerer 20.

    Either of those two answers is correct.
    Or any fvs.
    Pestilence: Wruntjunior ~ Dragonborn Fire Sorc (finished completionist project) // Wruntarrow ~ HW Archer // Youngwrunt ~ SWF SDK Bardbarian // Wruntstaff ~ Stick Melee (current tr project)

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