Search the forums!
Why is that? There's no useful enhancements or class features at monk level 13, whereas a second level of rogue allows for dumping a lot more skill points into UMD.
Typo. :P Acid Blast, obviously was the intended. Thanks for noticing that for me, so I can fix it.
I didn't read the whole thread, but don't get too excited with shortswords. Handwraps will be far better. Why?
- Cannot use Touch of Death with weapons, only Handwraps
- No such thing as a weighted 5% shortsword
- No ToD Rings (Granted there is greensteel)
- 2d10 vs 1d8 (Greensteel)
- Even with tempest and wind3, handwraps are faster
- Greensteel gets LS2, HW gets Touch of Death. ToD is much more reliable and versatile
While typing this, I thought it could be a fun light path build, but then you wouldn't get shortsword ki weapons, so meh.
The Free Companions
Eurytos, Eury, Furytos, Eurytrikos, Durytos, Alternate, Grid, Gridd, Radic, Narayana"I don't set goals, because if I set goals, I set limits for myself."
"Ninja Spy Shadow Fade
Cost 15 Ki
Benefit: You focus your Ki and draw shadows around you, becoming invisible and partially insubstantial. 25% miss chance due to incorporeality. Counts as a dark move. "
That would make it very powerful, especially teamed with Displacement. With a Smoke Screen GS item you would have 20% concealment and then 25% from Shadow Fade. Pop a Displacement scroll and you'd have 25% and 50% miss chance. Very powerful when fighting trash mobs, and on Epic.
But I doubt it will give another check after concealment. If it does it might have another limitation, like expiring when attacking (just like invisibility does). But we'll see, unless a dev might enlighten us before please.
Various hedge-wizards and halfwits, please see MyDDO for all your squelching needs
Lyrandar 2006 - Devourer 2007 - Thelanis 2009 - Ghallanda 2010
It says "becoming invisible," if that works like the invisible spell, it would be removed after starting a fight anyway.
The Free Companions
Eurytos, Eury, Furytos, Eurytrikos, Durytos, Alternate, Grid, Gridd, Radic, Narayana"I don't set goals, because if I set goals, I set limits for myself."
Pretty much, there's two things that would have to happen first before I'd build this character.
1: Touch of Death fixed to work with a weapon equipped.
2: Confirmation (from Lamannia, when the patch goes up) that the incorporeal miss chance on Shadow Fade does not end when the invisibility effect is cancelled by combat.
Here's my train of thought on it:
When Touch of Death was first in testing, it did work with kamas.
However, it hit twice when used with kamas and the Two-Weapon Fighting feats.
As two Touch of Death's for the cost and cooldown of one was clearly not the intended result, it was changed before it went live to not work with weapons equipped. (The only applicable one at the time being Kama)
I see that as something of an emergency kludge fix, and still hope that the intended functionality of the ability would be for it to work with weapons equipped, but only hit once.
Skill points are irrelevant since you already have more than enough to max all your Rogue skills if you so desired.
Rog DEX? Get better options through Ranger...
Rog SA Accuracy? No way it should be needed
I guess there is Rog Trap Lore for the ones not already covered by Ranger
Ergo - what ARE you getting from Rog2? And therefore at least Monk offers Diamond Soul and more HP.
Class skills are only class skills for the class you are taking that level in. Each point in say, UMD put in with a monk level costs 2 skill points, and doesn't allow for more than about 12 total ranks in the skill.
If a rogue level is taken last, then the skill points earned on that level can be used to full effect, and up to the maximum skill ranks of 23.
-= Proud member of the MAC guild on Khyber =-
Aganthor (Completionist (4/13), Human Paladin, L11)
Alts: Caitlan (Ftr) / Gimlinas (Barb) / Chakmar (Sorc) / Shureyoucan (Monk) / Nessyia (Ranger), Mekkanik (WF FvS), etc.
I will go to sleep tonight feeling more intelligent
Here is the link -> Ninja Spy
-= Proud member of the MAC guild on Khyber =-
Aganthor (Completionist (4/13), Human Paladin, L11)
Alts: Caitlan (Ftr) / Gimlinas (Barb) / Chakmar (Sorc) / Shureyoucan (Monk) / Nessyia (Ranger), Mekkanik (WF FvS), etc.