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  1. #1
    Community Member Grynberg's Avatar
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    Default The Intimihealer (L20 WF fvs)

    14.12.2010: I made some changes to this build. Swapped extend spell and SF: intimidate for empower spell and IC: slashing. Also I got a docent with large guild augement and I'm going to get the epic gloves of the claw. New selfbuffed intimidate is 64.
    I also swapped around some equipment. Added Epic SoS and Torin's Choker.


    A short overview of the build - Level 20 WF Fvs, 617 hps, 2750 mana, 37 DR raidhealing intimitank.

    Starting stats (36pt build):
    15 Str/ 28 Str (+5 Level ups, +6 item, +2 tome) (32 +3 exceptional, and +3 tome)
    8 Dex/ 16 Dex (+7 item, +1 tome)
    18 Con/ 28 Con (+6 item, +2 tome, +2 enhancement) (32 with +3 exceptional, +3 tome)
    13 Int/ 14 Int (+1 tome)
    6 Wis/ 14 Wis (+6 item, +2 tome)
    15 Cha/ 28 Cha (+6 item, +2 tome, +2 capstone, +3 enhancement.) (32 with +3 exceptional, +3 tome)

    Skills
    Concentration, Balance, Intimidate and Jump (from level 4, after eating +1 int tome)

    Feats
    Adamantine body (swap with Maximise spell on level 12)
    Toughness
    Empower spell
    Empower healing
    Quicken spell
    Power attack
    IC: Slashing

    Favored Soul Feats:
    Favored by the Lord of Blades
    Child of the Lord of Blades
    Energy Resistance Fire
    Energy Resistance Cold
    Energy Resistance Lightning
    Beloved by the Lord of Blades
    Leap of Faith
    Damage Reduction: Adamantine

    Enhancements
    Favored Soul Ascendency: Lord of Blades
    Favored Soul Greatsword Specialization II
    Racial Toughness IV
    Favored Soul Life Magic IV
    Favored Soul Charisma III
    Favored Soul Toughness IV
    Warforged Constitution II
    Warforged Construct Thinking II
    Warforged Damage Reduction III
    Warforged Healer's Friend II
    Warforged Power Attack III

    Spell list
    Hm. Buffs, heals and bladebarrier. That's it

    HP breakdown
    160 favored soul base
    20 heroic durability feat
    220 con bonus
    22 toughness feat
    80 toughness enhancements
    40 superior false life
    10 dragonic hp bonus from GH favor
    20 item toughness
    45 greensteel
    ------------------
    617 total hp unbuffed

    Mana breakdown
    1939 level 20 mana from DDO char gen
    116 from item cha bonus
    300 greensteel (50+100 times two)
    400 archmagi item
    ~350 mystical bauble
    --------------------
    ~3100 mana per shrine

    Damage resistance
    10 fvs capstone
    3 WF enhancements
    24 shield blocking with the hound shield
    --------------------------
    37 Working DR

    Intimidate breakdown
    11.0 base
    11.0 charisma bonus
    2.0 lord of blades capstone
    15.0 item bonus
    6.0 greensteel exceptional bonus
    2.0 head of good fortune
    2.0 400 favor with Coin Lords
    5.0 Epic Gloves of the Claw
    ----
    54.0 Base intimidate
    1.0 Philaran Entertainer guild buff
    1.0 Guild charisma +2 shrine
    4.0 Large guild augement on docent
    4.0 greater heroism
    ----
    64.0 Selfbuffed
    2.0 walk of the sun
    ----
    66.0 With other buffs
    1.0 Yugoloth pot cha bonus
    2.0 DDO pot cha bonus (highly situational)
    3.0 House D pot
    ----
    72.0 Possible but unrealistic intimidate. Probably only using pots on elite.
    5.0 Epic helmets (like Mroranon helm) will be upgraded so they add +20 intimidate somewhere in the future so this is a place to improve a little.
    ----
    77.0 Possible intimidate in the future.

    Equipment.
    I'm missing epic mroranon and gnawed ring. Haven't bothered to upgrade the gloves as well. +2 dex and +2 to hit arent motivating enough

    head - +15 intimidate cap (swapping for Epic Mroranon when they update epics)
    googles - Greensteel Concordant Opposition with +45 hp and +str/con skills
    necklace - Torc/Torin's Choker
    trinket - Head of Good Fortune/Mysterious Bauble
    ring - Warchanter's Band +6 cha, +3 exc str
    ring - Gnawed Ring +6 str, +3 exc con
    body - Quorforged Docent of Battle/Docent with large guild augement for intimidate purpose
    bracers - Glacier bracers
    belt - Vorne's Belt
    boots - 30% striding
    gloves - Epic Spectral Gloves/Epic Gloves of the Claw
    cloak - Greensteel, 600 mana, +6 cha exc skills, lightning guard

    Wielded for DPS
    Mineral II greensteel greatsword/Epic Sword of Shadows
    Tank set
    Positive energy II throwing dagger, 10% healing amplification, +3 exc charisma
    Hound shield
    Last edited by Grynberg; 12-15-2010 at 04:15 AM. Reason: U7 changes and equipment

  2. #2
    Founder Gol's Avatar
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    Multiple Conc Opp items are a waste of large ingreds, just fyi. IMO, you'd be better off with your +Cha skill / SP item on your cloak and free up your bracers for something more useful than some mediocre guards.

  3. #3
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Gol View Post
    Multiple Conc Opp items are a waste of large ingreds, just fyi. IMO, you'd be better off with your +Cha skill / SP item on your cloak and free up your bracers for something more useful than some mediocre guards.
    Hm. I'm only at my first conc op item, so an explanation is very much apreciated Why are they a waste?

    Actually he most important thing that troubles me if 61.5 intimidate is worth anything?

  4. #4
    Founder Gol's Avatar
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    Quote Originally Posted by Grynberg View Post
    Hm. I'm only at my first conc op item, so an explanation is very much apreciated Why are they a waste?

    Actually he most important thing that troubles me if 61.5 intimidate is worth anything?
    61 intimidate is good for anything non-epic. You'll sometimes be able to intimidate on epic, but not always.

    Wearing multiple Concordant Opp items will not increase the total proc rate. That is, having 2 will not get you any more SP/HP regen than having 1. You'd be much better served dropping the necklace for a Torc.

  5. #5
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Gol View Post
    61 intimidate is good for anything non-epic. You'll sometimes be able to intimidate on epic, but not always.

    Wearing multiple Concordant Opp items will not increase the total proc rate. That is, having 2 will not get you any more SP/HP regen than having 1. You'd be much better served dropping the necklace for a Torc.
    Hm. Good advice. Going to move the cha skills and mana bonus to cloak and leave leviks where they are. Incoming healing% is always good to have.

    EDIT: By the way, do you know how the docent of deciance works exactly? I'm not sure yet if the DR stacks with my natural and shield DR.
    Last edited by Grynberg; 05-10-2010 at 09:48 AM.

  6. #6
    Founder Gol's Avatar
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    Quote Originally Posted by Grynberg View Post
    Hm. Good advice. Going to move the cha skills and mana bonus to cloak and leave leviks where they are. Incoming healing% is always good to have.

    EDIT: By the way, do you know how the docent of deciance works exactly? I'm not sure yet if the DR stacks with my natural and shield DR.
    The DoD DR does not stack with your natural (that is, warforged) or shield DR. For a capped pure FvS Warforged, the DoD is not quite as uber as it normally is. You get 10/adamantine for free (which very few monsters can bypass) vs 20/- and a crippling effect when you take off Quorforged. IMO, leave the Quorforged on.

    Bracers of the Glacier are also worth considering (Archmagi, Spell Pen VIII, Proc'ing Fire Shield), as would be Epic Kundarak Bracers (+5 Resist, +6 Con, slotted).

  7. #7
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Gol View Post
    The DoD DR does not stack with your natural (that is, warforged) or shield DR. For a capped pure FvS Warforged, the DoD is not quite as uber as it normally is. You get 10/adamantine for free (which very few monsters can bypass) vs 20/- and a crippling effect when you take off Quorforged. IMO, leave the Quorforged on.

    Bracers of the Glacier are also worth considering (Archmagi, Spell Pen VIII, Proc'ing Fire Shield), as would be Epic Kundarak Bracers (+5 Resist, +6 Con, slotted).
    Thanks on the DoD info, it seems that docent aint that good as I thought it was. I'll drop it and stay with quorforged.

    Yea I was thinking of the glacier bracers myself as well, especially because of the fire shield.

    Fixed the DR part and bracers.

  8. #8
    Community Member Grynberg's Avatar
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    Hm. Forgot the monk buff Walk of the Sun. Added.

  9. #9
    Founder Gol's Avatar
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    Quote Originally Posted by Grynberg View Post
    Hm. Forgot the monk buff Walk of the Sun. Added.
    Btw, Recitation will not stack with the Head of Good Fortune - they are both Luck bonuses.

  10. #10
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Gol View Post
    Btw, Recitation will not stack with the Head of Good Fortune - they are both Luck bonuses.
    Fixed that, thanks.


    Hm. I'm having second toughts. I'm looking at 50.5 base intimidate when I get my equipment sorted out. I have a GH clickie so I can selfbuff to 54.5. 56.5 when there's a bard around and there usually is one.
    Monk buff is harder to get imho and wasting DDO and yugo pots seems like a waste so basically I'm looking at 56.5-58.5 intimidate.

    Do you think 56.5 intimidate will get anything done, Gol?
    Last edited by Grynberg; 05-11-2010 at 10:02 AM.

  11. #11
    Founder Mellkor's Avatar
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    Glad yer having fun with the build. It is still my favorite.

    I tried intimidate at first on my guy, and it was great until mid to late levels where it was not all that effective, since it is not a class skill. You CAN get it to be good enough, but then you have to rely on a bard, a monk, expensive pots, AND sacrifice some precious gear slots just for that. That said, please let me know if it works out well for you tho, I was toying with the idea of trying it again on my 2nd TR as well.
    Mellkor Wizard, Culpepper Cleric, Coyle Warlock, Anarion Mechanic Archer, Ungoliant, Assassin, Tulkas Astaldo Vanguard Pally,
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  12. #12
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Mellkor View Post
    Glad yer having fun with the build. It is still my favorite.

    I tried intimidate at first on my guy, and it was great until mid to late levels where it was not all that effective, since it is not a class skill. You CAN get it to be good enough, but then you have to rely on a bard, a monk, expensive pots, AND sacrifice some precious gear slots just for that. That said, please let me know if it works out well for you tho, I was toying with the idea of trying it again on my 2nd TR as well.
    It's my favourite as well. The things I can do with this build is just nuts. I.e. mass murdering 20-30 orthodons/devils in amrath quests at once and keeping a raid alive solo in shroud Basically any quest that doesnt include bashing portals or pulling several levers/tiles at once is soloable on elite.

    I havent decided yet if I want to push this intimibuild, though. I don't have an intimitank so I'm getting my information from others and it varies a lot. Some say that 70+ intimidate is a must, some say that they can manage just fine with 40.

    Kind of confused right now if my 56.5 intimidate will be worth anything or not. Gol mentioned earlier that 61.5 should work fine in elite raids but what about 56.5.. where do they draw the line for VoD tanks for example.
    Last edited by Grynberg; 05-11-2010 at 11:09 AM.

  13. #13
    Founder Mellkor's Avatar
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    I tank the VOD guy with no intimidate just fine

    he does get away every now and again, but its still easy to get his aggro back when that happens.
    Mellkor Wizard, Culpepper Cleric, Coyle Warlock, Anarion Mechanic Archer, Ungoliant, Assassin, Tulkas Astaldo Vanguard Pally,
    ***Argonnessen***
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  14. #14
    Community Member Quikster's Avatar
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    Quote Originally Posted by Grynberg View Post
    It's my favourite as well. The things I can do with this build is just nuts. I.e. mass murdering 20-30 orthodons/devils in amrath quests at once and keeping a raid alive solo in shroud Basically any quest that doesnt include bashing portals or pulling several levers/tiles at once is soloable on elite.

    I havent decided yet if I want to push this intimibuild, though. I don't have an intimitank so I'm getting my information from others and it varies a lot. Some say that 70+ intimidate is a must, some say that they can manage just fine with 40.

    Kind of confused right now if my 56.5 intimidate will be worth anything or not. Gol mentioned earlier that 61.5 should work fine in elite raids but what about 56.5.. where do they draw the line for VoD tanks for example.
    Depends on what you want to intimidate. If you want to do elite end game raid bosses, you need 70+, if youre just looking to intim trash, 60 would be enough. IMO thats a lot of work to get trash, when a big BB would pretty much do the same thing.
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  15. #15
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Quikster View Post
    Depends on what you want to intimidate. If you want to do elite end game raid bosses, you need 70+, if youre just looking to intim trash, 60 would be enough. IMO thats a lot of work to get trash, when a big BB would pretty much do the same thing.
    Alright, thanks for the reply. I have plenty of time to figure out if I want to push this build, got to get my ToD rings and 20th completions first on raids

  16. #16
    Founder Gol's Avatar
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    Circle of Hatred from the Abbot raid drops enough (in my experience) to fix the "item slot" problem. Resist +5 and +15 intimidate. Unless you're wearing 2 ToD rings (which you don't need), there's not much better for a ring anyway.

    I've planned out all my gear for my FvS, and was able to easily fit in the Circle of Hatred.

  17. #17
    Community Member AylinIsAwesome's Avatar
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    I'm pretty sure the game counts 11.5 as 11 (it does that with UMD anyway), so you could save yourself a skill point, maybe throw it into Jump.

  18. #18
    Community Member ~Glouscester's Avatar
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    Quote Originally Posted by Grynberg View Post
    Thanks on the DoD info, it seems that docent aint that good as I thought it was. I'll drop it and stay with quorforged.

    Fixed the DR part and bracers.
    Hey Gryn,

    Having built a dr intimitanking fvs that is warforged; I disagree with this.

    1) If you are intimitanking, you are generally sitting still. Who cares if you are exhausted when it goes away? You can still tumble normally anyway. The only really annoying thing about the exhaustion is that you climb ladders really slowly as well.
    2) The fvs wings move you just fine and you can keep up with the party until the 20 second exhaustion wears off.
    3) Imo the capstone isn't worth it just to get the dr that can easily be kept up with stoneskin clickies until the docent procs. When it procs you swap out to another docent.
    4) At the very least get Levik's Defender instead of the Madstone Shield. Healer's bounty, sonic guard, and a much higher DR.

  19. #19
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Glouscester View Post
    Hey Gryn,

    Having built a dr intimitanking fvs that is warforged; I disagree with this.

    1) If you are intimitanking, you are generally sitting still. Who cares if you are exhausted when it goes away? You can still tumble normally anyway. The only really annoying thing about the exhaustion is that you climb ladders really slowly as well.
    2) The fvs wings move you just fine and you can keep up with the party until the 20 second exhaustion wears off.
    Actually the point was that I would benefit very little from the DoD as it wouldnt stack with my natural DR and I'd only gain 7 DR.
    Quote Originally Posted by Glouscester View Post
    3) Imo the capstone isn't worth it just to get the dr that can easily be kept up with stoneskin clickies until the docent procs. When it procs you swap out to another docent.
    I dont agree with this. Stoneskin spell/clickie runs out in a few seconds when I'm soloing sins for example and swapping equipment all the time is not really my game. When I get DoD I will test it out but I'm not going to grind for it for sure.
    Quote Originally Posted by Glouscester View Post
    4) At the very least get Levik's Defender instead of the Madstone Shield. Healer's bounty, sonic guard, and a much higher DR.
    Yes that has been the plan for a long time. It just woun't load for me

  20. #20
    Community Member Grynberg's Avatar
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    Quote Originally Posted by Gol View Post
    Multiple Conc Opp items are a waste of large ingreds, just fyi. IMO, you'd be better off with your +Cha skill / SP item on your cloak and free up your bracers for something more useful than some mediocre guards.
    Hm. I did some research about this and I think you're wrong, Gol. Multiple conc op items stack.
    Someone had 5 of them and posted a video of a test.

    First test - 1 conc op weapon and 1 conc op item - he regened 3k mana in 4 minutes.
    Second test - 2 conc op weapons and 3 conc op items - he regened 3k mana in 2 minutes 25 seconds.

    Watch for yourself.
    http://www.youtube.com/watch?v=V5WMj...eature=related

    Torc wasn't worn anywhere in the test.

    I'm going to redo the equipment later.

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