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  1. #21

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    Quote Originally Posted by Tuney View Post
    At end game I'd still cast good Hope. There might be a time I can't spend the time to get my songs back up for some reason or another. So while songs are down you are still getting an extra 2 damage. And still it only is 20(30 extended) and is only cast once.

    And there aren't that many 'great' level 3 spells to take as it is.
    Yup, I try to cast it each time as well, and not only cause it's a great "timer" and filler for your other spells/songs. Its a 40 minute boost and another layer of buff that needs to be dispelled.

    Mention of "who needs +2 saves" shouldn't be the focus. I'm no fan of insurance however I insure whats important, my home, my car, my business, my wife (insert joke here )... in reality you don't need saves/skills buffs, until you do. Good Hope is good insurance.
    Last edited by LeslieWest_GuitarGod; 05-09-2010 at 04:00 PM.

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  2. #22
    Community Member Pyromaniac's Avatar
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    In a perfect world, everyone would carry numerous girds...in the meantime there's good hope. I'm not GHing 11 people every raid...
    Thanks for the long time forum user purge of Aug '10 (Sarcasm for those who don't get it)

  3. #23
    Community Member Dozen_Black_Roses's Avatar
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    Quote Originally Posted by Pyromaniac View Post
    In a perfect world, everyone would carry numerous girds...in the meantime there's good hope. I'm not GHing 11 people every raid...
    ~ding ding ding~
    Exactly, perfect example is the hound...Ill hit the healers and the main tank..everyone else covered by good hope unless they specifically ask

    P.S. Hey Aandre, Quik and Pyro
    Shogyo Mujo (Nothing lasts forever and everything must change).
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  4. #24
    Community Member moops's Avatar
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    Quote Originally Posted by bartosy View Post
    i wonder or op ever buffed a raid. buffing everyone with gh is time
    consuming + most people cant wait to move and start killing stuf, so
    its pretty simple songs + goodhope + rage + haste = win..

    don't come in here and tell us what and what not to do..
    Exactly.
    Hexxa CLR 25 *TR* * ~Hexanna ~*TR* FVS 25 * Hexecuter CLR 20 *Flexanna RGR/R/M 18/1/1 *TR* * Flexa FTR/R 18/2 TR * Hextravaganz Bard *TR* 18/2 * Hexotic Sorc 13 * Hexquisite Wiz 23 * ~~Quantum Entropy * SARLONA~~ - * and various other scoundrels

  5. #25
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    Quote Originally Posted by Quikster View Post
    Good hope also gives +2 to ability checks which gh doesnt.
    ^ this ^

    Everyone always omits the bonus to ability checks, which no other buff grants. Everytime you're tripped or knocked down, you make an ability check. Guess which is the only spell in DDO that helps you resist?! Yes, it's Good Hope.

    Yes all the other bonuses would be covered if the bard buffed every single person with Greater Heroism and Inspire Heroics - but others already pointed out how unrealistic it is to assume a bard can permabuff an entire raid with either. Even for just a group, this may be impossible. Not to mention the incredible amount of time it would take.

    I rather spend my SPs on group buffs or single target buffs tailored to help those members who need it the most, such as GH for rogues (for trap skills) and Inspire heroics and displacement for a main tank. Smart buffing is the key, and Good Hope is a very valuable tool to that end!

  6. #26

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    Quote Originally Posted by Dozen_Black_Roses View Post
    ~ding ding ding~
    Exactly, perfect example is the hound...Ill hit the healers and the main tank..everyone else covered by good hope unless they specifically ask

    P.S. Hey Aandre, Quik and Pyro
    Hey Suzee! (daym, hope I don't have to pay you for using purple!)

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  7. #27

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    Quote Originally Posted by LeslieWest_GuitarGod View Post
    This is incorrect, and shows inexperience with the class. Here's some facts:

    At level 7, you'll gain access to Good Hope, which provides +2 to attack, damage, skills, and saves to the entire party. At this point, there's no point in having Heroism anymore, since it is either 15sp to cast Heroism on one person or 20sp to cast Good Hope on the whole party.

    At this point, the best your Inspire Courage song could be is +2 attack and +3 damage with all the enhancements. Good Hope is still boosting saves and skills.

    However, at 8th level, Inspire Courage gets its base bumped up to +2/+2, and with enhancements, you can now reach +4/+4, which is better than Good Hope. However, if you both cast Good Hope and sing, you now have +4 attack, +4 damage, +2 skills, and +2 saves. Again, you'll get the most benefit by using both.

    So, unless you are going to sing AND cast greater heroism on every party member Good hope serves a purpose. Unless of course you are going to sing Inspire heroics on everyone as well.

    Good hope is just a time saver, and considering how ridiculously long it takes a bard to "fully buff" its a GREAT spell to keep around...

    Here's what any bard can buff someone with (maxed out enhancements):

    Good Hope: +2 to attack, damage, skills, and saves to the entire party
    Inspire Courage: +6 attack, +6 damage
    Inspire Greatness: +2 attack, +1 Fort saves, +20 HP
    Inspire Heroics: +4 Dodge AC, +4 Saves (Single Target Only)
    Inspire Competence: +2 Skill checks (Single Target Only)
    Greater Heroism: +4 skill checks, Fear Immunity, +20 HP (Single Target Only)
    Haste: +1 attack, +1 AC, +1 Reflex


    Combined, you'll get this:

    +9 attack (Warchanter can be +10 attack)
    +6 damage (Warchanter can be +8 damage)
    +4 Will save
    +5 Fort save
    +5 Reflex save
    +40 HP
    +6 Skill checks
    +4 Dodge AC
    Fear Immunity
    The HP bonus stacks with all the HP bonuses right? Greater Hero, Virtue, Aid, right? That alone is nice
    +The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!

  8. #28
    Community Member Pyromaniac's Avatar
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    Quote Originally Posted by Dozen_Black_Roses View Post
    P.S. Hey Aandre, Quik and Pyro
    Hey Suzee!
    Thanks for the long time forum user purge of Aug '10 (Sarcasm for those who don't get it)

  9. #29
    Community Member Vengenance's Avatar
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    Part 5 of the Shroud, nuff said. Come back to life, drop Good Hope, Clerics cast Mass Death Ward and Mass Protections. Melees split up mobs and start to fight with more DPS than they would otherwise!!! Songs are better, but usually most groups just want to grab on of the mobs and move him to a corner. Good Hope still rocks at end game and is cheap to cast.

    Plain and simple, your wrong OP!!
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  10. #30

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    OMG someone case Good Hope on you! Better recall and reenter... wouldn't want that permabuff on you as you run thru the dungeon.

    My god the griefers out there...

    Hope you reported them hydra. Please pm me the names of the offenders.
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  11. #31
    Community Member WeaselKing's Avatar
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    Quote Originally Posted by hydra_ex View Post
    It doesn't stack with songs.

    Its only useful for removing crushing despair. (Does break enchantment cover that, though?)
    Personally, I use Good Hope all of the time as a reminder of when Inspire Courage wears off. When it wears off the Good Hope symbol lights up over everyone's head reminding me that I am slacking off.
    Quote Originally Posted by Milamber69 View Post
    Please forgive my personal attack, I was high on Platypus Venom at the time.

  12. #32
    Community Member D-molisher's Avatar
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    I use it to tell when inspire courage runs out.
    Troubadix - Thelanis
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  13. #33
    Community Member Illtemperedclavier's Avatar
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    Smile AlwAys cast good hope

    I always cast good hope. It is an efficient buff, and personally I'll do it just to hear the "bzzeaowwww" at the end of my songs.
    Remember...it's better to regret something you have done, than to regret something you haven't done.

  14. #34
    Community Member Kalari's Avatar
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    Good hope has its purpose vons 1 epic those damned casters spam crushing despair I tend to toss a good hope and clear it up. other then that songs do suffice.
    Lost Legions Officer and Resident Diva! *Welp now I'm a Twitch Streamer* Follow me on Twitter @Kalarigamerchic

  15. #35
    Community Member PopeJual's Avatar
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    Quote Originally Posted by HeavenlyCloud View Post
    Ditto. OP Don't tell me how to play.

    Why do people get so cheesed off when someone says, "Do this." or, "Don't do this," in a thread?

    Seriously, you can't just ignore them? It's not okay for them to tell you how to play, but it's okay for you to tell them how to post?

  16. #36

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    Quote Originally Posted by PopeJual View Post
    Why do people get so cheesed off when someone says, "Do this." or, "Don't do this," in a thread?
    There is an easy answer. When someone posts something incorrect, there runs a risk that newer players and even vets will take it as gospel. I don't see the sense in just letting misinformation fester on a forum people come to for valuable information. The least we can do is correct it. The best we could do, in my opinion, is back up the facts with clear details.

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  17. #37
    Community Member Zippo's Avatar
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    Quote Originally Posted by hydra_ex View Post
    Your songs run out?
    Guilty as charged, I am often the inattentive caster and forget to look sometimes. Especially in the middle of fighting.
    Quote Originally Posted by Keeper View Post
    Hi welcome!

    (I wonder if I'll get banned for this?)

  18. #38
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    Well, if someone is so seriously off with his advice it's better people make it clear, no matter which way. Would be stupid if new bards came to this forum looking for spell advice and the first thing they see is "don't use Good Hope"

    And then wonder why they can't keep the party buffed....

    [edit]sorry, forgot to quote, this was referring to PopeJual's post[/edit]
    Last edited by Aschbart; 05-11-2010 at 02:50 PM.

  19. #39
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    The less useful something is the more chance of me casting it.

  20. #40
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    Quote Originally Posted by PopeJual View Post
    Why do people get so cheesed off when someone says, "Do this." or, "Don't do this," in a thread?

    Seriously, you can't just ignore them? It's not okay for them to tell you how to play, but it's okay for you to tell them how to post?
    The point you miss is that bad info..such as OP's posting does real harm...thus you will see community jump on it and rip it to shreds....had he posted something with more substance and less opinion then he probably wouldnt be. But the numbers dont lie...and if you look its pretty clear Good Hope adds something at all levels.

    Some feel that this should be the definitive source for info about the game. And some are just trying to make sure that happens.

    Me...im here for the drama!!!

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