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  1. #1
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    Default devs please address this lag in shroud... pretty please

    i seriously don't hope i'm alone in this but lately we are failing shroud from time to time in p4 especially because of what seem to be server side lags...

    i mean after we kill arrey we have blades spinning and overhead combat feedback scrolling over arreytrikos's name for up to 10 seconds after...

    doing a tracert to gls.ddo.com (from denmark) are like 100ms reponse over 14 hops and nowhere are exessive network lags...

    I know my machine arent the best but NO other place or game do I have this bad lag... and i know several guildies got same issue...

    please all if you experience this in a remote degree make a /signed so we might be able to send a message ...

  2. #2
    Hero Vyder's Avatar
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    Default

    /Signed
    Eternal Champions of Argo

  3. #3
    Founder Matuse's Avatar
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    Apparently, for reasons that human understanding will never be equal to comprehending, the game sends all combat information to everyone. Why? Didn't I just get through explaining that nobody will ever understand why?

    At any rate, trying to pipeline the combat activities of 12 people in a balls-to-the-wall DPS barrage just brings most clients to their knees, including mine.

    How about we get sent just OUR information, and the HP/Status of whatever monster we have on target? My client does not benefit in any way from knowing that RangerX is hitting 6+20+5+3+1 with his main hand, and 2+4 (reduced by DR)+4 with his offhand.

    I'd like to be able to complete the shroud again, but I can't beat a fight when my client is 3-4 MINUTES behind the fight.

    Fix DPS lag.

  4. #4
    Community Member sacredtheory's Avatar
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    Wait, there's lag in the Shroud?

  5. #5
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by sacredtheory View Post
    Wait, there's lag in the Shroud?
    Not much. The number of times I hear people complain about lag when I'm getting perfect performance tells me that the vaste majority is now client side. There are some NASTY lag spikes at times where everyone stops moving for a bit, but that's not what most people are complaining about when they say lag.

    I'm sure they could still improve the client performance, and I'm sure some people have thier graphics setting too high for their computers.

  6. #6
    Founder Freeman's Avatar
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    I was in a good Shroud pug last night. After the DPS lag we saw on the portals, we knew to expect some serious lag in part 4/5. Since we had two clerics and a FvS, but plenty of DPS, we assigned one person as primary healer, then another as lag healer(Spam when it got bad), and then a backup lag healer. We only had one death, and it only occurred about 5-8 seconds AFTER Harry died in part 4.

    My wife and I both have fairly high-end systems(I built her computer less than a year ago, mine is older/newer depending on parts), and there is no reason they should both be hitting lag at the same time unless there is a problem with game performance. That's the only common factor. Upgrading hardware only goes so far to compensate for poor software performance.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  7. #7

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    /signed!

    My lags tend to get worse when there are blade barriers up or a lot of other aoe spells, when it happens all I see is other ppl standing still, and I have to guess if the portal has been down or not, more or less measuring the time that it would take to do so, and moving on to the next one, that I remember should appear. Many times I get past the gate to the altar and the chests with the image of it being still closed... and then I wait minutes for the loot to show up and actually me looting it ( not to mention when the lag happens I can hardly get to roll for stuff, cus the chat seems laggy too at that time ), the lag sometimes continues to part 2 as well, and happens in part 4 sometimes.

    Majority of times I've been in the Shroud i've been lagging . And I try to turn all other processes off, like browsers, comms etc. DDO client isn't even taking a lot of memory, but the lag is still bad. I'd also say that It's the servers side problem.

  8. #8
    Community Member sacredtheory's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    Not much. The number of times I hear people complain about lag when I'm getting perfect performance tells me that the vaste majority is now client side. There are some NASTY lag spikes at times where everyone stops moving for a bit, but that's not what most people are complaining about when they say lag.

    I'm sure they could still improve the client performance, and I'm sure some people have thier graphics setting too high for their computers.
    Actually, I was being sarcastic :-)

    In the past week, I've run several Shrouds with different groups, and in each group, multiple players, if not all, have reported lag (at least that's what everyone is calling it). I have my graphics setting turned down to the lowest option, and yet there's still times in the Shroud where I seem to teleport...I'll be running forward one second, and then the next I seem to have teleported 20 paces ahead. This usually only happens when everyone is busting out the DPS. It's kind of like when I was younger and I used to get really drunk some nights. I would teleport somehow, and wake up the next morning in some place I don't remember traveling to.

  9. #9
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    hardware lags? noway nohow.. thats a bad excuse for the devs to get them temporarily off the hook...

    bad internetconnection? ohh ok ... if so, how can i tracert gls.ddo.com and are having NO issues whatsoever? or play perfectly on MW2 or other games? why didn't i have lags on Devourer in Europe?

    i have 2 computers and 1 laptop all have same issues, wich is:
    a) not recieving healing from time to time
    b) not registering loss of health (on my toon)
    c) seeing overhead damage keep scrolling above the location where arreytrikos died for up to 15 seconds?
    d) seeing in combat log, that i give arreytrikos damage AFTER im dead?

    Developers you have some serious issues with RAIDS imo ... and you need to address that
    OR come up with a specific setup for the client side IF you think its caused by default setup from game on clients.


    ohh and btw: thank you for the community support and/or suggestions to solve theese issues... just hope devs get their priorities straight.... stop development and FIX the problems instead...
    every frikkin time you release an update you give us 5 new problems :-( Q&A department non-existing?
    Last edited by Juleulven; 02-21-2010 at 12:56 PM.

  10. #10
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Juleulven View Post
    c) seeing overhead damage keep scrolling above the location where arreytrikos died for up to 15 seconds?
    d) seeing in combat log, that i give arreytrikos damage AFTER im dead?
    Those are deliberate. In high DPS situations the damage numbers are flowing in behind now so as not to slow your swing time... Since they made this change its almost eliminated DPS lag for me.

  11. #11
    Founder Matuse's Avatar
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    I know the difference between framerate lag and real lag. Shroud 1 and 4 are the ONLY PLACES IN THE GAME where this happens.

    When I get hit in the face by a fireball, it makes framerate lag. I can live with that, because honestly it's not all the often that I get hit in the face with a fireball, and the lag is done in about a half second.

    In the shroud, people can be looting the chests, shrined up and ready to go to the next phase while I still see Harry alive in the middle of the arena...or the same but I'm still seeing 4-5 portals up in Phase 1. I move around fine, when I enter commands, my character does them right away (although for spellcasting, this is often delayed for when it actually takes effect).

  12. #12

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    bumping the thread with screenshots showing how bad the lag is:

    part 1:



    the end:



    All in all guys said that it was a smooth run, I just couldn't say the same, and I couldn't participate in it as much as I wanted to, and it's really annoying, so please Turbine do something, thank you.

  13. #13
    Community Member EddieB_TBC's Avatar
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    it IS getting pretty bad again.
    This space intentionally left mostly blank.

  14. #14
    Community Member cdemeritt's Avatar
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    /signed...

    Yep seen some really weird things lately in the Shroud....
    (Say): Haywire says, '"Hey, I don't come into yer home and play with things."'

  15. #15

    Angry bumping!

    still no fix to this, so bumping it with another screenshot


  16. #16
    Community Member Belowme's Avatar
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    Default I have to admit

    /signed

    I have been avoiding doing any raids because of this problem. It's not my machine. I've been in situations in other games that would make Shroud look like a World Championship Chess match with absolutley NO hiccups.

    From what I've been able to tell, the more melee DPS concentrating on a single target, the worse the lag is. I lag hardcore in Part 1 4 & 5. No lag trouble at all in any other phase. I've watched the performance in part 1 and have noticed that if there fewer melee then normal, the lag is fine. If the group starts spreading out to more then one portal, the lag is fine (usually only 2-3 people starting on another portal, away from the main group). But if everyone is on one portal, I'm usually as many as two portals behind them on my end. And once that happens, it takes around 1-2 minutes for the lag to completely clear. In the meantime, i get to just stand there and watch people teleporting around and hovering in midair while I waste time trying to kill something that died 30 seconds ago. I will not DARE to bother taking my healer into a raid with this lag. Ever.

    I've turned my graphics to zero. I've done the combat log thing. Neither have made any significant impact that i can percieve (other then the surreal vision of watching what looks like 2D sprites operating in a 3D environment.. sometimes makes me want to dust off Doom and play while I'm waiting for the lag to settle).

    Try to be a bit more lenient to some people. Yes, lag is used as an excuse more then it should, but in the Shroud, it's a pretty good bet it's not just an excuse. Just because it's not happening to you, doesn't mean it's not happening. Speaking for myself, I get VERY frustrated when it does happen, since that means I'm pretty much unable to contribute. I'm not TRYING to be a piker, I'm just stuck in traffic
    Hard pressed on my right. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking.

  17. #17
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    There is no lag, it's all in your imagination.

    Don't you remember? It was people dragging things through the subterranean area that was causing your Shroud lag. DA and DS have saved us all!

    Didn't everyone buy that pile of BS?

  18. #18
    Community Member Chai's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    Not much. The number of times I hear people complain about lag when I'm getting perfect performance tells me that the vaste majority is now client side. There are some NASTY lag spikes at times where everyone stops moving for a bit, but that's not what most people are complaining about when they say lag.

    I'm sure they could still improve the client performance, and I'm sure some people have thier graphics setting too high for their computers.
    LOL I am in a video editing studio with insane hardware - this is definately not client side.

    I will see no lag for like a week in the shroud, then one day, I will get huge lag, numbers scrolling for 15 seconds after the boss dies, or sometimes it gets as bad as where it looks like everyone stopped attacking but myself, and everyone else experiences this at the same time. This tells me its server side.'

    In other news...

    I am on a machine with hardware that can run high end video / audio editing software with 128 tracks of multi channel fully effected, bus group effected, complex routed audio, along with 60 tracks of compressed out the wazoo video complete with hundreds of instances of simultaneous color correction, chroma keying, scope adjustments applied to all channels, daisy chained effects and VSTs, noise reduction, and timestretch algorhythms applied to both video and audio simultaneously. This, while working on a network connected by the same internet everyone hooks up to, to multiple other users in order to collab on the same work, all with no hiccups. Ever. Sheist has its own room, and pays its own bills lol - best roomate I ever had.

    Youre telling me that this game which listed minimum system requirements can be met by a middle of the road consumer machine bought at Best Buy is too much for us? LOL.

    Sorry, the lag is not client side.

    To the Op, /signed

    Yeah I know theres 19 bajillion other lag threads, whatevs.
    Last edited by Chai; 05-10-2010 at 01:20 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  19. #19
    Community Member Belowme's Avatar
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    Quote Originally Posted by Strakeln View Post
    There is no lag, it's all in your imagination. Won't work, I already took the red pill

    Don't you remember? It was people dragging things through the subterranean area that was causing your Shroud lag. DA and DS have saved us all!

    Didn't everyone buy that pile of BS? I'm still saving up TP and waiting for it to go on sale
    On the lighter side of DA, I was on my halfling monk in dreams of insanity, and apparently i had aggrod a LOT of mobs on the other side of several wooden slatted walls. It was quite a hilarious moment watching an Ancient Iron Defender come racing down the hall towards me like a Benny Hill character. Ever been jumped on by a St Bernard? Double the size of the dog and put him on speedballs and that would be what it looked like.
    Hard pressed on my right. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking.

  20. #20
    Community Member Chai's Avatar
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    Quote Originally Posted by Strakeln View Post
    There is no lag, it's all in your imagination.

    Don't you remember? It was people dragging things through the subterranean area that was causing your Shroud lag. DA and DS have saved us all!

    Didn't everyone buy that pile of BS?

    Ive seen at least one person on the forums that bought it, lock stock and two smoking barrels of failure, signed the title, paid the fee, and drove it home. The rest of us know better.

    Some fool zerg plowing TR for xp the same time our shroud is happening is at fault. Next!
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

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